skin: update spellbook

This commit is contained in:
2019-03-04 17:39:36 +03:00
committed by shagu
parent 4191cbbe4e
commit 8ccef3a7a7
2 changed files with 27 additions and 34 deletions
-1
View File
@@ -2,7 +2,6 @@ pfUI:RegisterModule("skin", function ()
-- movable default frames
EnableMovable("QuestLogFrame")
EnableMovable("SpellBookFrame")
EnableMovable("GossipFrame")
EnableMovable("TradeFrame")
EnableMovable("MerchantFrame")
+27 -33
View File
@@ -1,20 +1,26 @@
pfUI:RegisterSkin("Spellbook", function ()
pfUI:RegisterSkin("SpellBookFrame", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
StripTextures(SpellBookFrame)
CreateBackdrop(SpellBookFrame, nil, nil, .75)
SpellBookFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
SpellBookFrame.backdrop:SetPoint("BOTTOMRIGHT", -31, 75)
SpellBookFrame.backdrop:SetPoint("TOPLEFT", 12, -12)
SpellBookFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 72)
SpellBookFrame:SetHitRectInsets(12,30,12,72)
EnableMovable(SpellBookFrame)
SpellBookTitleText:ClearAllPoints()
SpellBookTitleText:SetPoint("TOP", SpellBookFrame.backdrop, "TOP", 0, -10)
SpellBookFrameTabButton1:ClearAllPoints()
SpellBookFrameTabButton1:SetPoint("TOPLEFT", SpellBookFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
for i=1,3 do
for i=1, 3 do
local tab = _G["SpellBookFrameTabButton"..i]
local lastTab = _G["SpellBookFrameTabButton"..(i-1)]
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
tab:GetNormalTexture():SetTexture("")
tab:GetDisabledTexture():SetTexture("")
if lastTab then
tab:ClearAllPoints()
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
end
SkinTab(tab)
end
@@ -23,24 +29,14 @@ pfUI:RegisterSkin("Spellbook", function ()
local texture = _G["SpellButton"..i.."IconTexture"]
StripTextures(button)
CreateBackdrop(button)
SkinButton(button, nil, nil, nil, texture)
_G["SpellButton"..i.."SubSpellName"]:SetTextColor(1, 1, 1)
_G["SpellButton"..i.."AutoCastable"]:SetTexture("Interface\\Buttons\\UI-AutoCastableOverlay")
texture:SetPoint("TOPLEFT", button, "TOPLEFT", 4, -4)
texture:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -4, 4)
texture:SetTexCoord(.1,.9,.1,.9)
button.backdrop:SetPoint("TOPLEFT", button, "TOPLEFT", 2, -2)
button.backdrop:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 2)
_G["SpellButton"..i.."Highlight"]:SetTexture("")
_G["SpellButton"..i.."Highlight"].SetTexture = function(self, tex) return end
end
hooksecurefunc("SpellButton_UpdateButton", function()
local name = this:GetName()
_G[name.."SubSpellName"]:SetTextColor(1, 1, 1)
_G[name.."Highlight"]:SetTexture(1, 1, 1, 0.3)
end)
SpellBookSkillLineTab1:ClearAllPoints()
SpellBookSkillLineTab1:SetPoint("TOPLEFT", SpellBookFrame.backdrop, "TOPRIGHT", border + (border == 1 and 1 or 2), -30)
for i = 1, MAX_SKILLLINE_TABS do
@@ -49,8 +45,9 @@ pfUI:RegisterSkin("Spellbook", function ()
local texture = _G["SpellBookSkillLineTab"..i]:GetNormalTexture()
StripTextures(button)
CreateBackdrop(button)
SkinButton(button, nil, nil, nil, texture)
button:SetScale(1.1)
texture:SetTexCoord(.07,.93,.07,.93)
if lastbutton then
@@ -60,21 +57,18 @@ pfUI:RegisterSkin("Spellbook", function ()
function button.SetChecked(self, checked)
if checked then
self.backdrop:SetBackdropBorderColor(1,1,1)
self.locked = true
self:SetBackdropBorderColor(1,1,1)
else
CreateBackdrop(self)
self.locked = false
self:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end
SkinArrowButton(SpellBookPrevPageButton, "left")
SpellBookPrevPageButton:SetWidth(18)
SpellBookPrevPageButton:SetHeight(18)
SkinArrowButton(SpellBookPrevPageButton, "left", 18)
SkinArrowButton(SpellBookNextPageButton, "right", 18)
SkinArrowButton(SpellBookNextPageButton, "right")
SpellBookNextPageButton:SetWidth(18)
SpellBookNextPageButton:SetHeight(18)
SkinCloseButton(SpellBookCloseButton)
SkinCloseButton(SpellBookCloseButton, SpellBookFrame.backdrop, -6, -6)
SpellBookPageText:SetTextColor(1, 1, 1)
end)