Drop vanilla GetItemInfo shim for C_Item.GetItemInfo

The compat/vanilla.lua GetItemInfo override reshaped vanilla's tuple into
retail order by inserting nil at slot 4 (itemLevel), but truncated at 8
fields, dropping itemEquipLoc/itemTexture. ClassicAPI's global GetItemInfo
keeps the vanilla shape (its hook only warms the item cache), so the shim
stayed necessary but incomplete.

Remove it and point the three callers at ClassicAPI's C_Item.GetItemInfo,
which returns the full 18-field retail tuple. Positions 1-8 are identical
to the old shim output, so bags/roll are unchanged; character.lua's
itemSlot (equipLoc, field 9) was always nil under the truncating shim and
now resolves correctly for ShaguScore.
This commit is contained in:
Brues
2026-07-25 10:34:33 -05:00
parent c0da63657d
commit 830e0a0be1
4 changed files with 3 additions and 12 deletions
+1 -1
View File
@@ -42,7 +42,7 @@ pfUI:RegisterModule("roll", function ()
end
local _, _, itemLink = string.find(hyperlink, "(item:%d+:%d+:%d+:%d+)")
local itemName = GetItemInfo(itemLink)
local itemName = C_Item.GetItemInfo(itemLink)
-- delete obsolete tables
if pfUI.roll.cache[itemName] and pfUI.roll.cache[itemName]["TIMESTAMP"] < GetTime() - 60 then