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libpredict: add library to handle heal predictions
* move "prediction" from module into a library
* reduce the resize and trigger calls on unitframes
* improve performance by caching frames and events
* introduce later API commands such as:
- UnitGetIncomingHeals(unit)
- UnitHasIncomingResurrection(unit)
* update unitframes to make use of new api calls
* delay spell cache loading to not overwrite previous
* remove all unitframe specific code from library
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@@ -8,4 +8,5 @@
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<Include file="..\libs\libtooltip.lua"/>
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<Include file="..\libs\libhealth.lua"/>
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<Include file="..\libs\libtotem.lua"/>
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<Include file="..\libs\libpredict.lua"/>
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</Ui>
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@@ -12,7 +12,6 @@
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<Include file="..\modules\addons.lua"/>
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<Include file="..\modules\minimap.lua"/>
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<Include file="..\modules\panel.lua"/>
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<Include file="..\modules\prediction.lua"/>
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<Include file="..\modules\player.lua"/>
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<Include file="..\modules\focus.lua"/>
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<Include file="..\modules\target.lua"/>
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