mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-03 12:10:01 +00:00
Add pfUI-native macro icon picker
Replace Blizzard's MacroPopupFrame (the name + icon dialog) with a custom pfUI picker driven by IconDataProviderMixin, so the full spell + item + loose icon set is available instead of the stock spell-only list. It has a searchable, filterable icon grid and saves through C_Macro.CreateMacro / C_Macro.EditMacro, which take the icon as a texture string -- so arbitrary icons (including index-less INV_* item icons) persist. The macro-frame API is identical on the modern (Turtle/Octo) and stock-vanilla macro UIs, so the picker works on both with no client detection. The new macroicons module takes over the New / Change-Icon buttons and retires the stock popup; the blizzard macro skin now only skins MacroPopupFrame when that module is disabled.
This commit is contained in:
@@ -71,6 +71,7 @@
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<Include file="..\modules\energytick.lua"/>
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<Include file="..\modules\totems.lua"/>
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<Include file="..\modules\macrotweak.lua"/>
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<Include file="..\modules\macroicons.lua"/>
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<Include file="..\modules\turtle-wow.lua"/>
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<Include file="..\modules\superwow.lua"/>
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<Include file="..\modules\innervatecall.lua"/>
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@@ -0,0 +1,331 @@
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-- Macro icon picker
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-- Replaces Blizzard's MacroPopupFrame (the "name + icon" dialog opened by the
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-- New / Change-Icon buttons) with a pfUI-native picker driven by
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-- IconDataProviderMixin, so the full spell + item + loose icon set is
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-- available instead of the stock spell-only list. Saving goes through
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-- C_Macro.CreateMacro / C_Macro.EditMacro, which take the icon as a texture
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-- string -- so arbitrary icons (including index-less INV_* item icons) persist
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-- on both the modern (Turtle/Octo) and stock-vanilla macro UIs. The surrounding
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-- MacroFrame (list + body editor) is Blizzard's, already skinned elsewhere.
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pfUI:RegisterModule("macroicons", function ()
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HookAddonOrVariable("Blizzard_MacroUI", function()
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local QUESTION_MARK = "INTERFACE\\ICONS\\INV_MISC_QUESTIONMARK"
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local ICON_GRID_COLS = 10
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local ICON_GRID_ROWS = 8
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local ICON_BTN_SIZE = 36
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local ICON_BTN_PAD = 6
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-- Shared picker state (forward-declared so the grid/filter closures below
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-- can capture them before RefreshIconGrid is assigned).
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local provider = nil
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local selectedIconPath = QUESTION_MARK
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local currentFilter = "all"
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local searchText = ""
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local filtered = nil -- provider indices matching the search, or nil when empty
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local RefreshIconGrid, RebuildFilter
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local function EnsureProvider()
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if not provider then
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-- Spellbook extra type leads with class-relevant spell/talent icons.
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provider = CreateAndInitFromMixin(IconDataProviderMixin, IconDataProviderExtraType.Spellbook)
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end
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end
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-- ============================================================
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-- Popup frame
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-- ============================================================
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local picker = CreateFrame("Frame", "pfMacroIconPicker", UIParent)
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picker:SetFrameStrata("DIALOG")
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picker:SetSize(472, 498)
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-- Starts anchored to the right of the macro panel (re-anchored at open
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-- once the skin's backdrop exists); dragging pins it in place after.
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picker:SetPoint("BOTTOMLEFT", MacroFrame, "BOTTOMRIGHT", 8, 0)
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picker:Hide()
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CreateBackdrop(picker, nil, nil, .9)
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CreateBackdropShadow(picker)
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picker:EnableMouse(true)
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picker:SetMovable(true)
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picker:RegisterForDrag("LeftButton")
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picker:SetScript("OnDragStart", function() this:StartMoving() end)
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picker:SetScript("OnDragStop", function()
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this:StopMovingOrSizing()
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this.userMoved = true
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end)
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picker.title = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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picker.title:SetPoint("TOP", picker, "TOP", 0, -10)
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picker.nameLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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picker.nameLabel:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -34)
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picker.nameLabel:SetText(MACRO_POPUP_TEXT)
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picker.editbox = CreateFrame("EditBox", "pfMacroIconPickerName", picker, "InputBoxTemplate")
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picker.editbox:SetSize(280, 20)
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picker.editbox:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -52)
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picker.editbox:SetAutoFocus(false)
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picker.editbox:SetMaxLetters(16)
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CreateBackdrop(picker.editbox)
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picker.selectedPreview = CreateFrame("Frame", nil, picker)
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picker.selectedPreview:SetSize(42, 42)
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picker.selectedPreview:SetPoint("TOPRIGHT", picker, "TOPRIGHT", -14, -44)
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CreateBackdrop(picker.selectedPreview)
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picker.selectedPreview.tex = picker.selectedPreview:CreateTexture(nil, "ARTWORK")
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picker.selectedPreview.tex:SetAllPoints(picker.selectedPreview)
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picker.selectedPreview.tex:SetTexCoord(.08, .92, .08, .92)
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picker.iconLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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picker.iconLabel:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -100)
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picker.iconLabel:SetText(T["Choose an Icon:"] or "Choose an Icon:")
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-- Icon grid + scroll
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local iconScroll = CreateFrame("ScrollFrame", "pfMacroIconScroll", picker, "FauxScrollFrameTemplate")
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iconScroll:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -130)
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iconScroll:SetWidth(ICON_GRID_COLS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
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iconScroll:SetHeight(ICON_GRID_ROWS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
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local scrollbar = _G["pfMacroIconScrollScrollBar"]
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scrollbar:ClearAllPoints()
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scrollbar:SetPoint("TOPLEFT", iconScroll, "TOPRIGHT", 8, -16)
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scrollbar:SetPoint("BOTTOMLEFT", iconScroll, "BOTTOMRIGHT", 8, 16)
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SkinScrollbar(scrollbar)
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-- Filter dropdown: All / Spells / Items
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local filterDropdown = CreateFrame("Frame", "pfMacroIconFilter", picker, "UIDropDownMenuTemplate")
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filterDropdown:SetPoint("TOPRIGHT", picker, "TOPRIGHT", 0, -94)
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local function ApplyFilter(value)
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currentFilter = value
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UIDropDownMenu_SetSelectedValue(filterDropdown, value)
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if provider then
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if value == "spells" then provider:SetIconTypes({ IconDataProviderIconType.Spell })
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elseif value == "items" then provider:SetIconTypes({ IconDataProviderIconType.Item })
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else provider:SetIconTypes(nil) end
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RebuildFilter()
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RefreshIconGrid()
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end
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end
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UIDropDownMenu_Initialize(filterDropdown, function()
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local info
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info = {}; info.text = T["All Icons"] or "All Icons"; info.value = "all"
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info.func = function() ApplyFilter("all") end
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info.checked = currentFilter == "all"
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UIDropDownMenu_AddButton(info)
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info = {}; info.text = T["Spells"] or "Spells"; info.value = "spells"
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info.func = function() ApplyFilter("spells") end
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info.checked = currentFilter == "spells"
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UIDropDownMenu_AddButton(info)
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info = {}; info.text = T["Items"] or "Items"; info.value = "items"
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info.func = function() ApplyFilter("items") end
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info.checked = currentFilter == "items"
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UIDropDownMenu_AddButton(info)
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end)
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UIDropDownMenu_SetWidth(120, filterDropdown)
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UIDropDownMenu_SetSelectedValue(filterDropdown, "all")
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SkinDropDown(filterDropdown)
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local iconButtons = {}
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for r = 1, ICON_GRID_ROWS do
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for c = 1, ICON_GRID_COLS do
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local i = (r - 1) * ICON_GRID_COLS + c
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local btn = CreateFrame("Button", nil, picker)
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btn:SetSize(ICON_BTN_SIZE, ICON_BTN_SIZE)
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btn:SetPoint("TOPLEFT", iconScroll, "TOPLEFT", (c-1) * (ICON_BTN_SIZE + ICON_BTN_PAD), -(r-1) * (ICON_BTN_SIZE + ICON_BTN_PAD))
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CreateBackdrop(btn)
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btn.texture = btn:CreateTexture(nil, "ARTWORK")
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btn.texture:SetAllPoints(btn)
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btn.texture:SetTexCoord(.08, .92, .08, .92)
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btn:SetScript("OnClick", function()
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if this.iconIndex and provider then
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local path = provider:GetIconByIndex(this.iconIndex)
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if path then selectedIconPath = path end
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RefreshIconGrid()
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end
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end)
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btn:SetScript("OnEnter", function()
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if not this.iconIndex or not provider then return end
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local path = provider:GetIconByIndex(this.iconIndex)
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if type(path) == "string" then
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local name = string.gsub(path, "^.-INTERFACE\\\\ICONS\\\\", "")
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
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GameTooltip:SetText(name)
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GameTooltip:Show()
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end
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end)
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btn:SetScript("OnLeave", GameTooltip_Hide)
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iconButtons[i] = btn
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end
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end
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-- Normalize a texture to an uppercase basename so selection matching
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-- works across sources: GetMacroInfo returns "Interface\Icons\<name>"
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-- while provider paths are uppercase-prefixed for base icons and
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-- mixed-case for spellbook extras.
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local function IconKey(path)
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if type(path) ~= "string" then return path end
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return string.gsub(string.upper(path), "^.*[\\/]", "")
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end
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-- Rebuild the search-filtered index list (provider indices whose icon
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-- basename contains the search text); nil when the search box is empty.
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function RebuildFilter()
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EnsureProvider()
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if searchText == "" then
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filtered = nil
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return
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end
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filtered = {}
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for i = 1, provider:GetNumIcons() do
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local path = provider:GetIconByIndex(i)
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if type(path) == "string" and string.find(IconKey(path), searchText, 1, true) then
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table.insert(filtered, i)
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end
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end
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end
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function RefreshIconGrid()
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EnsureProvider()
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local numIcons = filtered and table.getn(filtered) or provider:GetNumIcons()
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local numRows = math.ceil(numIcons / ICON_GRID_COLS)
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FauxScrollFrame_Update(iconScroll, numRows, ICON_GRID_ROWS, ICON_BTN_SIZE + ICON_BTN_PAD)
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local offset = FauxScrollFrame_GetOffset(iconScroll)
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for i = 1, ICON_GRID_ROWS * ICON_GRID_COLS do
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local listIdx = i + offset * ICON_GRID_COLS
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local btn = iconButtons[i]
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if listIdx <= numIcons then
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btn:Show()
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local providerIdx = filtered and filtered[listIdx] or listIdx
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btn.iconIndex = providerIdx
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local path = provider:GetIconByIndex(providerIdx)
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btn.texture:SetTexture(path)
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if IconKey(path) == IconKey(selectedIconPath) then
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btn.backdrop:SetBackdropBorderColor(1, 0.82, 0, 1)
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else
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btn.backdrop:SetBackdropBorderColor(pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea)
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end
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else
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btn:Hide()
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btn.iconIndex = nil
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end
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end
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picker.selectedPreview.tex:SetTexture(selectedIconPath)
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end
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iconScroll:SetScript("OnVerticalScroll", function()
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FauxScrollFrame_OnVerticalScroll(ICON_BTN_SIZE + ICON_BTN_PAD, function() RefreshIconGrid() end)
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end)
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-- ============================================================
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-- Open / save
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-- ============================================================
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-- Blizzard's popup disables these while it is open; mirror that so the
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-- underlying frame can't be double-driven, then let MacroFrame_Update
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-- restore the correct states on close.
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local function SetMacroButtons(enabled)
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local m = enabled and "Enable" or "Disable"
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MacroNewButton[m](MacroNewButton)
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MacroEditButton[m](MacroEditButton)
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MacroDeleteButton[m](MacroDeleteButton)
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end
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local function OpenMacroPopup(mode)
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if mode == "edit" and MacroFrame.selectedMacro then
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picker.mode = "edit"
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local name, texture = GetMacroInfo(MacroFrame.selectedMacro)
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picker.editbox:SetText(name or "")
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selectedIconPath = texture or QUESTION_MARK
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picker.title:SetText(T["Edit Macro"] or "Edit Macro")
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else
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picker.mode = "new"
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picker.editbox:SetText("")
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selectedIconPath = QUESTION_MARK
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picker.title:SetText(T["New Macro"] or "New Macro")
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end
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picker.search:SetText("")
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if not picker.userMoved then
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picker:ClearAllPoints()
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picker:SetPoint("BOTTOMLEFT", MacroFrame.backdrop or MacroFrame, "BOTTOMRIGHT", 8, 0)
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end
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SetMacroButtons(false)
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picker:Show()
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picker.editbox:SetFocus()
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RefreshIconGrid()
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end
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local function SaveMacroPopup()
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local text = strtrim(picker.editbox:GetText())
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if text == "" then return end
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if picker.mode == "edit" and MacroFrame.selectedMacro then
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C_Macro.EditMacro(MacroFrame.selectedMacro, text, selectedIconPath, nil)
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MacroFrame_SelectMacro(MacroFrame.selectedMacro)
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else
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local idx = C_Macro.CreateMacro(text, selectedIconPath, nil, (MacroFrame.macroBase or 0) > 0)
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if idx then MacroFrame_SelectMacro(idx) end
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end
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picker:Hide()
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end
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picker:SetScript("OnHide", function()
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if provider then provider:Release(); provider = nil end
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MacroFrame_Update()
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end)
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picker.editbox:SetScript("OnEnterPressed", SaveMacroPopup)
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picker.editbox:SetScript("OnEscapePressed", function() picker:Hide() end)
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-- OK / Cancel
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local okay = CreateFrame("Button", "pfMacroIconPickerOkay", picker, "UIPanelButtonTemplate")
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okay:SetSize(80, 22)
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okay:SetText(OKAY)
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okay:SetScript("OnClick", SaveMacroPopup)
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SkinButton(okay)
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local cancel = CreateFrame("Button", "pfMacroIconPickerCancel", picker, "UIPanelButtonTemplate")
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cancel:SetSize(80, 22)
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cancel:SetText(CANCEL)
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cancel:SetPoint("BOTTOMRIGHT", picker, "BOTTOMRIGHT", -14, 12)
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cancel:SetScript("OnClick", function() picker:Hide() end)
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SkinButton(cancel)
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-- Okay | Cancel, both anchored to the bottom-right corner.
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okay:SetPoint("BOTTOMRIGHT", cancel, "BOTTOMLEFT", -6, 0)
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-- Search box (bottom-left) filters the grid by icon name.
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picker.searchLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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picker.searchLabel:SetPoint("BOTTOMLEFT", picker, "BOTTOMLEFT", 16, 18)
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picker.searchLabel:SetText(SEARCH)
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picker.search = CreateFrame("EditBox", "pfMacroIconSearch", picker, "InputBoxTemplate")
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picker.search:SetSize(180, 20)
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picker.search:SetPoint("LEFT", picker.searchLabel, "RIGHT", 10, 0)
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picker.search:SetAutoFocus(false)
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CreateBackdrop(picker.search)
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picker.search:SetScript("OnEscapePressed", function() this:ClearFocus() end)
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picker.search:SetScript("OnTextChanged", function()
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searchText = strupper(strtrim(this:GetText()))
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RebuildFilter()
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scrollbar:SetValue(0)
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RefreshIconGrid()
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end)
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-- ============================================================
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-- Take over the New / Change-Icon buttons; retire Blizzard's popup
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-- ============================================================
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MacroNewButton:SetScript("OnClick", function()
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MacroFrame_SaveMacro()
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OpenMacroPopup("new")
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end)
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MacroEditButton:SetScript("OnClick", function()
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MacroFrame_SaveMacro()
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OpenMacroPopup("edit")
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end)
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-- Closing the macro window takes the picker with it.
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MacroFrame:HookScript("OnHide", function() picker:Hide() end)
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end)
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end)
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+26
-24
@@ -60,33 +60,35 @@ pfUI:RegisterSkin("Macro", function ()
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MacroFrameScrollFrame:ClearAllPoints()
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MacroFrameScrollFrame:SetPoint("TOPLEFT", MacroFrameSelectedMacroBackground, "BOTTOMLEFT", 11, -13)
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-- The macroicons module replaces MacroPopupFrame with its own picker.
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-- Only skin the stock popup when that module is disabled.
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if pfUI_config["disabled"] and pfUI_config["disabled"]["macroicons"] == "1" then
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StripTextures(MacroPopupFrame)
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CreateBackdrop(MacroPopupFrame, nil, nil, .75)
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MacroPopupFrame:SetFrameStrata("DIALOG")
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MacroPopupFrame:ClearAllPoints()
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MacroPopupFrame:SetPoint("TOPLEFT", MacroFrame.backdrop, "TOPRIGHT", 2*border, 0)
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StripTextures(MacroPopupScrollFrame)
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SkinScrollbar(MacroPopupScrollFrameScrollBar)
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StripTextures(MacroPopupFrame)
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CreateBackdrop(MacroPopupFrame, nil, nil, .75)
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MacroPopupFrame:SetFrameStrata("DIALOG")
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MacroPopupFrame:ClearAllPoints()
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MacroPopupFrame:SetPoint("TOPLEFT", MacroFrame.backdrop, "TOPRIGHT", 2*border, 0)
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MacroPopupEditBox:DisableDrawLayer("BACKGROUND")
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CreateBackdrop(MacroPopupEditBox, nil, true)
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MacroPopupEditBox:SetScript("OnEscapePressed", function()
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MacroPopupFrame:Hide()
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MacroFrame_Update()
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end)
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StripTextures(MacroPopupScrollFrame)
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SkinScrollbar(MacroPopupScrollFrameScrollBar)
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MacroPopupEditBox:DisableDrawLayer("BACKGROUND")
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CreateBackdrop(MacroPopupEditBox, nil, true)
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MacroPopupEditBox:SetScript("OnEscapePressed", function()
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MacroPopupFrame:Hide()
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MacroFrame_Update()
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end)
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for i=1, NUM_MACRO_ICONS_SHOWN do
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local button = _G["MacroPopupButton"..i]
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local icon = _G["MacroPopupButton"..i..'Icon']
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StripTextures(button)
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SkinButton(button, nil, nil, nil, icon)
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for i=1, NUM_MACRO_ICONS_SHOWN do
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local button = _G["MacroPopupButton"..i]
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local icon = _G["MacroPopupButton"..i..'Icon']
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StripTextures(button)
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SkinButton(button, nil, nil, nil, icon)
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end
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SkinButton(MacroPopupCancelButton)
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SkinButton(MacroPopupOkayButton)
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MacroPopupOkayButton:ClearAllPoints()
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MacroPopupOkayButton:SetPoint("RIGHT", MacroPopupCancelButton, "LEFT", -2*bpad, 0)
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end
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SkinButton(MacroPopupCancelButton)
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SkinButton(MacroPopupOkayButton)
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MacroPopupOkayButton:ClearAllPoints()
|
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MacroPopupOkayButton:SetPoint("RIGHT", MacroPopupCancelButton, "LEFT", -2*bpad, 0)
|
||||
end)
|
||||
end)
|
||||
|
||||
Reference in New Issue
Block a user