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remove pfUI.cache as it was only required once
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+1
-1
@@ -47,7 +47,7 @@ pfUI:RegisterModule("player", function ()
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local hp, hpmax = UnitHealth("player"), UnitHealthMax("player")
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local power, powermax = UnitMana("player"), UnitManaMax("player")
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local cr, cg, cb = pfUI.cache.class_r, pfUI.cache.class_g, pfUI.cache.class_b
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local cr, cg, cb = (color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5
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local perc = hp / hpmax
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pfUI.uf.player.hp.bar:SetMinMaxValues(0, hpmax)
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@@ -105,14 +105,6 @@ pfUI_config = {
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},
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}
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pfUI.cache = CreateFrame("Frame",nil,UIParent)
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pfUI.cache:RegisterEvent("PLAYER_ENTERING_WORLD")
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pfUI.cache:SetScript("OnEvent", function()
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_, class = UnitClass("player")
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local color = RAID_CLASS_COLORS[class]
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pfUI.cache.class_r, pfUI.cache.class_g, pfUI.cache.class_b = (color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5
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end)
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message = function (msg)
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DEFAULT_CHAT_FRAME:AddMessage("|cffcccc33INFO: |cffffff55"..msg)
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end
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