mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-03 12:10:01 +00:00
skin: add friends frame
This commit is contained in:
+2
-2
@@ -534,10 +534,10 @@ function pfUI.api.SkinDropDown(frame)
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DropDownList1:SetPoint("TOPLEFT", this:GetParent().backdrop, "BOTTOMLEFT", 0, -4)
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DropDownList1:SetPoint("TOPRIGHT", this:GetParent().backdrop, "BOTTOMRIGHT", 0, -4)
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CreateBackdrop(DropDownList1Backdrop, nil, true, .8)
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DropDownList1.maxWidth = this:GetWidth()
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DropDownList1.maxWidth = this:GetWidth() > 80 and this:GetWidth() or 80
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for i=1, UIDROPDOWNMENU_MAXBUTTONS do
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_G["DropDownList1Button" .. i]:SetWidth(this:GetWidth())
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_G["DropDownList1Button" .. i]:SetWidth(DropDownList1.maxWidth)
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end
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end)
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end
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@@ -1,117 +0,0 @@
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pfUI:RegisterModule("socialmod", function ()
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-- add colors to guild list
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hooksecurefunc("GuildStatus_Update", function()
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local playerzone = GetRealZoneText()
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local off = FauxScrollFrame_GetOffset(GuildListScrollFrame)
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for i=1, GUILDMEMBERS_TO_DISPLAY, 1 do
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local name, _, _, level, class, zone, _, _, online = GetGuildRosterInfo(off + i)
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class = L["class"][class]
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if name then
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if class then
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local color = RAID_CLASS_COLORS[class]
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if online then
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_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
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else
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_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,.5)
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end
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end
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if level then
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local color = GetDifficultyColor(level)
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if online then
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_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, 1)
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else
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_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, .5)
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end
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end
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if zone and zone == playerzone then
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if online then
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_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, 1)
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else
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_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, .5)
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end
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end
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end
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end
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end, true)
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-- add colors to friend list
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hooksecurefunc("FriendsList_Update", function()
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if GetNumFriends() == 0 then return end
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local playerzone = GetRealZoneText()
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local off = FauxScrollFrame_GetOffset(FriendsFrameFriendsScrollFrame)
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for i=1, FRIENDS_TO_DISPLAY do
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local name, level, class, zone, connected = GetFriendInfo(off + i)
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if not name then break end
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if connected then
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local ccolor = RAID_CLASS_COLORS[L["class"][class]] or { 1, 1, 1 }
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local lcolor = GetDifficultyColor(tonumber(level)) or { 1, 1, 1 }
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zone = ( zone == playerzone and "|cffffffff" or "|cffaaaaaa" ) .. zone .. "|r"
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name = "|cff" .. string.format("%02x%02x%02x", ccolor.r*255, ccolor.g*255, ccolor.b*255) .. name .. "|r"
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_G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), name, zone, status))
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_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), level, class))
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_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(lcolor.r + .2, lcolor.g + .2, lcolor.b + .2)
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else
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_G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name))
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_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(TEXT(UNKNOWN))
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_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(.2,.2,.2)
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end
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end
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end, true)
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-- add colors to who list
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hooksecurefunc("WhoList_Update", function()
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local num, max = GetNumWhoResults()
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local off = FauxScrollFrame_GetOffset(WhoListScrollFrame)
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local playerzone = GetRealZoneText()
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local playerrace = UnitRace("player")
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local playerguild = GetGuildInfo("player")
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for i=1, WHOS_TO_DISPLAY do
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local name, guild, level, race, class, zone = GetWhoInfo(off + i)
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class = L["class"][class]
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_G["WhoFrameButton"..i.."Name"]:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
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if (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 1) then
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if (zone == playerzone) then
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_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
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else
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_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
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end
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elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 2) then
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if (guild == playerguild) then
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_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
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else
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_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
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end
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elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 3) then
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if (race == playerrace) then
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_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
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else
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_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
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end
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end
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if class then
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local color = RAID_CLASS_COLORS[class]
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_G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
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else
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_G["WhoFrameButton"..i.."Class"]:SetTextColor(1, 1, 1)
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end
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local color = GetDifficultyColor(level)
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_G["WhoFrameButton"..i.."Level"]:SetTextColor(color.r, color.g, color.b)
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end
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end, true)
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end)
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@@ -48,6 +48,7 @@ libs\librange.lua
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# skins
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skins\blizzard\character.lua
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skins\blizzard\spellbook.lua
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skins\blizzard\friends.lua
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# modules
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modules\firstrun.lua
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@@ -93,7 +94,6 @@ modules\uf_tukui.lua
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modules\custom.lua
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modules\gm.lua
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modules\mirrortimers.lua
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modules\socialmod.lua
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modules\feigndeath.lua
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modules\pixelperfect.lua
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modules\hdgraphic.lua
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@@ -0,0 +1,550 @@
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pfUI:RegisterSkin("Friends", function ()
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local border = tonumber(pfUI_config.appearance.border.default)
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local bpad = border > 1 and border - 1 or 1
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StripTextures(FriendsFrame, true)
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CreateBackdrop(FriendsFrame, nil, nil, .75)
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FriendsFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
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FriendsFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 76)
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SkinCloseButton(FriendsFrameCloseButton, CharacterFrame, -37, -17)
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FriendsFrameCloseButton:SetParent(FriendsFrame)
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FriendsFrameCloseButton:ClearAllPoints()
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FriendsFrameCloseButton:SetPoint("TOPRIGHT", FriendsFrame.backdrop, "TOPRIGHT", -4, -4)
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for i = 1, 2 do
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for _, name in pairs({"FriendsFrameToggleTab", "IgnoreFrameToggleTab"}) do
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local tab = _G[name..i]
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StripTextures(tab, true)
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CreateBackdrop(tab)
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tab:SetWidth(75)
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tab:SetHeight(25)
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tab:ClearAllPoints()
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tab:SetPoint("TOPLEFT", FriendsFrame, "TOPLEFT", (i-1)*(75 + 2*bpad + 1)+21, -48 + border)
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end
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end
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FriendsFrameTab1:ClearAllPoints()
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FriendsFrameTab1:SetPoint("TOPLEFT", FriendsFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
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for i = 1, 4 do
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local tab = _G["FriendsFrameTab"..i]
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local lastTab = _G["FriendsFrameTab"..(i-1)]
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if lastTab then
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tab:ClearAllPoints()
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tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
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end
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SkinTab(tab)
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end
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do -- friends
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StripTextures(FriendsFrameFriendsScrollFrame)
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CreateBackdrop(FriendsFrameFriendsScrollFrame)
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SkinScrollbar(FriendsFrameFriendsScrollFrameScrollBar, FriendsFrameFriendsScrollFrame)
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SkinButton(FriendsFrameAddFriendButton)
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FriendsFrameAddFriendButton:ClearAllPoints()
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FriendsFrameAddFriendButton:SetPoint("TOPLEFT", FriendsFrameFriendsScrollFrame, "BOTTOMLEFT", -bpad, -5)
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FriendsFrameAddFriendButton:SetWidth(158)
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SkinButton(FriendsFrameRemoveFriendButton)
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FriendsFrameRemoveFriendButton:ClearAllPoints()
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FriendsFrameRemoveFriendButton:SetPoint("TOPLEFT", FriendsFrameAddFriendButton, "BOTTOMLEFT", 0, -4)
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FriendsFrameRemoveFriendButton:SetWidth(158)
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SkinButton(FriendsFrameSendMessageButton)
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FriendsFrameSendMessageButton:ClearAllPoints()
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FriendsFrameSendMessageButton:SetPoint("TOPRIGHT", FriendsFrameFriendsScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -5)
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FriendsFrameSendMessageButton:SetWidth(158)
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SkinButton(FriendsFrameGroupInviteButton)
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FriendsFrameGroupInviteButton:ClearAllPoints()
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FriendsFrameGroupInviteButton:SetPoint("TOPLEFT", FriendsFrameSendMessageButton, "BOTTOMLEFT", 0, -4)
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FriendsFrameGroupInviteButton:SetWidth(158)
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for i = 1, 10 do
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local frame = _G["FriendsFrameFriendButton"..i]
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if frame then
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local tex = frame:GetHighlightTexture()
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tex:SetTexture(1,1,1,.1)
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tex:ClearAllPoints()
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tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, 0)
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tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -5, 2)
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frame:SetHeight(30)
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end
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end
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end
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do -- ignore
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StripTextures(FriendsFrameIgnoreScrollFrame)
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CreateBackdrop(FriendsFrameIgnoreScrollFrame)
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SkinScrollbar(FriendsFrameIgnoreScrollFrameScrollBar, FriendsFrameIgnoreScrollFrame)
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for i = 1, 20 do
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local frame = _G["FriendsFrameIgnoreButton"..i]
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if frame then
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local tex = frame:GetHighlightTexture()
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tex:SetTexture(1,1,1,.1)
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tex:ClearAllPoints()
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tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -2)
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tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -5, -1)
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end
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end
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SkinButton(FriendsFrameIgnorePlayerButton)
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FriendsFrameIgnorePlayerButton:ClearAllPoints()
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FriendsFrameIgnorePlayerButton:SetPoint("TOPLEFT", FriendsFrameIgnoreScrollFrame, "BOTTOMLEFT", -bpad, -4)
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FriendsFrameIgnorePlayerButton:SetWidth(158)
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SkinButton(FriendsFrameStopIgnoreButton)
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FriendsFrameStopIgnoreButton:ClearAllPoints()
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FriendsFrameStopIgnoreButton:SetPoint("TOPRIGHT", FriendsFrameIgnoreScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -4)
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FriendsFrameStopIgnoreButton:SetWidth(158)
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end
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do -- who
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WhoListScrollFrame:SetPoint("TOPLEFT", 25, -70)
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WhoFrameButton1:SetPoint("TOPLEFT", WhoListScrollFrame, "TOPLEFT", -5, -5)
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StripTextures(WhoListScrollFrame)
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CreateBackdrop(WhoListScrollFrame)
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SkinScrollbar(WhoListScrollFrameScrollBar, WhoListScrollFrame)
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WhoFrameColumnHeader3:ClearAllPoints()
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WhoFrameColumnHeader3:SetPoint("BOTTOMLEFT", WhoListScrollFrame, "TOPLEFT", 5, 4)
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WhoFrameColumnHeader4:ClearAllPoints()
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WhoFrameColumnHeader4:SetPoint("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, -0)
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WhoFrameColumnHeader4:SetWidth(48)
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WhoFrameColumnHeader1:ClearAllPoints()
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WhoFrameColumnHeader1:SetPoint("LEFT", WhoFrameColumnHeader4, "RIGHT", -5, -0)
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WhoFrameColumnHeader1:SetWidth(105)
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WhoFrameColumnHeader2:ClearAllPoints()
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WhoFrameColumnHeader2:SetPoint("LEFT", WhoFrameColumnHeader1, "RIGHT", -5, -0)
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for i = 1, 4 do
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StripTextures(_G["WhoFrameColumnHeader"..i])
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end
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SkinDropDown(WhoFrameDropDown)
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WhoFrameDropDown.backdrop:SetPoint("BOTTOMRIGHT", WhoListScrollFrame.backdrop, "TOPRIGHT", 0, 3)
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WhoFrameDropDownButton:ClearAllPoints()
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WhoFrameDropDownButton:SetPoint("RIGHT", WhoFrameDropDown.backdrop, "RIGHT", 0, 0)
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UIDropDownMenu_SetWidth(95, WhoFrameDropDown)
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WhoFrameDropDownButton.SetPoint = function() return end
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WhoFrameDropDown.SetWidth = function() return end
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WhoFrameDropDownMiddle.SetWidth = function() return end
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WhoFrameDropDownText.SetWidth = function() return end
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WhoFrameDropDownHighlightTexture:SetTexture(nil)
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for i = 1, 17 do
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local button = _G["WhoFrameButton"..i]
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local level = _G["WhoFrameButton"..i.."Level"]
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local name = _G["WhoFrameButton"..i.."Name"]
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if button then
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local tex = button:GetHighlightTexture()
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tex:SetTexture(1,1,1,.1)
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tex:ClearAllPoints()
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tex:SetPoint("TOPLEFT", button, "TOPLEFT", 5, -2)
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tex:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", 0, -1)
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end
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level:ClearAllPoints()
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level:SetPoint("TOPLEFT", 12, -2)
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name:SetWidth(100)
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name:SetHeight(14)
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name:ClearAllPoints()
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name:SetPoint("LEFT", 85, 0)
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end
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StripTextures(WhoListScrollFrame)
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SkinScrollbar(WhoListScrollFrameScrollBar)
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CreateBackdrop(WhoFrameEditBox)
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WhoFrameEditBox:SetTextInsets(5,5,5,5)
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WhoFrameEditBox:ClearAllPoints()
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WhoFrameEditBox:SetPoint("TOPLEFT", WhoListScrollFrame, "BOTTOMLEFT", 0, -5)
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WhoFrameEditBox:SetPoint("TOPRIGHT", WhoListScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", 0, -5)
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WhoFrameEditBox:SetHeight(20)
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WhoFrameTotals:ClearAllPoints()
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WhoFrameTotals:SetPoint("TOP", WhoListScrollFrame, "BOTTOM", 0, -57)
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SkinButton(WhoFrameWhoButton)
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WhoFrameWhoButton:ClearAllPoints()
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WhoFrameWhoButton:SetPoint("TOPLEFT", WhoFrameEditBox, "BOTTOMLEFT", -bpad, -5)
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SkinButton(WhoFrameAddFriendButton)
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WhoFrameAddFriendButton:SetPoint("LEFT", WhoFrameWhoButton, "RIGHT", 3, 0)
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WhoFrameAddFriendButton:SetPoint("RIGHT", WhoFrameGroupInviteButton, "LEFT", -3, 0)
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SkinButton(WhoFrameGroupInviteButton)
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WhoFrameGroupInviteButton:ClearAllPoints()
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WhoFrameGroupInviteButton:SetPoint("TOPRIGHT", WhoFrameEditBox, "BOTTOMRIGHT", bpad, -5)
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end
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do -- guild
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GuildFrameColumnHeader3:ClearAllPoints()
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GuildFrameColumnHeader3:SetPoint("TOPLEFT", 20, -70)
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StripTextures(GuildFrameColumnHeader3)
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GuildFrameColumnHeader4:ClearAllPoints()
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GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -3, -0)
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GuildFrameColumnHeader4:SetWidth(48)
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StripTextures(GuildFrameColumnHeader4)
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GuildFrameColumnHeader1:ClearAllPoints()
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GuildFrameColumnHeader1:SetPoint("LEFT", GuildFrameColumnHeader4, "RIGHT", -4, -0)
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GuildFrameColumnHeader1:SetWidth(105)
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StripTextures(GuildFrameColumnHeader1)
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GuildFrameColumnHeader2:ClearAllPoints()
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GuildFrameColumnHeader2:SetPoint("LEFT", GuildFrameColumnHeader1, "RIGHT", -14, -0)
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GuildFrameColumnHeader2:SetWidth(127)
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StripTextures(GuildFrameColumnHeader2)
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GuildListScrollFrame:SetPoint("TOPLEFT", GuildFrameButton1, "TOPLEFT", 10, 0)
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GuildListScrollFrame:SetPoint("BOTTOMRIGHT", GuildFrameButton13, "BOTTOMRIGHT", 0, 0)
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CreateBackdrop(GuildListScrollFrame)
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StripTextures(GuildListScrollFrame)
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SkinScrollbar(GuildListScrollFrameScrollBar, GuildListScrollFrame)
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for i = 1, 4 do
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StripTextures(_G["GuildFrameColumnHeader"..i])
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StripTextures(_G["GuildFrameGuildStatusColumnHeader"..i])
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end
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GuildFrameTotals:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMLEFT", 0, -14)
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GuildFrameGuildListToggleButton:SetPoint("TOPLEFT", GuildListScrollFrameScrollBarScrollDownButton, "BOTTOMLEFT", 0, -7)
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GuildFrameGuildListToggleButton:SetWidth(16)
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GuildFrameGuildListToggleButton:SetHeight(16)
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pfUI.api.SkinArrowButton(GuildFrameGuildListToggleButton, "right")
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GuildFrameGuildListToggleButton:SetFont(STANDARD_TEXT_FONT, C.global.font_size - 1)
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GuildFrameGuildListToggleButton:SetTextColor(1,1,1)
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CreateBackdrop(GuildMOTDEditButton)
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GuildMOTDEditButton:ClearAllPoints()
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GuildMOTDEditButton:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMLEFT", 0, -30)
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GuildMOTDEditButton:SetPoint("BOTTOMRIGHT", GuildListScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", 0, -88)
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GuildFrameNotesLabel:SetPoint("TOPLEFT", GuildMOTDEditButton, 2, -2)
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GuildFrameNotesLabel:SetTextColor(.5,.5,.5,1)
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GuildFrameNotesText:ClearAllPoints()
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GuildFrameNotesText:SetPoint("TOPLEFT", GuildMOTDEditButton, "TOPLEFT", 4, -20)
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GuildFrameNotesText:SetPoint("BOTTOMRIGHT", GuildMOTDEditButton, "BOTTOMRIGHT", -4, 4)
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GuildFrameNotesText:SetTextColor(1,1,1,1)
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for i = 1, 13 do
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local frame = _G["GuildFrameButton"..i]
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if frame then
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local tex = frame:GetHighlightTexture()
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tex:SetTexture(1,1,1,.1)
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tex:ClearAllPoints()
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tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -3)
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tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 4, -2)
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frame:SetHeight(17)
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_G["GuildFrameButton"..i.."Level"]:ClearAllPoints()
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_G["GuildFrameButton"..i.."Level"]:SetPoint("TOPLEFT", 10, -3)
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|
||||
_G["GuildFrameButton"..i.."Name"]:SetWidth(100)
|
||||
_G["GuildFrameButton"..i.."Name"]:SetHeight(14)
|
||||
|
||||
_G["GuildFrameButton"..i.."Name"]:ClearAllPoints()
|
||||
_G["GuildFrameButton"..i.."Name"]:SetPoint("LEFT", 85, -3)
|
||||
end
|
||||
|
||||
local frame = _G["GuildFrameGuildStatusButton"..i]
|
||||
if frame then
|
||||
local tex = frame:GetHighlightTexture()
|
||||
tex:SetTexture(1,1,1,.1)
|
||||
tex:ClearAllPoints()
|
||||
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -3)
|
||||
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 4, -2)
|
||||
frame:SetHeight(17)
|
||||
end
|
||||
end
|
||||
|
||||
GuildFrameLFGFrame:ClearAllPoints()
|
||||
GuildFrameLFGFrame:SetPoint("TOPRIGHT", -35, -45)
|
||||
StripTextures(GuildFrameLFGFrame)
|
||||
SkinCheckbox(GuildFrameLFGButton)
|
||||
|
||||
GuildFrameGuildInformationButton:SetHeight(18)
|
||||
GuildFrameGuildInformationButton:SetPoint("TOPLEFT", GuildMOTDEditButton, "BOTTOMLEFT", -bpad, -bpad - 2)
|
||||
SkinButton(GuildFrameGuildInformationButton)
|
||||
|
||||
GuildFrameAddMemberButton:SetHeight(18)
|
||||
SkinButton(GuildFrameAddMemberButton)
|
||||
|
||||
GuildFrameControlButton:SetHeight(18)
|
||||
GuildFrameControlButton:ClearAllPoints()
|
||||
GuildFrameControlButton:SetPoint("TOPRIGHT", GuildMOTDEditButton, "BOTTOMRIGHT", bpad, -bpad - 2)
|
||||
SkinButton(GuildFrameControlButton)
|
||||
|
||||
-- side dock dialog
|
||||
StripTextures(GuildMemberDetailFrame)
|
||||
CreateBackdrop(GuildMemberDetailFrame)
|
||||
SetAllPointsOffset(GuildMemberDetailFrame.backdrop, GuildMemberDetailFrame, 2*bpad)
|
||||
|
||||
GuildMemberDetailZoneText:SetPoint("RIGHT", -20, 0)
|
||||
GuildMemberDetailZoneText:SetJustifyH("RIGHT")
|
||||
|
||||
GuildMemberDetailRankText:SetPoint("RIGHT", -20, 0)
|
||||
GuildMemberDetailRankText:SetJustifyH("RIGHT")
|
||||
|
||||
GuildMemberDetailOnlineText:SetPoint("RIGHT", -20, 0)
|
||||
GuildMemberDetailOnlineText:SetJustifyH("RIGHT")
|
||||
|
||||
SkinArrowButton(GuildFramePromoteButton, "up")
|
||||
GuildFramePromoteButton:SetWidth(12)
|
||||
GuildFramePromoteButton:SetHeight(12)
|
||||
GuildFramePromoteButton:ClearAllPoints()
|
||||
GuildFramePromoteButton:SetPoint("TOPLEFT", GuildMemberDetailRankText, "TOPRIGHT", 3, 6)
|
||||
|
||||
SkinArrowButton(GuildFrameDemoteButton, "down")
|
||||
GuildFrameDemoteButton:SetWidth(12)
|
||||
GuildFrameDemoteButton:SetHeight(12)
|
||||
GuildFrameDemoteButton:ClearAllPoints()
|
||||
GuildFrameDemoteButton:SetPoint("BOTTOMLEFT", GuildMemberDetailRankText, "BOTTOMRIGHT", 3, -6)
|
||||
|
||||
StripTextures(GuildMemberNoteBackground)
|
||||
CreateBackdrop(GuildMemberNoteBackground)
|
||||
SetAllPointsOffset(GuildMemberNoteBackground.backdrop, GuildMemberNoteBackground, 2)
|
||||
|
||||
StripTextures(GuildMemberOfficerNoteBackground)
|
||||
CreateBackdrop(GuildMemberOfficerNoteBackground)
|
||||
SetAllPointsOffset(GuildMemberOfficerNoteBackground.backdrop, GuildMemberOfficerNoteBackground, 2)
|
||||
|
||||
SkinButton(GuildMemberRemoveButton)
|
||||
SkinButton(GuildMemberGroupInviteButton)
|
||||
|
||||
SkinCloseButton(GuildMemberDetailCloseButton)
|
||||
GuildMemberDetailCloseButton:SetPoint("TOPRIGHT", -6, -6)
|
||||
|
||||
-- guild info dock
|
||||
StripTextures(GuildInfoFrame)
|
||||
CreateBackdrop(GuildInfoFrame)
|
||||
SetAllPointsOffset(GuildInfoFrame.backdrop, GuildInfoFrame, 2*bpad +2)
|
||||
CreateBackdrop(GuildInfoTextBackground, nil, true)
|
||||
|
||||
SkinScrollbar(GuildInfoFrameScrollFrameScrollBar, GuildInfoFrameScrollFrame)
|
||||
|
||||
SkinCloseButton(GuildInfoCloseButton)
|
||||
GuildInfoCloseButton:SetPoint("TOPRIGHT", -8, -8)
|
||||
|
||||
SkinButton(GuildInfoSaveButton)
|
||||
GuildInfoSaveButton:ClearAllPoints()
|
||||
GuildInfoSaveButton:SetPoint("TOPLEFT", GuildInfoTextBackground, "BOTTOMLEFT", 0, -2)
|
||||
GuildInfoSaveButton:SetPoint("TOPRIGHT", GuildInfoTextBackground, "BOTTOM", -1, 2)
|
||||
GuildInfoSaveButton:SetHeight(22)
|
||||
|
||||
SkinButton(GuildInfoCancelButton)
|
||||
GuildInfoCancelButton:ClearAllPoints()
|
||||
GuildInfoCancelButton:SetPoint("TOPLEFT", GuildInfoTextBackground, "BOTTOM", 1, -2)
|
||||
GuildInfoCancelButton:SetPoint("TOPRIGHT", GuildInfoTextBackground, "BOTTOMRIGHT", 0, 2)
|
||||
GuildInfoCancelButton:SetHeight(22)
|
||||
end
|
||||
|
||||
do -- raid
|
||||
SkinButton(RaidFrameConvertToRaidButton)
|
||||
SkinButton(RaidFrameRaidInfoButton)
|
||||
|
||||
RaidFrameRaidInfoButton:ClearAllPoints()
|
||||
RaidFrameRaidInfoButton:SetPoint("TOPRIGHT", -70, -37)
|
||||
|
||||
RaidFrameConvertToRaidButton:ClearAllPoints()
|
||||
RaidFrameConvertToRaidButton:SetPoint("RIGHT", RaidFrameRaidInfoButton, "LEFT", -4, 0)
|
||||
|
||||
StripTextures(RaidInfoFrame)
|
||||
CreateBackdrop(RaidInfoFrame)
|
||||
RaidInfoFrame.backdrop:SetPoint("TOPLEFT", 2*bpad, 0)
|
||||
|
||||
SkinCloseButton(RaidInfoCloseButton)
|
||||
StripTextures(RaidInfoScrollFrame)
|
||||
CreateBackdrop(RaidInfoScrollFrame)
|
||||
RaidInfoScrollFrame.backdrop:SetPoint("TOPLEFT", -10, 10)
|
||||
RaidInfoScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 5, -5)
|
||||
RaidInfoScrollFrame:SetPoint("TOPLEFT", 28, -60)
|
||||
SkinScrollbar(RaidInfoScrollFrameScrollBar, RaidInfoScrollFrame)
|
||||
RaidInfoScrollFrameScrollBar:ClearAllPoints()
|
||||
RaidInfoScrollFrameScrollBar:SetPoint("LEFT", RaidInfoScrollFrame.backdrop, "RIGHT", 5, 0)
|
||||
|
||||
RaidInfoScrollFrameScrollBarScrollUpButton:ClearAllPoints()
|
||||
RaidInfoScrollFrameScrollBarScrollUpButton:SetWidth(16)
|
||||
RaidInfoScrollFrameScrollBarScrollUpButton:SetHeight(16)
|
||||
RaidInfoScrollFrameScrollBarScrollUpButton:SetPoint("TOPLEFT", RaidInfoScrollFrame.backdrop, "TOPRIGHT", 3, 0)
|
||||
|
||||
RaidInfoScrollFrameScrollBarScrollDownButton:ClearAllPoints()
|
||||
RaidInfoScrollFrameScrollBarScrollDownButton:SetWidth(16)
|
||||
RaidInfoScrollFrameScrollBarScrollDownButton:SetHeight(16)
|
||||
RaidInfoScrollFrameScrollBarScrollDownButton:SetPoint("BOTTOMLEFT", RaidInfoScrollFrame.backdrop, "BOTTOMRIGHT", 3, 0)
|
||||
|
||||
RaidInfoInstanceLabel:SetParent(RaidInfoScrollChildFrame)
|
||||
RaidInfoInstanceLabel:ClearAllPoints()
|
||||
RaidInfoInstanceLabel:SetPoint("TOPLEFT", RaidInfoScrollChildFrame, "TOPLEFT", -2, 2)
|
||||
|
||||
RaidInfoIDLabel:SetParent(RaidInfoScrollChildFrame)
|
||||
RaidInfoIDLabel:ClearAllPoints()
|
||||
RaidInfoIDLabel:SetPoint("TOPRIGHT", RaidInfoScrollChildFrame, "TOPRIGHT", -30, 2)
|
||||
|
||||
HookAddonOrVariable("Blizzard_RaidUI", function()
|
||||
for i = 1, 40 do
|
||||
StripTextures(_G["RaidGroupButton"..i])
|
||||
end
|
||||
|
||||
for i = 1, 8 do
|
||||
for j = 1, 5 do
|
||||
local border = CreateFrame("Frame", nil, _G["RaidGroup" .. i])
|
||||
CreateBackdrop(border, nil, true)
|
||||
border:SetAllPoints(_G["RaidGroup"..i.."Slot"..j])
|
||||
_G["RaidGroup"..i.."Slot"..j]:Hide()
|
||||
end
|
||||
StripTextures(_G["RaidGroup" .. i])
|
||||
_G["RaidGroup" .. i .. "Label"]:SetPoint("TOP", 0, 10)
|
||||
_G["RaidGroup" .. i .. "Label"]:SetTextColor(.4,.4,.4)
|
||||
end
|
||||
|
||||
SkinButton(RaidFrameReadyCheckButton)
|
||||
RaidFrameAddMemberButton:ClearAllPoints()
|
||||
RaidFrameAddMemberButton:SetPoint("TOPLEFT", 45, -37)
|
||||
|
||||
SkinButton(RaidFrameAddMemberButton)
|
||||
RaidFrameReadyCheckButton:ClearAllPoints()
|
||||
RaidFrameReadyCheckButton:SetPoint("LEFT", RaidFrameAddMemberButton, "RIGHT", 2, 0)
|
||||
end)
|
||||
end
|
||||
|
||||
do -- add colors to guild list
|
||||
hooksecurefunc("GuildStatus_Update", function()
|
||||
local playerzone = GetRealZoneText()
|
||||
local off = FauxScrollFrame_GetOffset(GuildListScrollFrame)
|
||||
for i=1, GUILDMEMBERS_TO_DISPLAY, 1 do
|
||||
local name, _, _, level, class, zone, _, _, online = GetGuildRosterInfo(off + i)
|
||||
class = L["class"][class]
|
||||
|
||||
if name then
|
||||
if class then
|
||||
local color = RAID_CLASS_COLORS[class]
|
||||
if online then
|
||||
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
|
||||
else
|
||||
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,.5)
|
||||
end
|
||||
end
|
||||
|
||||
if level then
|
||||
local color = GetDifficultyColor(level)
|
||||
if online then
|
||||
_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, 1)
|
||||
else
|
||||
_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, .5)
|
||||
end
|
||||
end
|
||||
|
||||
if zone and zone == playerzone then
|
||||
if online then
|
||||
_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, 1)
|
||||
else
|
||||
_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, .5)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end, true)
|
||||
end
|
||||
|
||||
do -- add colors to friend list
|
||||
hooksecurefunc("FriendsList_Update", function()
|
||||
if GetNumFriends() == 0 then return end
|
||||
|
||||
local playerzone = GetRealZoneText()
|
||||
local off = FauxScrollFrame_GetOffset(FriendsFrameFriendsScrollFrame)
|
||||
|
||||
for i=1, FRIENDS_TO_DISPLAY do
|
||||
local name, level, class, zone, connected, status = GetFriendInfo(off + i)
|
||||
if not name then break end
|
||||
|
||||
if connected then
|
||||
local ccolor = RAID_CLASS_COLORS[L["class"][class]] or { 1, 1, 1 }
|
||||
local lcolor = GetDifficultyColor(tonumber(level)) or { 1, 1, 1 }
|
||||
|
||||
zone = ( zone == playerzone and "|cffffffff" or "|cffaaaaaa" ) .. zone .. "|r"
|
||||
name = "|cff" .. string.format("%02x%02x%02x", ccolor.r*255, ccolor.g*255, ccolor.b*255) .. name .. "|r"
|
||||
|
||||
_G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), name, zone, status))
|
||||
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), level, class))
|
||||
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(lcolor.r + .2, lcolor.g + .2, lcolor.b + .2)
|
||||
else
|
||||
_G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name))
|
||||
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(TEXT(UNKNOWN))
|
||||
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(.2,.2,.2)
|
||||
end
|
||||
end
|
||||
end, true)
|
||||
end
|
||||
|
||||
do -- add colors to who list
|
||||
hooksecurefunc("WhoList_Update", function()
|
||||
local num, max = GetNumWhoResults()
|
||||
local off = FauxScrollFrame_GetOffset(WhoListScrollFrame)
|
||||
|
||||
local playerzone = GetRealZoneText()
|
||||
local playerrace = UnitRace("player")
|
||||
local playerguild = GetGuildInfo("player")
|
||||
|
||||
for i=1, WHOS_TO_DISPLAY do
|
||||
local name, guild, level, race, class, zone = GetWhoInfo(off + i)
|
||||
local displayedText = ""
|
||||
|
||||
if ( max > MAX_WHOS_FROM_SERVER ) then
|
||||
displayedText = format(WHO_FRAME_SHOWN_TEMPLATE, MAX_WHOS_FROM_SERVER);
|
||||
end
|
||||
|
||||
WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), num).." |cffaaaaaa"..displayedText);
|
||||
|
||||
|
||||
class = L["class"][class]
|
||||
|
||||
_G["WhoFrameButton"..i.."Name"]:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
|
||||
|
||||
if (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 1) then
|
||||
if (zone == playerzone) then
|
||||
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
|
||||
else
|
||||
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
|
||||
end
|
||||
|
||||
elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 2) then
|
||||
if (guild == playerguild) then
|
||||
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
|
||||
else
|
||||
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
|
||||
end
|
||||
|
||||
elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 3) then
|
||||
if (race == playerrace) then
|
||||
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
|
||||
else
|
||||
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
|
||||
end
|
||||
end
|
||||
|
||||
if class then
|
||||
local color = RAID_CLASS_COLORS[class]
|
||||
_G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
|
||||
else
|
||||
_G["WhoFrameButton"..i.."Class"]:SetTextColor(1, 1, 1)
|
||||
end
|
||||
|
||||
local color = GetDifficultyColor(level)
|
||||
_G["WhoFrameButton"..i.."Level"]:SetTextColor(color.r, color.g, color.b)
|
||||
end
|
||||
end, true)
|
||||
end
|
||||
end)
|
||||
Reference in New Issue
Block a user