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librange: skip rangescan during auto-attack
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@@ -139,6 +139,7 @@ librange:SetScript("OnUpdate", function()
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if LootFrame and LootFrame:IsShown() then return nil end
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if InspectFrame and InspectFrame:IsShown() then return nil end
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if TradeFrame and TradeFrame:IsShown() then return nil end
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if PlayerFrame and PlayerFrame.inCombat then return nil end
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pfScanActive = true
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TargetUnit(unit)
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