mirror of
https://github.com/brues-code/pfUI.git
synced 2026-11-02 08:56:57 +00:00
Load only the client's locale strings; abbreviate numbers through ClassicAPI's numeric formatter; build the module environment once instead of on every load
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@@ -84,6 +84,13 @@ pfUI.client = INTERFACE_VERSION
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-- setup pfUI namespace
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setmetatable(pfUI.env, {__index = getfenv(0)})
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pfUI.env._G = getfenv(0)
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-- every pfUI.api entry is also a global of the pfUI environment
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pfUI.api = setmetatable({}, {__newindex = function(api, key, value)
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rawset(api, key, value)
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pfUI.env[key] = value
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end})
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PFUI_CLASS_COLORS = setmetatable({
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WARRIOR = { r = 0.78, g = 0.61, b = 0.43 },
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@@ -202,46 +209,44 @@ function pfUI:UpdateFonts()
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end
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end
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local translations
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-- the locale table is built on the first call, which comes from the
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-- api files, after the locale files have loaded
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function pfUI:GetEnvironment()
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-- load api into environment
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for m, func in pairs(pfUI.api or {}) do
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pfUI.env[m] = func
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end
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if pfUI_config and pfUI_config.global and pfUI_config.global.language and not translations then
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local lang = pfUI_config and pfUI_config.global and pfUI_config.global.language and pfUI_translation[pfUI_config.global.language] and pfUI_config.global.language or GetLocale()
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pfUI.env.T = setmetatable(pfUI_translation[lang] or {}, { __index = function(tab,key)
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local value = tostring(key)
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rawset(tab,key,value)
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return value
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end})
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translations = true
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end
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pfUI.env._G = getfenv(0)
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pfUI.env.C = pfUI_config
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pfUI.env.pfUI_throttle = _G.pfUI_throttle
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pfUI.env.L = (pfUI_locale[GetLocale()] or pfUI_locale["enUS"])
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pfUI.env.L["class"] = pfUI.env.L["class"] or tInvert(LOCALIZED_CLASS_NAMES_MALE)
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if not pfUI.env.L["race"] then
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pfUI.env.L["race"] = {}
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if not pfUI.env.L then
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local L = pfUI_locale[GetLocale()] or pfUI_locale["enUS"]
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L["class"] = L["class"] or tInvert(LOCALIZED_CLASS_NAMES_MALE)
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if not L["race"] then
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L["race"] = {}
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local i = 1
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local raceInfo = C_CreatureInfo.GetRaceInfo(i)
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while raceInfo ~= nil do
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pfUI.env.L["race"][raceInfo.clientFileString] = {
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raceName = raceInfo.raceName,
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raceID = raceInfo.raceID,
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faction = C_CreatureInfo.GetFactionInfo(i).groupTag,
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}
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i = i + 1
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raceInfo = C_CreatureInfo.GetRaceInfo(i)
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L["race"][raceInfo.clientFileString] = {
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raceName = raceInfo.raceName,
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raceID = raceInfo.raceID,
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faction = C_CreatureInfo.GetFactionInfo(i).groupTag,
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}
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i = i + 1
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raceInfo = C_CreatureInfo.GetRaceInfo(i)
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end
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end
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end
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pfUI.env.L = L
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end
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return pfUI.env
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end
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-- C and T read the saved config, so they are set once it has loaded
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local function SetupConfigEnvironment()
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local language = pfUI_config.global.language
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local lang = pfUI_translation[language] and language or GetLocale()
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pfUI.env.T = setmetatable(pfUI_translation[lang] or {}, { __index = function(tab,key)
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local value = tostring(key)
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rawset(tab,key,value)
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return value
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end})
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pfUI.env.C = pfUI_config
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end
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-- [ New Module Registry ]
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-- Tracks modules introduced after initial release so existing users get
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-- a one-time prompt asking if they want to enable them.
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@@ -382,6 +387,7 @@ pfUI:SetScript("OnEvent", function()
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pfUI:LoadConfig()
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pfUI:MigrateConfig()
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SetupConfigEnvironment()
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pfUI:UpdateFonts()
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-- load modules
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