fonts: support for non latin gameclients

This commit is contained in:
shagu
2016-12-19 18:46:46 +01:00
parent c5ca003882
commit 77f02d9674
22 changed files with 111 additions and 98 deletions
+52 -41
View File
@@ -1,51 +1,62 @@
-- this must be set during the initial execution
STANDARD_TEXT_FONT = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
if GetLocale() == "zhCN" then
STANDARD_TEXT_FONT = "Fonts\\FZXHLJW.TTF"
else
STANDARD_TEXT_FONT = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
end
function pfUI.environment:UpdateFonts()
-- load config if available
local default = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
local square = "Interface\\AddOns\\pfUI\\fonts\\homespun.ttf"
local combat = "Interface\\AddOns\\pfUI\\fonts\\diediedie.ttf"
if pfUI_config and pfUI_config.global.font_default then
default = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf"
combat = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_combat .. ".ttf"
square = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf"
if pfUI_config and pfUI_config.global.force_region == "1" then
-- force locale based fonts
if GetLocale() == "zhCN" then
pfUI.font_default = "Fonts\\FZXHLJW.TTF"
pfUI.font_combat = "Fonts\\FZXHLJW.TTF"
pfUI.font_square = "Fonts\\FZXHLJW.TTF"
end
elseif pfUI_config and pfUI_config.global.font_default then
pfUI.font_default = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf"
pfUI.font_combat = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_combat .. ".ttf"
pfUI.font_square = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf"
else
pfUI.font_default = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
pfUI.font_square = "Interface\\AddOns\\pfUI\\fonts\\homespun.ttf"
pfUI.font_combat = "Interface\\AddOns\\pfUI\\fonts\\diediedie.ttf"
end
STANDARD_TEXT_FONT = default;
UNIT_NAME_FONT = default;
DAMAGE_TEXT_FONT = combat;
NAMEPLATE_FONT = default;
STANDARD_TEXT_FONT = pfUI.font_default;
UNIT_NAME_FONT = pfUI.font_default;
DAMAGE_TEXT_FONT = pfUI.font_combat;
NAMEPLATE_FONT = pfUI.font_default;
SystemFont:SetFont(default, 15)
GameFontNormal:SetFont(default, 12)
GameFontBlack:SetFont(default, 12)
GameFontNormalSmall:SetFont(default, 12)
GameFontNormalLarge:SetFont(default, 16)
GameFontNormalHuge:SetFont(default, 20)
NumberFontNormal:SetFont(default, 14, "OUTLINE")
NumberFontNormalSmall:SetFont(default, 14, "OUTLINE")
NumberFontNormalLarge:SetFont(default, 16, "OUTLINE")
NumberFontNormalHuge:SetFont(default, 30, "OUTLINE")
QuestTitleFont:SetFont(default, 18)
QuestFont:SetFont(default, 13)
QuestFontHighlight:SetFont(default, 14)
ItemTextFontNormal:SetFont(default, 15)
MailTextFontNormal:SetFont(default, 15)
SubSpellFont:SetFont(default, 12)
DialogButtonNormalText:SetFont(default, 16)
ZoneTextFont:SetFont(default, 48, "OUTLINE")
SubZoneTextFont:SetFont(default, 24, "OUTLINE")
TextStatusBarTextSmall:SetFont(default, 12, "NORMAL")
GameTooltipText:SetFont(default, 12)
GameTooltipTextSmall:SetFont(default, 12)
GameTooltipHeaderText:SetFont(default, 14)
WorldMapTextFont:SetFont(default, 102, "THICK")
InvoiceTextFontNormal:SetFont(default, 12)
InvoiceTextFontSmall:SetFont(default, 12)
CombatTextFont:SetFont(default, 25)
ChatFontNormal:SetFont(default, 12, "NORMAL")
SystemFont:SetFont(pfUI.font_default, 15)
GameFontNormal:SetFont(pfUI.font_default, 12)
GameFontBlack:SetFont(pfUI.font_default, 12)
GameFontNormalSmall:SetFont(pfUI.font_default, 12)
GameFontNormalLarge:SetFont(pfUI.font_default, 16)
GameFontNormalHuge:SetFont(pfUI.font_default, 20)
NumberFontNormal:SetFont(pfUI.font_default, 14, "OUTLINE")
NumberFontNormalSmall:SetFont(pfUI.font_default, 14, "OUTLINE")
NumberFontNormalLarge:SetFont(pfUI.font_default, 16, "OUTLINE")
NumberFontNormalHuge:SetFont(pfUI.font_default, 30, "OUTLINE")
QuestTitleFont:SetFont(pfUI.font_default, 18)
QuestFont:SetFont(pfUI.font_default, 13)
QuestFontHighlight:SetFont(pfUI.font_default, 14)
ItemTextFontNormal:SetFont(pfUI.font_default, 15)
MailTextFontNormal:SetFont(pfUI.font_default, 15)
SubSpellFont:SetFont(pfUI.font_default, 12)
DialogButtonNormalText:SetFont(pfUI.font_default, 16)
ZoneTextFont:SetFont(pfUI.font_default, 48, "OUTLINE")
SubZoneTextFont:SetFont(pfUI.font_default, 24, "OUTLINE")
TextStatusBarTextSmall:SetFont(pfUI.font_default, 12, "NORMAL")
GameTooltipText:SetFont(pfUI.font_default, 12)
GameTooltipTextSmall:SetFont(pfUI.font_default, 12)
GameTooltipHeaderText:SetFont(pfUI.font_default, 14)
WorldMapTextFont:SetFont(pfUI.font_default, 102, "THICK")
InvoiceTextFontNormal:SetFont(pfUI.font_default, 12)
InvoiceTextFontSmall:SetFont(pfUI.font_default, 12)
CombatTextFont:SetFont(pfUI.font_default, 25)
ChatFontNormal:SetFont(pfUI.font_default, 12, "NORMAL")
end
-- run environment update
+2 -2
View File
@@ -425,11 +425,11 @@ pfUI:RegisterModule("actionbar", function ()
getglobal(button..i..'NormalTexture'):SetTexCoord(.08, .92, .08, .92)
getglobal(button..i..'Border'):SetTexture(0,0,0,0)
getglobal(button..i..'HotKey'):SetAllPoints(getglobal(button..i))
getglobal(button..i..'HotKey'):SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size -2, "OUTLINE")
getglobal(button..i..'HotKey'):SetFont(pfUI.font_square, pfUI_config.global.font_size -2, "OUTLINE")
getglobal(button..i..'HotKey'):SetJustifyH("RIGHT")
getglobal(button..i..'HotKey'):SetJustifyV("TOP")
getglobal(button..i..'Name'):SetAllPoints(getglobal(button..i))
getglobal(button..i..'Name'):SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size -2, "OUTLINE")
getglobal(button..i..'Name'):SetFont(pfUI.font_square, pfUI_config.global.font_size -2, "OUTLINE")
getglobal(button..i..'Name'):SetJustifyH("CENTER")
getglobal(button..i..'Name'):SetJustifyV("BOTTOM")
end
+2 -2
View File
@@ -26,7 +26,7 @@ pfUI:RegisterModule("addons", function ()
-- title
pfUI.addons.caption = pfUI.addons:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.addons.caption:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 4, "OUTLINE")
pfUI.addons.caption:SetFont(pfUI.font_default, pfUI_config.global.font_size + 4, "OUTLINE")
pfUI.addons.caption:SetTextColor(.2, 1, .8, 1)
pfUI.addons.caption:SetPoint("TOP", 0, -10)
pfUI.addons.caption:SetJustifyH("LEFT")
@@ -76,7 +76,7 @@ pfUI:RegisterModule("addons", function ()
-- caption
frame.caption = frame:CreateFontString("Status", "LOW", "GameFontNormal")
frame.caption:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 2, "OUTLINE")
frame.caption:SetFont(pfUI.font_default, pfUI_config.global.font_size + 2, "OUTLINE")
frame.caption:SetAllPoints(frame)
frame.caption:SetFontObject(GameFontWhite)
frame.caption:SetJustifyH("LEFT")
+6 -6
View File
@@ -278,7 +278,7 @@ pfUI:RegisterModule("bags", function ()
end
local count = getglobal(pfUI.bags[bag].slots[slot].frame:GetName() .. "Count")
count:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
count:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
count:SetAllPoints()
count:SetJustifyH("RIGHT")
count:SetJustifyV("BOTTOM")
@@ -421,7 +421,7 @@ pfUI:RegisterModule("bags", function ()
frame.bagslots.buy:SetWidth(pfUI.bag.button_size/5*4)
frame.bagslots.buy:SetText("+")
frame.bagslots.buy:SetTextColor(.5,.5,1,1)
frame.bagslots.buy:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.bagslots.buy:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.bagslots.buy:SetScript("OnEnter", function ()
frame.bagslots.buy:SetTextColor(1,1,1,1)
end)
@@ -476,7 +476,7 @@ pfUI:RegisterModule("bags", function ()
frame.bags:SetHeight(12)
frame.bags:SetWidth(12)
frame.bags:SetTextColor(1,1,.25,1)
frame.bags:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.bags:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.bags.texture = frame.bags:CreateTexture("pfBagArrowUp")
frame.bags.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\up")
frame.bags.texture:ClearAllPoints()
@@ -512,7 +512,7 @@ pfUI:RegisterModule("bags", function ()
frame.keys:SetHeight(12)
frame.keys:SetWidth(12)
frame.keys:SetTextColor(1,1,.25,1)
frame.keys:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.keys:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.keys.texture = frame.keys:CreateTexture("pfBagArrowUp")
frame.keys.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\key")
frame.keys.texture:ClearAllPoints()
@@ -557,7 +557,7 @@ pfUI:RegisterModule("bags", function ()
frame.search.edit:SetPoint("TOPLEFT", frame.search, "TOPLEFT", default_border*2, 0)
frame.search.edit:SetPoint("BOTTOMRIGHT", frame.search, "BOTTOMRIGHT", -default_border*2, 0)
frame.search.edit:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.search.edit:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.search.edit:SetAutoFocus(false)
frame.search.edit:SetText("Search")
frame.search.edit:SetTextColor(.5,.5,.5,1)
@@ -639,7 +639,7 @@ pfUI:RegisterModule("bags", function ()
frame.bags:SetHeight(12)
frame.bags:SetWidth(12)
frame.bags:SetTextColor(1,1,.25,1)
frame.bags:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.bags:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.bags.texture = frame.bags:CreateTexture("pfBagArrowUp")
frame.bags.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\up")
frame.bags.texture:ClearAllPoints()
+4 -4
View File
@@ -42,7 +42,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.player.bar.left:SetNonSpaceWrap(false)
pfUI.castbar.player.bar.left:SetFontObject(GameFontWhite)
pfUI.castbar.player.bar.left:SetTextColor(1,1,1,1)
pfUI.castbar.player.bar.left:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.player.bar.left:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.player.bar.left:SetText("left")
pfUI.castbar.player.bar.left:SetJustifyH("left")
@@ -54,7 +54,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.player.bar.right:SetNonSpaceWrap(false)
pfUI.castbar.player.bar.right:SetFontObject(GameFontWhite)
pfUI.castbar.player.bar.right:SetTextColor(1,1,1,1)
pfUI.castbar.player.bar.right:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.player.bar.right:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.player.bar.right:SetText("right")
pfUI.castbar.player.bar.right:SetJustifyH("right")
@@ -225,7 +225,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.target.bar.left:SetNonSpaceWrap(false)
pfUI.castbar.target.bar.left:SetFontObject(GameFontWhite)
pfUI.castbar.target.bar.left:SetTextColor(1,1,1,1)
pfUI.castbar.target.bar.left:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.target.bar.left:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.target.bar.left:SetText("left")
pfUI.castbar.target.bar.left:SetJustifyH("left")
@@ -237,7 +237,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.target.bar.right:SetNonSpaceWrap(false)
pfUI.castbar.target.bar.right:SetFontObject(GameFontWhite)
pfUI.castbar.target.bar.right:SetTextColor(1,1,1,1)
pfUI.castbar.target.bar.right:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.target.bar.right:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.castbar.target.bar.right:SetText("right")
pfUI.castbar.target.bar.right:SetJustifyH("right")
+5 -5
View File
@@ -100,7 +100,7 @@ pfUI:RegisterModule("chat", function ()
end)
pfUI.chat.left.panelTop.proxyName.caption = pfUI.chat.left.panelTop.proxyName:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.chat.left.panelTop.proxyName.caption:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 2, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.caption:SetFont(pfUI.font_default, pfUI_config.global.font_size + 2, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.caption:SetPoint("TOP", 0, -20)
pfUI.chat.left.panelTop.proxyName.caption:SetFontObject(GameFontWhite)
pfUI.chat.left.panelTop.proxyName.caption:SetJustifyH("CENTER")
@@ -125,7 +125,7 @@ pfUI:RegisterModule("chat", function ()
pfUI.chat.left.panelTop.proxyName.okay:SetPoint("BOTTOMRIGHT", -10, 10)
pfUI.utils:CreateBackdrop(pfUI.chat.left.panelTop.proxyName.okay, default_border)
pfUI.chat.left.panelTop.proxyName.okay.text = pfUI.chat.left.panelTop.proxyName.okay:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.chat.left.panelTop.proxyName.okay.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.okay.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.okay.text:ClearAllPoints()
pfUI.chat.left.panelTop.proxyName.okay.text:SetAllPoints(pfUI.chat.left.panelTop.proxyName.okay)
pfUI.chat.left.panelTop.proxyName.okay.text:SetPoint("CENTER", 0, 0)
@@ -145,7 +145,7 @@ pfUI:RegisterModule("chat", function ()
pfUI.chat.left.panelTop.proxyName.abort:SetPoint("BOTTOMLEFT", 10, 10)
pfUI.utils:CreateBackdrop(pfUI.chat.left.panelTop.proxyName.abort, default_border)
pfUI.chat.left.panelTop.proxyName.abort.text = pfUI.chat.left.panelTop.proxyName.abort:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.chat.left.panelTop.proxyName.abort.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.abort.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.abort.text:ClearAllPoints()
pfUI.chat.left.panelTop.proxyName.abort.text:SetAllPoints(pfUI.chat.left.panelTop.proxyName.abort)
pfUI.chat.left.panelTop.proxyName.abort.text:SetPoint("CENTER", 0, 0)
@@ -239,7 +239,7 @@ pfUI:RegisterModule("chat", function ()
getglobal("ChatFrame" .. i .. "TabFlash"):SetAlpha(0)
local _, class = UnitClass("player")
getglobal("ChatFrame" .. i .. "TabText"):SetTextColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g + .3 * .5, RAID_CLASS_COLORS[class].b + .3 * .5, 1)
getglobal("ChatFrame" .. i .. "TabText"):SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
getglobal("ChatFrame" .. i .. "TabText"):SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
if getglobal("ChatFrame" .. i).isDocked or getglobal("ChatFrame" .. i):IsVisible() then
getglobal("ChatFrame" .. i .. "Tab"):Show()
@@ -496,7 +496,7 @@ pfUI:RegisterModule("chat", function ()
for i,v in ipairs({ChatFrameEditBox:GetRegions()}) do
if i==6 or i==7 or i==8 then v:Hide() end
if v.SetFont then
v:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 1, "OUTLINE")
v:SetFont(pfUI.font_default, pfUI_config.global.font_size + 1, "OUTLINE")
end
end
ChatFrameEditBox:SetAltArrowKeyMode(false)
+1
View File
@@ -8,6 +8,7 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("global", nil, "font_default", "arial")
pfUI:UpdateConfig("global", nil, "font_square", "homespun")
pfUI:UpdateConfig("global", nil, "font_combat", "diediedie")
pfUI:UpdateConfig("global", nil, "force_region", "1")
pfUI:UpdateConfig("global", nil, "errors_limit", "1")
pfUI:UpdateConfig("global", nil, "errors_hide", "0")
pfUI:UpdateConfig("global", nil, "hidebuff", "0")
+1 -1
View File
@@ -5,7 +5,7 @@ pfUI:RegisterModule("cooldown", function ()
cooldown.cd:SetFrameLevel(cooldown.cd:GetFrameLevel() + 1)
cooldown.cd.text = cooldown.cd:CreateFontString("pfCooldownFrameText", "OVERLAY")
cooldown.cd.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
cooldown.cd.text:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
cooldown.cd.text:SetPoint("CENTER", cooldown.cd, "CENTER", 0, 1)
cooldown.cd:SetScript("OnUpdate", function()
+1 -1
View File
@@ -115,7 +115,7 @@ pfUI:RegisterModule("group", function ()
pfUI.uf.group[i].power.bar:SetMinMaxValues(0, 100)
pfUI.uf.group[i].caption = pfUI.uf.group[i]:CreateFontString("Status", "HIGH", "GameFontNormal")
pfUI.uf.group[i].caption:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.group[i].caption:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.group[i].caption:ClearAllPoints()
pfUI.uf.group[i].caption:SetParent(pfUI.uf.group[i].hp.bar)
pfUI.uf.group[i].caption:SetPoint("LEFT",pfUI.uf.group[i].hp.bar, "LEFT", 10, 0)
+5 -4
View File
@@ -161,7 +161,7 @@ pfUI:RegisterModule("gui", function ()
frame.drag.backdrop:SetBackdropBorderColor(.2, 1, .8)
frame.drag:EnableMouseWheel(1)
frame.drag.text = frame.drag:CreateFontString("Status", "LOW", "GameFontNormal")
frame.drag.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.drag.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.drag.text:ClearAllPoints()
frame.drag.text:SetAllPoints(frame.drag)
frame.drag.text:SetPoint("CENTER", 0, 0)
@@ -344,7 +344,7 @@ pfUI:RegisterModule("gui", function ()
end
pfUI.utils:CreateBackdrop(frame.switch, nil, true)
frame.switch.text = frame.switch:CreateFontString("Status", "LOW", "GameFontNormal")
frame.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.switch.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.switch.text:SetAllPoints(frame.switch)
frame.switch.text:SetPoint("CENTER", 0, 0)
frame.switch.text:SetFontObject(GameFontWhite)
@@ -360,7 +360,7 @@ pfUI:RegisterModule("gui", function ()
-- do not show title on bottom buttons
if not bottom and not func then
frame.title = frame:CreateFontString("Status", "LOW", "GameFontNormal")
frame.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 2, "OUTLINE")
frame.title:SetFont(pfUI.font_default, pfUI_config.global.font_size + 2, "OUTLINE")
frame.title:SetPoint("TOP", 0, -10)
frame.title:SetTextColor(.2,1,.8)
frame.title:SetText(text)
@@ -387,7 +387,7 @@ pfUI:RegisterModule("gui", function ()
-- caption
frame.caption = frame:CreateFontString("Status", "LOW", "GameFontNormal")
frame.caption:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 2, "OUTLINE")
frame.caption:SetFont(pfUI.font_default, pfUI_config.global.font_size + 2, "OUTLINE")
frame.caption:SetAllPoints(frame)
frame.caption:SetFontObject(GameFontWhite)
frame.caption:SetJustifyH("LEFT")
@@ -665,6 +665,7 @@ pfUI:RegisterModule("gui", function ()
pfUI.gui:CreateConfig(pfUI.gui.global, "Default Font", pfUI_config.global, "font_default", "dropdown", values)
pfUI.gui:CreateConfig(pfUI.gui.global, "Square Font", pfUI_config.global, "font_square", "dropdown", values)
pfUI.gui:CreateConfig(pfUI.gui.global, "Combat Font", pfUI_config.global, "font_combat", "dropdown", values)
pfUI.gui:CreateConfig(pfUI.gui.global, "Force region compatible font", pfUI_config.global, "force_region", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.global, "Limit UIErrors to one line", pfUI_config.global, "errors_limit", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.global, "Disable UIErrors", pfUI_config.global, "errors_hide", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.global, "Hide Buffs", pfUI_config.global, "hidebuff", "checkbox")
+2 -2
View File
@@ -147,7 +147,7 @@ pfUI:RegisterModule("loot", function ()
frame.count:ClearAllPoints()
frame.count:SetJustifyH"RIGHT"
frame.count:SetPoint("BOTTOMRIGHT", frame.ficon, 2, 2)
frame.count:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.count:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.count:SetText(1)
frame.name = frame:CreateFontString(nil, "OVERLAY")
@@ -155,7 +155,7 @@ pfUI:RegisterModule("loot", function ()
frame.name:ClearAllPoints()
frame.name:SetAllPoints(frame)
frame.name:SetNonSpaceWrap(true)
frame.name:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
frame.name:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
frame.rarity = frame:CreateTexture(nil, "ARTWORK")
frame.rarity:SetTexture"Interface\\AddOns\\pfUI\\img\\bar"
+1 -1
View File
@@ -75,7 +75,7 @@ pfUI:RegisterModule("minimap", function ()
pfUI.minimapCoordinates:SetFrameStrata("BACKGROUND")
-- Create text
pfUI.minimapCoordinates.text = pfUI.minimapCoordinates:CreateFontString("MinimapCoordinatesText", "LOW", "GameFontNormal")
pfUI.minimapCoordinates.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.minimapCoordinates.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.minimapCoordinates.text:SetPoint("LEFT", 4, 0)
pfUI.minimapCoordinates.text:SetFontObject(GameFontWhite)
pfUI.minimapCoordinates.text:SetText("X, Y")
+8 -8
View File
@@ -55,7 +55,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.clock.timerFrame.text = pfUI.panel.clock.timerFrame:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.clock.timerFrame.text:SetFontObject(GameFontWhite)
pfUI.panel.clock.timerFrame.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.clock.timerFrame.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.clock.timerFrame.text:SetAllPoints(pfUI.panel.clock.timerFrame)
pfUI.panel.clock.timerFrame:SetScript("OnUpdate", function()
@@ -390,7 +390,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.left.left:SetHeight(pfUI.panel.left:GetHeight())
pfUI.panel.left.left:SetPoint("LEFT", 0, 0)
pfUI.panel.left.left.text = pfUI.panel.left.left:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.left.left.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.left.left.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.left.left.text:ClearAllPoints()
pfUI.panel.left.left.text:SetAllPoints(pfUI.panel.left.left)
pfUI.panel.left.left.text:SetPoint("CENTER", 0, 0)
@@ -402,7 +402,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.left.center:SetHeight(pfUI.panel.left:GetHeight())
pfUI.panel.left.center:SetPoint("CENTER", 0, 0)
pfUI.panel.left.center.text = pfUI.panel.left.center:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.left.center.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.left.center.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.left.center.text:ClearAllPoints()
pfUI.panel.left.center.text:SetAllPoints(pfUI.panel.left.center)
pfUI.panel.left.center.text:SetPoint("CENTER", 0, 0)
@@ -414,7 +414,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.left.right:SetHeight(pfUI.panel.left:GetHeight())
pfUI.panel.left.right:SetPoint("RIGHT", 0, 0)
pfUI.panel.left.right.text = pfUI.panel.left.right:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.left.right.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.left.right.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.left.right.text:ClearAllPoints()
pfUI.panel.left.right.text:SetAllPoints(pfUI.panel.left.right)
pfUI.panel.left.right.text:SetPoint("CENTER", 0, 0)
@@ -456,7 +456,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.right.left:SetHeight(pfUI.panel.right:GetHeight())
pfUI.panel.right.left:SetPoint("LEFT", 0, 0)
pfUI.panel.right.left.text = pfUI.panel.right.left:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.right.left.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.right.left.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.right.left.text:ClearAllPoints()
pfUI.panel.right.left.text:SetAllPoints(pfUI.panel.right.left)
pfUI.panel.right.left.text:SetPoint("CENTER", 0, 0)
@@ -468,7 +468,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.right.center:SetHeight(pfUI.panel.right:GetHeight())
pfUI.panel.right.center:SetPoint("CENTER", 0, 0)
pfUI.panel.right.center.text = pfUI.panel.right.center:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.right.center.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.right.center.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.right.center.text:ClearAllPoints()
pfUI.panel.right.center.text:SetAllPoints(pfUI.panel.right.center)
pfUI.panel.right.center.text:SetPoint("CENTER", 0, 0)
@@ -480,7 +480,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.right.right:SetHeight(pfUI.panel.right:GetHeight())
pfUI.panel.right.right:SetPoint("RIGHT", 0, 0)
pfUI.panel.right.right.text = pfUI.panel.right.right:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.right.right.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.right.right.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.right.right.text:ClearAllPoints()
pfUI.panel.right.right.text:SetAllPoints(pfUI.panel.right.right)
pfUI.panel.right.right.text:SetPoint("CENTER", 0, 0)
@@ -499,7 +499,7 @@ pfUI:RegisterModule("panel", function ()
end
pfUI.panel.minimap:SetFrameStrata("BACKGROUND")
pfUI.panel.minimap.text = pfUI.panel.minimap:CreateFontString("MinimapZoneText", "LOW", "GameFontNormal")
pfUI.panel.minimap.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.minimap.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.panel.minimap.text:SetPoint("CENTER", 0, 0)
pfUI.panel.minimap.text:SetFontObject(GameFontWhite)
+3 -3
View File
@@ -170,7 +170,7 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet.power.bar:SetMinMaxValues(0, 100)
pfUI.uf.pet.hp.text = pfUI.uf.pet.hp.bar:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.uf.pet.hp.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size - 2, "OUTLINE")
pfUI.uf.pet.hp.text:SetFont(pfUI.font_square, pfUI_config.global.font_size - 2, "OUTLINE")
pfUI.uf.pet.hp.text:ClearAllPoints()
pfUI.uf.pet.hp.text:SetAllPoints(pfUI.uf.pet.hp.bar)
pfUI.uf.pet.hp.text:SetPoint("CENTER", 0, 0)
@@ -196,7 +196,7 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet.buff.buffs[i] = CreateFrame("Button", "pfUITargetBuff" .. i, pfUI.uf.pet)
pfUI.uf.pet.buff.buffs[i].stacks = pfUI.uf.pet.buff.buffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.pet.buff.buffs[i])
pfUI.uf.pet.buff.buffs[i].stacks:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.pet.buff.buffs[i].stacks:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.pet.buff.buffs[i].stacks:SetPoint("BOTTOMRIGHT", pfUI.uf.pet.buff.buffs[i], 2, -2)
pfUI.uf.pet.buff.buffs[i].stacks:SetJustifyH("LEFT")
pfUI.uf.pet.buff.buffs[i].stacks:SetShadowColor(0, 0, 0)
@@ -259,7 +259,7 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet.debuff.debuffs[i] = CreateFrame("Button", "pfUITargetDebuff" .. i, pfUI.uf.pet)
pfUI.uf.pet.debuff.debuffs[i].stacks = pfUI.uf.pet.debuff.debuffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.pet.debuff.debuffs[i])
pfUI.uf.pet.debuff.debuffs[i].stacks:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.pet.debuff.debuffs[i].stacks:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.pet.debuff.debuffs[i].stacks:SetPoint("BOTTOMRIGHT", pfUI.uf.pet.debuff.debuffs[i], 2, -2)
pfUI.uf.pet.debuff.debuffs[i].stacks:SetJustifyH("LEFT")
pfUI.uf.pet.debuff.debuffs[i].stacks:SetShadowColor(0, 0, 0)
+6 -6
View File
@@ -345,14 +345,14 @@ pfUI:RegisterModule("player", function ()
end
pfUI.uf.player.hpText = pfUI.uf.player:CreateFontString("Status", "HIGH", "GameFontNormal")
pfUI.uf.player.hpText:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.hpText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.hpText:ClearAllPoints()
pfUI.uf.player.hpText:SetJustifyH("RIGHT")
pfUI.uf.player.hpText:SetFontObject(GameFontWhite)
pfUI.uf.player.hpText:SetText("5000")
pfUI.uf.player.powerText = pfUI.uf.player:CreateFontString("Status", "HIGH", "GameFontNormal")
pfUI.uf.player.powerText:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.powerText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.powerText:ClearAllPoints()
pfUI.uf.player.powerText:SetJustifyH("LEFT")
pfUI.uf.player.powerText:SetFontObject(GameFontWhite)
@@ -379,14 +379,14 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.buff.buffs[i]:SetID(i)
pfUI.uf.player.buff.buffs[i].stacks = pfUI.uf.player.buff.buffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.player.buff.buffs[i])
pfUI.uf.player.buff.buffs[i].stacks:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.buff.buffs[i].stacks:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.buff.buffs[i].stacks:SetPoint("BOTTOMRIGHT", pfUI.uf.player.buff.buffs[i], 2, -2)
pfUI.uf.player.buff.buffs[i].stacks:SetJustifyH("LEFT")
pfUI.uf.player.buff.buffs[i].stacks:SetShadowColor(0, 0, 0)
pfUI.uf.player.buff.buffs[i].stacks:SetShadowOffset(0.8, -0.8)
pfUI.uf.player.buff.buffs[i].stacks:SetTextColor(1,1,.5)
pfUI.uf.player.buff.buffs[i].cd = pfUI.uf.player.buff.buffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.player.buff.buffs[i])
pfUI.uf.player.buff.buffs[i].cd:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.buff.buffs[i].cd:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.buff.buffs[i].cd:SetPoint("CENTER", pfUI.uf.player.buff.buffs[i], 0, 0)
pfUI.uf.player.buff.buffs[i].cd:SetJustifyH("LEFT")
pfUI.uf.player.buff.buffs[i].cd:SetShadowColor(0, 0, 0)
@@ -490,14 +490,14 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.debuff.debuffs[i] = CreateFrame("Button", "pfUIPlayerDebuff" .. i, pfUI.uf.player)
pfUI.uf.player.debuff.debuffs[i]:SetID(i)
pfUI.uf.player.debuff.debuffs[i].stacks = pfUI.uf.player.debuff.debuffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.player.debuff.debuffs[i])
pfUI.uf.player.debuff.debuffs[i].stacks:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.debuff.debuffs[i].stacks:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.debuff.debuffs[i].stacks:SetPoint("BOTTOMRIGHT", pfUI.uf.player.debuff.debuffs[i], 2, -2)
pfUI.uf.player.debuff.debuffs[i].stacks:SetJustifyH("LEFT")
pfUI.uf.player.debuff.debuffs[i].stacks:SetShadowColor(0, 0, 0)
pfUI.uf.player.debuff.debuffs[i].stacks:SetShadowOffset(0.8, -0.8)
pfUI.uf.player.debuff.debuffs[i].stacks:SetTextColor(1,1,.5)
pfUI.uf.player.debuff.debuffs[i].cd = pfUI.uf.player.debuff.debuffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.player.debuff.debuffs[i])
pfUI.uf.player.debuff.debuffs[i].cd:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.debuff.debuffs[i].cd:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.player.debuff.debuffs[i].cd:SetPoint("CENTER", pfUI.uf.player.debuff.debuffs[i], 0, 0)
pfUI.uf.player.debuff.debuffs[i].cd:SetJustifyH("LEFT")
pfUI.uf.player.debuff.debuffs[i].cd:SetShadowColor(0, 0, 0)
+1 -1
View File
@@ -71,7 +71,7 @@ pfUI:RegisterModule("raid", function ()
pfUI.uf.raid[i].power.bar:SetMinMaxValues(0, 100)
pfUI.uf.raid[i].caption = pfUI.uf.raid[i]:CreateFontString("Status", "HIGH", "GameFontNormal")
pfUI.uf.raid[i].caption:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.raid[i].caption:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.raid[i].caption:SetAllPoints(pfUI.uf.raid[i].hp.bar)
pfUI.uf.raid[i].caption:ClearAllPoints()
pfUI.uf.raid[i].caption:SetParent(pfUI.uf.raid[i].hp.bar)
+2 -2
View File
@@ -59,7 +59,7 @@ pfUI:RegisterModule("skin", function ()
b:SetScript("OnLeave", function()
pfUI.utils:CreateBackdrop(b, nil, true)
end)
b:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
b:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
end
for _, box in pairs(boxes) do
@@ -71,7 +71,7 @@ pfUI:RegisterModule("skin", function ()
if v.SetTextColor then
v:SetTextColor(1,1,1,1)
v:SetPoint("TOP", GameMenuFrame, "TOP", 0, 16)
v:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 2, "OUTLINE")
v:SetFont(pfUI.font_default, pfUI_config.global.font_size + 2, "OUTLINE")
end
end
+4 -4
View File
@@ -336,7 +336,7 @@ pfUI:RegisterModule("target", function ()
pfUI.uf.target.power.bar:SetMinMaxValues(0, 100)
pfUI.uf.target.hpText = pfUI.uf.target:CreateFontString("Status", "HIGH", "GameFontNormal")
pfUI.uf.target.hpText:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.hpText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.hpText:ClearAllPoints()
pfUI.uf.target.hpText:SetParent(pfUI.uf.target.hp.bar)
pfUI.uf.target.hpText:SetPoint("RIGHT",pfUI.uf.target.hp.bar, "RIGHT", -10, 0)
@@ -345,7 +345,7 @@ pfUI:RegisterModule("target", function ()
pfUI.uf.target.hpText:SetText("5000")
pfUI.uf.target.powerText = pfUI.uf.target:CreateFontString("Status", "HIGH", "GameFontNormal")
pfUI.uf.target.powerText:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.powerText:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.powerText:ClearAllPoints()
pfUI.uf.target.powerText:SetParent(pfUI.uf.target.hp.bar)
pfUI.uf.target.powerText:SetPoint("LEFT",pfUI.uf.target.hp.bar, "LEFT", 10, 0)
@@ -421,7 +421,7 @@ pfUI:RegisterModule("target", function ()
pfUI.uf.target.buff.buffs[i] = CreateFrame("Button", "pfUITargetBuff" .. i, pfUI.uf.target)
pfUI.uf.target.buff.buffs[i].stacks = pfUI.uf.target.buff.buffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.target.buff.buffs[i])
pfUI.uf.target.buff.buffs[i].stacks:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.buff.buffs[i].stacks:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.buff.buffs[i].stacks:SetPoint("BOTTOMRIGHT", pfUI.uf.target.buff.buffs[i], 2, -2)
pfUI.uf.target.buff.buffs[i].stacks:SetJustifyH("LEFT")
pfUI.uf.target.buff.buffs[i].stacks:SetShadowColor(0, 0, 0)
@@ -502,7 +502,7 @@ pfUI:RegisterModule("target", function ()
local id = i
pfUI.uf.target.debuff.debuffs[i] = CreateFrame("Button", "pfUITargetDebuff" .. i, pfUI.uf.target)
pfUI.uf.target.debuff.debuffs[i].stacks = pfUI.uf.target.debuff.debuffs[i]:CreateFontString(nil, "OVERLAY", pfUI.uf.target.debuff.debuffs[i])
pfUI.uf.target.debuff.debuffs[i].stacks:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.debuff.debuffs[i].stacks:SetFont(pfUI.font_square, pfUI_config.global.font_size, "OUTLINE")
pfUI.uf.target.debuff.debuffs[i].stacks:SetPoint("BOTTOMRIGHT", pfUI.uf.target.debuff.debuffs[i], 2, -2)
pfUI.uf.target.debuff.debuffs[i].stacks:SetJustifyH("LEFT")
pfUI.uf.target.debuff.debuffs[i].stacks:SetShadowColor(0, 0, 0)
+1 -1
View File
@@ -208,7 +208,7 @@ pfUI:RegisterModule("targettarget", function ()
pfUI.uf.targettarget.power.bar:SetMinMaxValues(0, 100)
pfUI.uf.targettarget.hp.text = pfUI.uf.targettarget.hp.bar:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.uf.targettarget.hp.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_square .. ".ttf", pfUI_config.global.font_size - 2, "OUTLINE")
pfUI.uf.targettarget.hp.text:SetFont(pfUI.font_square, pfUI_config.global.font_size - 2, "OUTLINE")
pfUI.uf.targettarget.hp.text:ClearAllPoints()
pfUI.uf.targettarget.hp.text:SetAllPoints(pfUI.uf.targettarget.hp.bar)
pfUI.uf.targettarget.hp.text:SetPoint("CENTER", 0, 0)
+2 -2
View File
@@ -316,7 +316,7 @@ pfUI:RegisterModule("thirdparty", function ()
pfUI.bag.right.sort:SetHeight(12)
pfUI.bag.right.sort:SetWidth(12)
pfUI.bag.right.sort:SetTextColor(1,1,.25,1)
pfUI.bag.right.sort:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.bag.right.sort:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.bag.right.sort.texture = pfUI.bag.right.sort:CreateTexture("pfBagArrowUp")
pfUI.bag.right.sort.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\sort")
pfUI.bag.right.sort.texture:ClearAllPoints()
@@ -354,7 +354,7 @@ pfUI:RegisterModule("thirdparty", function ()
pfUI.bag.left.sort:SetHeight(12)
pfUI.bag.left.sort:SetWidth(12)
pfUI.bag.left.sort:SetTextColor(1,1,.25,1)
pfUI.bag.left.sort:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE")
pfUI.bag.left.sort:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
pfUI.bag.left.sort.texture = pfUI.bag.left.sort:CreateTexture("pfBagArrowUp")
pfUI.bag.left.sort.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\sort")
pfUI.bag.left.sort.texture:ClearAllPoints()
+1 -1
View File
@@ -128,7 +128,7 @@ pfUI.utils:CreateBackdrop(GameTooltip)
pfUI.tooltipStatusBar.HP:SetPoint("TOP", 0,8)
pfUI.tooltipStatusBar.HP:SetNonSpaceWrap(false)
pfUI.tooltipStatusBar.HP:SetFontObject(GameFontWhite)
pfUI.tooltipStatusBar.HP:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size + 2, "OUTLINE")
pfUI.tooltipStatusBar.HP:SetFont(pfUI.font_default, pfUI_config.global.font_size + 2, "OUTLINE")
end
if hp and hpm then
+1 -1
View File
@@ -203,7 +203,7 @@ function pfUI.info:ShowInfoBox(text, time, parent, height)
pfUI.info:ClearAllPoints()
pfUI.info.text:SetAllPoints(pfUI.info)
pfUI.info.text:SetText(text)
pfUI.info.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", 14, "OUTLINE")
pfUI.info.text:SetFont(pfUI.font_default, 14, "OUTLINE")
pfUI.info:SetWidth(pfUI.info.text:GetStringWidth() + 50)
pfUI.info:SetHeight(height)