skin: make all default frames movable

This commit is contained in:
shagu
2017-05-29 19:58:13 +02:00
parent 282d0474cf
commit 8cb1de900d
2 changed files with 68 additions and 0 deletions
+17
View File
@@ -3,6 +3,23 @@ pfUI:RegisterModule("skin", function ()
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight()-20)
GameMenuFrame:SetWidth(GameMenuFrame:GetWidth()-30)
-- movable default frames
EnableMovable("CharacterFrame", nil, { "PaperDollFrame",
"PetPaperDollFrame", "ReputationFrame", "SkillFrame", "HonorFrame" } )
EnableMovable("QuestLogFrame")
EnableMovable("FriendsFrame")
EnableMovable("SpellBookFrame")
EnableMovable("GossipFrame")
EnableMovable("TradeFrame")
EnableMovable("MerchantFrame")
EnableMovable("DressUpFrame")
EnableMovable("TalentFrame", "Blizzard_TalentUI")
EnableMovable("TradeSkillFrame", "Blizzard_TradeSkillUI")
EnableMovable("ClassTrainerFrame", "Blizzard_TrainerUI")
EnableMovable("InspectFrame", "Blizzard_InspectUI", { "InspectHonorFrame" })
_, class = UnitClass("player")
local color = RAID_CLASS_COLORS[class]
local cr, cg, cb = color.r , color.g, color.b