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modules: make buff module independent
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@@ -44,7 +44,7 @@ pfUI:RegisterModule("buff", function ()
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function pfUI.buff:UpdateSkin()
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-- buff positions
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TemporaryEnchantFrame:ClearAllPoints()
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TemporaryEnchantFrame:SetPoint("TOPRIGHT", pfUI.minimap, "TOPLEFT", -25,0)
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TemporaryEnchantFrame:SetPoint("TOPRIGHT", pfUI.minimap or Minimap, "TOPLEFT", -25,0)
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-- weapon enchants
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for _,buff in pairs ({TempEnchant1,TempEnchant2}) do
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