Build the class name lookup from FillLocalizedClassList

Replace the hardcoded per-locale ["class"] reverse-lookup tables (localized
class name -> token) with a runtime build in GetEnvironment:

  L["class"] = tInvert(FillLocalizedClassList({}))

The client's own class list supplies the localized names for whatever locale is
running, so the tables were pure duplication -- and this also covers locales the
hardcoded tables never listed. Consumers (libunitscan, panel, socialmod) are
unchanged. Drop ["class"] from every locale file.
This commit is contained in:
Brues
2026-08-09 18:40:19 -05:00
parent 4e461d766e
commit 881a17e508
8 changed files with 1 additions and 77 deletions
-11
View File
@@ -1,16 +1,5 @@
pfUI_locale["deDE"] = {}
pfUI_locale["deDE"]["class"] = {
["Hexenmeister"] = "WARLOCK",
["Krieger"] = "WARRIOR",
["Jäger"] = "HUNTER",
["Magier"] = "MAGE",
["Priester"] = "PRIEST",
["Druide"] = "DRUID",
["Paladin"] = "PALADIN",
["Schamane"] = "SHAMAN",
["Schurke"] = "ROGUE",
}
pfUI_locale["deDE"]["healduration"] = {
["Rejuvenation"] = "Erhöht die Dauer Eures Zaubers 'Verjüngung' um 3 Sek.",
-11
View File
@@ -1,16 +1,5 @@
pfUI_locale["enUS"] = {}
pfUI_locale["enUS"]["class"] = {
["Warlock"] = "WARLOCK",
["Warrior"] = "WARRIOR",
["Hunter"] = "HUNTER",
["Mage"] = "MAGE",
["Priest"] = "PRIEST",
["Druid"] = "DRUID",
["Paladin"] = "PALADIN",
["Shaman"] = "SHAMAN",
["Rogue"] = "ROGUE",
}
pfUI_locale["enUS"]["healduration"] = {
["Rejuvenation"] = "Increases the duration of your Rejuvenation spell by 3 sec.",
-11
View File
@@ -1,16 +1,5 @@
pfUI_locale["esES"] = {}
pfUI_locale["esES"]["class"] = {
["Brujo"] = "WARLOCK",
["Guerrero"] = "WARRIOR",
["Cazador"] = "HUNTER",
["Mago"] = "MAGE",
["Sacerdote"] = "PRIEST",
["Druida"] = "DRUID",
["Paladín"] = "PALADIN",
["Chamán"] = "SHAMAN",
["Pícaro"] = "ROGUE",
}
pfUI_locale["esES"]["healduration"] = {
["Rejuvenation"] = "Aumenta 3 s la duración de tu hechizo Rejuvenecimiento.",
-11
View File
@@ -1,16 +1,5 @@
pfUI_locale["frFR"] = {}
pfUI_locale["frFR"]["class"] = {
["Démoniste"] = "WARLOCK",
["Guerrier"] = "WARRIOR",
["Chasseur"] = "HUNTER",
["Mage"] = "MAGE",
["Prêtre"] = "PRIEST",
["Druide"] = "DRUID",
["Paladin"] = "PALADIN",
["Chaman"] = "SHAMAN",
["Voleur"] = "ROGUE",
}
pfUI_locale["frFR"]["healduration"] = {
["Rejuvenation"] = "Augmente la durée de votre sort Récupération de 3 sec.",
-11
View File
@@ -1,16 +1,5 @@
pfUI_locale["koKR"] = {}
pfUI_locale["koKR"]["class"] = {
["흑마법사"] = "WARLOCK",
["전사"] = "WARRIOR",
["사냥꾼"] = "HUNTER",
["마법사"] = "MAGE",
["사제"] = "PRIEST",
["드루이드"] = "DRUID",
["성기사"] = "PALADIN",
["주술사"] = "SHAMAN",
["도적"] = "ROGUE",
}
pfUI_locale["koKR"]["healduration"] = {
["Rejuvenation"] = "회복의 지속시간이 3초만큼 증가합니다.",
-11
View File
@@ -1,16 +1,5 @@
pfUI_locale["ruRU"] = {}
pfUI_locale["ruRU"]["class"] = {
["Чернокнижник"] = "WARLOCK",
["Воин"] = "WARRIOR",
["Охотник"] = "HUNTER",
["Маг"] = "MAGE",
["Жрец"] = "PRIEST",
["Друид"] = "DRUID",
["Паладин"] = "PALADIN",
["Шаман"] = "SHAMAN",
["Разбойник"] = "ROGUE",
}
pfUI_locale["ruRU"]["healduration"] = {
["Rejuvenation"] = "Увеличивает время действия \"Омоложения\" на 3 сек.",
-11
View File
@@ -1,16 +1,5 @@
pfUI_locale["zhCN"] = {}
pfUI_locale["zhCN"]["class"] = {
["术士"] = "WARLOCK",
["战士"] = "WARRIOR",
["猎人"] = "HUNTER",
["法师"] = "MAGE",
["牧师"] = "PRIEST",
["德鲁伊"] = "DRUID",
["圣骑士"] = "PALADIN",
["萨满祭司"] = "SHAMAN",
["盗贼"] = "ROGUE",
}
pfUI_locale["zhCN"]["healduration"] = {
["Rejuvenation"] = "使你的回春术的持续时间延长3秒。",
+1
View File
@@ -292,6 +292,7 @@ function pfUI:GetEnvironment()
pfUI.env.C = pfUI_config
pfUI.env.pfUI_throttle = _G.pfUI_throttle
pfUI.env.L = (pfUI_locale[GetLocale()] or pfUI_locale["enUS"])
pfUI.env.L["class"] = pfUI.env.L["class"] or tInvert(LOCALIZED_CLASS_NAMES_MALE)
return pfUI.env
end