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tooltip: use libhealth values if existing
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+21
-16
@@ -124,28 +124,33 @@ pfUI:RegisterModule("tooltip", "vanilla:tbc", function ()
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end)
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pfUI.tooltipStatusBar = CreateFrame('Frame', nil, GameTooltipStatusBar)
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pfUI.tooltipStatusBar:RegisterEvent("UPDATE_MOUSEOVER_UNIT")
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pfUI.tooltipStatusBar:SetScript("OnEvent", function()
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this.name = UnitName("mouseover")
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this.level = UnitLevel("mouseover")
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end)
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pfUI.tooltipStatusBar:SetScript("OnUpdate", function()
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local hp = GameTooltipStatusBar:GetValue()
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local _, hpm = GameTooltipStatusBar:GetMinMaxValues()
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if MobHealthFrame then
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local perc = UnitHealth("mouseover")
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local name = UnitName("mouseover") or ""
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local level = UnitLevel("mouseover") or ""
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local index = name .. ":" .. level
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local ppp = MobHealth_PPP(index)
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if perc and ppp and ppp > 0 and not UnitIsUnit("mouseover", "pet") then
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hp = round(perc * ppp)
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hpm = round(100 * ppp)
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end
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end
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local index = (this.name or "") .. ":" .. (this.level or "")
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if hp and hpm then
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if hp >= 1000 then hp = round(hp / 1000, 1) .. "k" end
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if hpm >= 1000 then hpm = round(hpm / 1000, 1) .. "k" end
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local realhp, realhpmax
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if pfUI.libhealth and pfUI.libhealth.enabled then
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realhp, realhpmax = pfUI.libhealth:GetDBHealth(index)
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if realhp then realhp = ceil(realhp*hp) end
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elseif MobHealthFrame then
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local ppp = MobHealth_PPP(index)
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if perc and ppp and ppp > 0 and not UnitIsUnit("mouseover", "pet") then
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realhp = round(hp * ppp)
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realhpmax = round(100 * ppp)
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end
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end
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local hptext = pfUI.api.Abbreviate(realhp or hp)
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local hptextmax = pfUI.api.Abbreviate(realhpmax or hpm)
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if pfUI.tooltipStatusBar and pfUI.tooltipStatusBar.HP then
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pfUI.tooltipStatusBar.HP:SetText(hp .. " / " .. hpm)
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pfUI.tooltipStatusBar.HP:SetText(string.format("%s / %s", hptext, hptextmax))
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end
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end
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end)
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