skins: add a bunch of tbc compatible skins

* add skin for: auction, character, game_menu
  guild_registrar, inspect, macro, mail,
  merchant, options-interface, options-sound,
  options-video, popup_dialogs, professions,
  questlog, talents, tracking, guildbank,
  socket, readycheck, arena_registrar,
  arena, time_manager, LFG
* add mail highlighting the quality of items
* add quality borders of guildbank items
This commit is contained in:
2019-06-13 14:24:34 +03:00
committed by shagu
parent 635f70ed21
commit a75fd5dca4
28 changed files with 1180 additions and 186 deletions
-1
View File
@@ -18,7 +18,6 @@ NAMEPLATE_OBJECTORDER = { "border", "_", "_", "glow", "name", "level", "levelico
NAMEPLATE_FRAMETYPE = "Frame"
MINIMAP_TRACKING_FRAME = _G.MiniMapTracking
UI_OPTIONS_FRAME = _G.InterfaceOptionsFrame
FRIENDS_NAME_LOCATION = "ButtonTextLocation"
-1
View File
@@ -18,7 +18,6 @@ NAMEPLATE_OBJECTORDER = { "border", "glow", "name", "level", "levelicon", "raidi
NAMEPLATE_FRAMETYPE = "Button"
MINIMAP_TRACKING_FRAME = _G.MiniMapTrackingFrame
UI_OPTIONS_FRAME = _G.UIOptionsFrame
FRIENDS_NAME_LOCATION = "ButtonTextNameLocation"
+9
View File
@@ -34,4 +34,13 @@
<Include file="..\skins\blizzard\tooltips.lua"/>
<Include file="..\skins\blizzard\tabard.lua"/>
<Include file="..\skins\blizzard\itemtext.lua"/>
<!-- TBC -->
<Include file="..\skins\blizzard\tracking.lua"/>
<Include file="..\skins\blizzard\guildbank.lua"/>
<Include file="..\skins\blizzard\socket.lua"/>
<Include file="..\skins\blizzard\arena_registrar.lua"/>
<Include file="..\skins\blizzard\arena.lua"/>
<Include file="..\skins\blizzard\time_manager.lua"/>
<Include file="..\skins\blizzard\lfg.lua"/>
</Ui>
+1 -1
View File
@@ -100,7 +100,7 @@ pfUI:RegisterModule("autovendor", "vanilla:tbc", function ()
autovendor.button:SetPoint("RIGHT", MerchantRepairItemButton, "LEFT", -4*bpad, 0)
else
autovendor.button:ClearAllPoints()
autovendor.button:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -20, 0)
autovendor.button:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -14, 0)
end
end
end)
+1 -1
View File
@@ -636,7 +636,7 @@ pfUI:RegisterModule("thirdparty", "vanilla", function ()
return pfUI.chat:HandleLink(text)
end
-- replace wim class colors with pfUI ones
-- replace wim class colors with pfUI ones
hooksecurefunc("WIM_InitClassProps", function()
for class in pairs(RAID_CLASS_COLORS) do
local wimclass = _G[format("WIM_LOCALIZED_%s",class)]
+55
View File
@@ -0,0 +1,55 @@
pfUI:RegisterSkin("Arena", "tbc", function ()
StripTextures(ArenaFrame)
CreateBackdrop(ArenaFrame, nil, nil, .75)
CreateBackdropShadow(ArenaFrame)
ArenaFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
ArenaFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
ArenaFrame:SetHitRectInsets(10,32,10,72)
EnableMovable(ArenaFrame)
SkinCloseButton(ArenaFrameCloseButton, ArenaFrame.backdrop, -6, -6)
ArenaFrame:DisableDrawLayer("BACKGROUND")
ArenaFrameFrameLabel:ClearAllPoints()
ArenaFrameFrameLabel:SetPoint("TOP", TabardFrame.backdrop, "TOP", 0, -10)
ArenaFrame.zones_bg = CreateFrame("Frame", "ArenaFrameZonesBackground", ArenaFrame)
CreateBackdrop(ArenaFrame.zones_bg, nil, nil, .7)
ArenaFrame.zones_bg:SetWidth(324)
ArenaFrame.zones_bg:SetHeight(204)
ArenaFrame.zones_bg:SetPoint("TOPLEFT", ArenaFrame.backdrop, "TOPLEFT", 9, -62)
ArenaFrame.tex1 = ArenaFrame.backdrop:CreateTexture("ArenaFrameWorldMap1", "ARTWORK")
ArenaFrame.tex1:SetTexture("Interface\\BattlefieldFrame\\UI-Battlefield-WorldMap1")
ArenaFrame.tex1:SetPoint("TOPLEFT", 11, -64)
ArenaFrame.tex1:SetHeight(240)
ArenaFrame.tex2 = ArenaFrame.backdrop:CreateTexture("ArenaFrameWorldMap2", "ARTWORK")
ArenaFrame.tex2:SetTexture("Interface\\BattlefieldFrame\\UI-Battlefield-WorldMap2")
ArenaFrame.tex2:SetPoint("LEFT", ArenaFrame.tex1, "RIGHT", 0, 0)
ArenaFrame.tex2:SetHeight(240)
ArenaFrameNameHeader:ClearAllPoints()
ArenaFrameNameHeader:SetPoint("BOTTOMLEFT", ArenaFrameDivider, "TOPLEFT", 14, 70)
local shift = 28
ArenaZone1:ClearAllPoints()
ArenaZone1:SetPoint("TOPLEFT", ArenaFrame, "TOPLEFT", 23, -79 - shift)
ArenaZone4:ClearAllPoints()
ArenaZone4:SetPoint("TOPLEFT", ArenaZone3, "TOPLEFT", 0, -85 + shift)
ArenaFrame.textbox = CreateFrame("Frame", "ArenaFrameTextBox", ArenaFrame)
ArenaFrame.textbox:SetWidth(324)
ArenaFrame.textbox:SetHeight(110)
CreateBackdrop(ArenaFrame.textbox)
ArenaFrame.textbox:SetPoint("BOTTOM", ArenaFrame.backdrop, "BOTTOM", 0, 36)
ArenaFrameZoneDescription:SetFontObject(GameFontWhite)
ArenaFrameZoneDescription:ClearAllPoints()
ArenaFrameZoneDescription:SetPoint("TOPLEFT", ArenaFrame.textbox, "TOPLEFT", 4, -4)
ArenaFrameZoneDescription:SetPoint("BOTTOMRIGHT", ArenaFrame.textbox, "BOTTOMRIGHT", -4, 4)
SkinButton(ArenaFrameCancelButton)
SkinButton(ArenaFrameJoinButton)
SkinButton(ArenaFrameGroupJoinButton)
end)
+119
View File
@@ -0,0 +1,119 @@
pfUI:RegisterSkin("Arena Registrar", "tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
do -- ArenaRegistrarFrame
StripTextures(ArenaRegistrarFrame)
StripTextures(ArenaRegistrarGreetingFrame)
CreateBackdrop(ArenaRegistrarFrame, nil, nil, .75)
CreateBackdropShadow(ArenaRegistrarFrame)
ArenaRegistrarFrame.backdrop:SetPoint("TOPLEFT", 14, -18)
ArenaRegistrarFrame.backdrop:SetPoint("BOTTOMRIGHT", -28, 66)
ArenaRegistrarFrame:SetHitRectInsets(14,28,18,66)
EnableMovable(ArenaRegistrarFrame)
SkinCloseButton(ArenaRegistrarFrameCloseButton, ArenaRegistrarFrame.backdrop, -6, -6)
ArenaRegistrarFrame:DisableDrawLayer("BACKGROUND")
ArenaRegistrarFrameNpcNameText:ClearAllPoints()
ArenaRegistrarFrameNpcNameText:SetPoint("TOP", ArenaRegistrarFrame.backdrop, "TOP", 0, -10)
SkinButton(ArenaRegistrarFrameGoodbyeButton)
SkinButton(ArenaRegistrarFrameCancelButton)
SkinButton(ArenaRegistrarFramePurchaseButton)
ArenaRegistrarCostLabel:SetFontObject("GameFontWhite")
ArenaRegistrarFrameEditBox:DisableDrawLayer("BACKGROUND")
CreateBackdrop(ArenaRegistrarFrameEditBox, nil, nil, 1)
ArenaRegistrarFrameEditBox:SetHeight(16)
local bg = ArenaRegistrarFrame:CreateTexture(nil, "LOW")
bg:SetTexCoord(.1,1,0,1)
bg:SetTexture("Interface\\Stationery\\StationeryTest1")
bg:SetPoint("TOPLEFT", 23, -81)
bg:SetPoint("BOTTOMRIGHT", -40, 100)
end
do -- PVPBannerFrame
StripTextures(PVPBannerFrame)
CreateBackdrop(PVPBannerFrame, nil, nil, .75)
CreateBackdropShadow(PVPBannerFrame)
PVPBannerFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
PVPBannerFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
PVPBannerFrame:SetHitRectInsets(10,32,12,72)
EnableMovable(PVPBannerFrame)
SkinCloseButton(PVPBannerFrameCloseButton, PVPBannerFrame.backdrop, -6, -6)
PVPBannerFrame:DisableDrawLayer("BACKGROUND")
PVPBannerFrameNameText:ClearAllPoints()
PVPBannerFrameNameText:SetPoint("TOP", ArenaRegistrarFrame.backdrop, "TOP", 0, -10)
PVPBannerFrameGreetingText:ClearAllPoints()
PVPBannerFrameGreetingText:SetPoint("TOP", PVPBannerFrameNameText, "TOP", 0, -10)
PVPBannerFrameCustomizationBorder:Hide()
PVPBannerFrameCustomization1:ClearAllPoints()
PVPBannerFrameCustomization1:SetPoint("TOPLEFT", PVPBannerFrameCustomizationBorder, "TOPLEFT", 48, -45)
for i = 1, 2 do
local frame = _G["PVPBannerFrameCustomization"..i]
StripTextures(frame)
CreateBackdrop(frame, nil, true)
frame:SetHeight(25)
local left = _G["PVPBannerFrameCustomization"..i.."LeftButton"]
StripTextures(left)
SkinArrowButton(left, "left", 25)
left:ClearAllPoints()
left:SetPoint("LEFT", 0, 0)
local right = _G["PVPBannerFrameCustomization"..i.."RightButton"]
StripTextures(right)
SkinArrowButton(right, "right", 25)
right:ClearAllPoints()
right:SetPoint("RIGHT", 0, 0)
local text = _G["PVPBannerFrameCustomization"..i.."Text"]
text:ClearAllPoints()
text:SetPoint("CENTER", 0, 0)
end
local width = PVPBannerFrameCustomization2:GetWidth()
for i = 1, 3 do
local btn = _G["PVPColorPickerButton"..i]
local prev = _G["PVPColorPickerButton"..(i-1)]
SkinButton(btn)
btn:SetWidth(width)
btn:ClearAllPoints()
if prev then
btn:SetPoint("TOPLEFT", prev, "BOTTOMLEFT", 0, -5)
else
btn:SetPoint("TOPLEFT", PVPBannerFrameCustomization2, "BOTTOMLEFT", 0, -5)
end
end
local PVPBannerFrameCancelButton
do -- fix Blizzard bug. A button with the same name is created twice.
for k,v in ipairs({PVPBannerFrameCustomizationFrame:GetChildren()}) do
if v:GetName() == "PVPBannerFrameCancelButton" then v:Hide() end -- This is the wrong and broken button.
end
for k,v in ipairs({PVPBannerFrame:GetChildren()}) do
if v:GetName() == "PVPBannerFrameCancelButton" then PVPBannerFrameCancelButton = v end
end
end
SkinButton(PVPBannerFrameSaveButton)
SkinButton(PVPBannerFrameCancelButton)
PVPBannerFrameCancelButton:ClearAllPoints()
PVPBannerFrameCancelButton:SetPoint("TOPRIGHT", PVPColorPickerButton3, "BOTTOMRIGHT", 0, -10)
SkinButton(PVPBannerFrameAcceptButton)
PVPBannerFrameAcceptButton:ClearAllPoints()
PVPBannerFrameAcceptButton:SetPoint("RIGHT", PVPBannerFrameCancelButton, "LEFT", -2*bpad, 0)
end
end)
+11 -9
View File
@@ -1,8 +1,17 @@
pfUI:RegisterSkin("Auctionhouse", "vanilla", function ()
pfUI:RegisterSkin("Auctionhouse", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_AuctionUI", function()
-- Compatibility
if BrowseResetButton then -- tbc
SkinButton(BrowseResetButton)
else -- vanilla
SkinArrowButton(BidPrevPageButton, "left", 18)
SkinArrowButton(BidNextPageButton, "right", 18)
SkinArrowButton(AuctionsPrevPageButton, "left", 18)
SkinArrowButton(AuctionsNextPageButton, "right", 18)
end
hooksecurefunc("AuctionFrame_OnShow", function()
AuctionFrame:ClearAllPoints()
AuctionFrame:SetPoint("TOPLEFT", 10, -104)
@@ -88,7 +97,6 @@ pfUI:RegisterSkin("Auctionhouse", "vanilla", function ()
BrowseLevelHyphen:SetPoint("LEFT", BrowseMinLevel, "RIGHT", 4, 0)
SkinDropDown(BrowseDropDown)
BrowseDropDown:SetWidth(160)
BrowseDropDown:ClearAllPoints()
BrowseDropDown:SetPoint("LEFT", BrowseMaxLevel, "RIGHT", 20, 0)
@@ -135,9 +143,6 @@ pfUI:RegisterSkin("Auctionhouse", "vanilla", function ()
end
end, 1)
SkinArrowButton(BidPrevPageButton, "left", 18)
SkinArrowButton(BidNextPageButton, "right", 18)
SkinMoneyInputFrame(BidBidPrice)
BidBidPrice:ClearAllPoints()
BidBidPrice:SetPoint("BOTTOM", 25, 18)
@@ -184,9 +189,6 @@ pfUI:RegisterSkin("Auctionhouse", "vanilla", function ()
end
end, 1)
SkinArrowButton(AuctionsPrevPageButton, "left", 18)
SkinArrowButton(AuctionsNextPageButton, "right", 18)
SkinButton(AuctionsItemButton)
hooksecurefunc("AuctionSellItemButton_OnEvent", function()
if event ~= "NEW_AUCTION_UPDATE" then return end
+21 -9
View File
@@ -1,7 +1,27 @@
pfUI:RegisterSkin("Character", "vanilla", function ()
pfUI:RegisterSkin("Character", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
-- Compatibility
if PlayerTitleDropDown then -- tbc, wotlk
-- Character Tab
SkinDropDown(PlayerTitleDropDown)
PlayerTitleDropDown:SetPoint("TOP", CharacterLevelText, "BOTTOM", 0, -2)
PlayerTitleDropDownText:SetPoint("LEFT", PlayerTitleDropDown.backdrop, "LEFT", 6, 2)
SkinDropDown(PlayerStatFrameLeftDropDown)
SkinDropDown(PlayerStatFrameRightDropDown)
-- Honor Tab
StripTextures(PVPFrame)
else -- vanilla
-- Honor Tab
StripTextures(HonorFrame)
HonorFrameProgressBar:SetStatusBarTexture(pfUI.media["img:bar"])
CreateBackdrop(HonorFrameProgressBar)
HonorFrameProgressBar:SetHeight(24)
end
local magicResTextureCords = {
{0.21875, 0.78125, 0.25, 0.3203125},
{0.21875, 0.78125, 0.0234375, 0.09375},
@@ -273,12 +293,4 @@ pfUI:RegisterSkin("Character", "vanilla", function ()
SkillDetailStatusBarUnlearnButton:SetPushedTexture(nil)
SkillDetailStatusBarUnlearnButton:SetNormalTexture("Interface\\Buttons\\UI-GroupLoot-Pass-Up")
end
do -- Honor Tab
StripTextures(HonorFrame)
HonorFrameProgressBar:SetStatusBarTexture(pfUI.media["img:bar"])
CreateBackdrop(HonorFrameProgressBar)
HonorFrameProgressBar:SetHeight(24)
end
end)
+5 -1
View File
@@ -3,8 +3,12 @@ pfUI:RegisterSkin("Game Menu", "vanilla:tbc", function ()
CreateBackdrop(GameMenuFrame, nil, true, .75)
CreateBackdropShadow(GameMenuFrame)
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 2)
GameMenuFrame:SetWidth(GameMenuFrame:GetWidth() - 30)
if pfUI.expansion == 'tbc' then
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 10)
elseif pfUI.expansion == 'vanilla' then
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 6)
end
local title = GetNoNameObject(GameMenuFrame, "FontString", "ARTWORK", MAIN_MENU)
title:SetTextColor(1,1,1,1)
+6 -13
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Guild Registrar", "vanilla", function ()
pfUI:RegisterSkin("Guild Registrar", "vanilla:tbc", function ()
StripTextures(GuildRegistrarFrame)
StripTextures(GuildRegistrarGreetingFrame)
CreateBackdrop(GuildRegistrarFrame, nil, nil, .75)
@@ -25,16 +25,9 @@ pfUI:RegisterSkin("Guild Registrar", "vanilla", function ()
CreateBackdrop(GuildRegistrarFrameEditBox, nil, nil, 1)
GuildRegistrarFrameEditBox:SetHeight(16)
local texture = "StationeryTest"
if date("%m%d") == "0223" then texture = "Stationery_Val" end
local tex_Left = GuildRegistrarFrame:CreateTexture("BACKGROUND")
tex_Left:SetTexture("Interface\\Stationery\\"..texture.."1")
tex_Left:SetPoint("TOPLEFT", 23, -81)
tex_Left:SetWidth(tex_Left:GetWidth() + 10)
tex_Left:SetHeight(330)
local tex_Right = GuildRegistrarFrame:CreateTexture("BACKGROUND")
tex_Right:SetTexture("Interface\\Stationery\\"..texture.."2")
tex_Right:SetPoint("LEFT", tex_Left, "RIGHT", 0, 0)
tex_Right:SetWidth(tex_Right:GetWidth() + 10)
tex_Right:SetHeight(330)
local bg = GuildRegistrarFrame:CreateTexture(nil, "LOW")
bg:SetTexCoord(.1,1,0,1)
bg:SetTexture("Interface\\Stationery\\StationeryTest1")
bg:SetPoint("TOPLEFT", 23, -81)
bg:SetPoint("BOTTOMRIGHT", -40, 100)
end)
+131
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@@ -0,0 +1,131 @@
pfUI:RegisterSkin("Guild Bank", "tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_GuildBankUI", function()
do -- GuildBankFrame
StripTextures(GuildBankFrame)
CreateBackdrop(GuildBankFrame, nil, nil, .75)
CreateBackdropShadow(GuildBankFrame)
GuildBankFrame.backdrop:SetPoint("TOPLEFT", 10, -30)
GuildBankFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 4)
GuildBankFrame:SetHitRectInsets(10,0,30,4)
EnableMovable(GuildBankFrame)
SkinCloseButton(GetNoNameObject(GuildBankFrame, "Button", nil, "UI-Panel-MinimizeButton-Up"), GuildBankFrame.backdrop, -6, -6)
GuildBankEmblemFrame:ClearAllPoints()
GuildBankEmblemFrame:SetPoint("BOTTOM", GuildBankFrame.backdrop, "TOP", -70, 0)
for i = 1, 4 do
local tab = _G["GuildBankFrameTab"..i]
local lastTab = _G["GuildBankFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", GuildBankFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
end
SkinTab(tab)
end
for i = 1, 6 do
local frame = _G["GuildBankTab"..i]
local button = _G["GuildBankTab"..i.."Button"]
local lastbutton = _G["GuildBankTab"..(i-1).."Button"]
local texture = _G["GuildBankTab"..i.."ButtonIconTexture"]
StripTextures(frame)
SkinButton(button, nil, nil, nil, texture)
button:ClearAllPoints()
if lastbutton then
button:SetPoint("TOP", lastbutton, "BOTTOM", 0, - (border + (border == 1 and 1 or 2) + bpad))
else
button:SetPoint("TOPLEFT", 6, -60)
end
function button.SetChecked(self, checked)
if checked then
self.locked = true
self:SetBackdropBorderColor(1,1,1)
else
self.locked = false
self:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end
for i = 1, NUM_GUILDBANK_COLUMNS do
local column = _G["GuildBankColumn"..i]
StripTextures(column)
for j = 1, NUM_SLOTS_PER_GUILDBANK_GROUP do
local slot = _G["GuildBankColumn"..i.."Button"..j]
SkinButton(slot, nil, nil, nil, _G[slot:GetName().."IconTexture"], true)
end
end
hooksecurefunc("GuildBankFrame_Update", function()
if GuildBankFrame.mode ~= "bank" then return end
for i = 1, MAX_GUILDBANK_SLOTS_PER_TAB do
local index = math.fmod(i, NUM_SLOTS_PER_GUILDBANK_GROUP)
if index == 0 then index = NUM_SLOTS_PER_GUILDBANK_GROUP end
local column = ceil((i-.5)/NUM_SLOTS_PER_GUILDBANK_GROUP)
local slot = _G["GuildBankColumn"..column.."Button"..index]
local tab = GetCurrentGuildBankTab()
local link = GetGuildBankItemLink(tab, i)
if link then
local r,g,b = GetItemQualityColor(select(3, GetItemInfo(link)))
slot:SetBackdropBorderColor(r,g,b,1)
else
slot:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end)
SkinButton(GuildBankFrameDepositButton)
SkinButton(GuildBankFrameWithdrawButton)
GuildBankFrameWithdrawButton:ClearAllPoints()
GuildBankFrameWithdrawButton:SetPoint("RIGHT", GuildBankFrameDepositButton, "LEFT", -2*bpad, 0)
SkinButton(GuildBankInfoSaveButton)
GuildBankInfoScrollFrameScrollBar:Hide()
end
do -- GuildBankPopupFrame
StripTextures(GuildBankPopupFrame)
CreateBackdrop(GuildBankPopupFrame, nil, nil, .75)
CreateBackdropShadow(GuildBankPopupFrame)
GuildBankPopupFrame.backdrop:SetPoint("TOPLEFT", 0, -6)
GuildBankPopupFrame.backdrop:SetPoint("BOTTOMRIGHT", -26, 26)
GuildBankPopupFrame:SetHitRectInsets(0,26,6,26)
GuildBankPopupFrame.backdrop:SetPoint("TOPLEFT", GuildBankFrame.backdrop, "TOPRIGHT", 2*border, 0)
GuildBankPopupEditBox:DisableDrawLayer("BACKGROUND")
CreateBackdrop(GuildBankPopupEditBox)
StripTextures(GuildBankPopupScrollFrame)
CreateBackdrop(GuildBankPopupScrollFrame)
SkinScrollbar(GuildBankPopupScrollFrameScrollBar)
GuildBankPopupScrollFrame:ClearAllPoints()
GuildBankPopupScrollFrame:SetPoint("TOPLEFT", GuildBankPopupEditBox, "BOTTOMLEFT", -11, -14)
GuildBankPopupScrollFrame:SetWidth(182)
GuildBankPopupScrollFrame:SetHeight(178)
for i = 1, 16 do
local slot = _G["GuildBankPopupButton"..i]
StripTextures(slot)
SkinButton(slot, nil, nil, nil, _G["GuildBankPopupButton"..i.."Icon"], true)
end
GuildBankPopupButton1:ClearAllPoints()
GuildBankPopupButton1:SetPoint("TOPLEFT", GuildBankPopupScrollFrame, "TOPLEFT", 4, -4)
SkinButton(GuildBankPopupCancelButton)
SkinButton(GuildBankPopupOkayButton)
GuildBankPopupOkayButton:ClearAllPoints()
GuildBankPopupOkayButton:SetPoint("RIGHT", GuildBankPopupCancelButton, "LEFT", -2*bpad, 0)
end
end)
end)
+127 -22
View File
@@ -1,3 +1,130 @@
local slots = {
"HeadSlot",
"NeckSlot",
"ShoulderSlot",
"BackSlot",
"ChestSlot",
"ShirtSlot",
"TabardSlot",
"WristSlot",
"HandsSlot",
"WaistSlot",
"LegsSlot",
"FeetSlot",
"Finger0Slot",
"Finger1Slot",
"Trinket0Slot",
"Trinket1Slot",
"MainHandSlot",
"SecondaryHandSlot",
"RangedSlot",
}
pfUI:RegisterSkin("Inspect", "tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_InspectUI", function()
CreateBackdrop(InspectFrame, nil, nil, .75)
CreateBackdropShadow(InspectFrame)
InspectFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
InspectFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 72)
InspectFrame:SetHitRectInsets(10,30,10,72)
EnableMovable("InspectFrame", "Blizzard_InspectUI", INSPECTFRAME_SUBFRAMES)
SkinCloseButton(InspectFrameCloseButton, InspectFrame.backdrop, -6, -6)
InspectFrame:DisableDrawLayer("ARTWORK")
InspectNameText:ClearAllPoints()
InspectNameText:SetPoint("TOP", InspectFrame.backdrop, "TOP", 0, -10)
InspectGuildText:Show()
InspectGuildText:ClearAllPoints()
InspectGuildText:SetPoint("TOP", InspectLevelText, "BOTTOM", 0, -1)
for i = 1, 3 do
local tab = _G["InspectFrameTab"..i]
local lastTab = _G["InspectFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", InspectFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
end
SkinTab(tab)
end
do -- Character Tab
StripTextures(InspectPaperDollFrame)
EnableClickRotate(InspectModelFrame)
InspectModelRotateLeftButton:Hide()
InspectModelRotateRightButton:Hide()
for _, slot in pairs(slots) do
local frame = _G["Inspect"..slot]
SkinButton(frame, nil, nil, nil, _G["Inspect"..slot.."IconTexture"], true)
end
hooksecurefunc("InspectPaperDollFrame_OnShow", function()
local guild, title = GetGuildInfo(InspectFrame.unit)
local text = guild and format(TEXT(GUILD_TITLE_TEMPLATE), title, guild) or ""
InspectGuildText:SetText(text)
end)
hooksecurefunc("InspectPaperDollItemSlotButton_Update", function(button)
local unit = InspectFrame.unit
local link = GetInventoryItemLink(unit, button:GetID())
if link then
local quality = select(3, GetItemInfo(link))
button:SetBackdropBorderColor(GetItemQualityColor(quality))
else
button:SetBackdropBorderColor(pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea)
end
end)
end
do -- PVP Tab
StripTextures(InspectPVPFrame)
end
do -- Talent Tab
StripTextures(InspectTalentFrame)
InspectTalentFrameCancelButton:Hide()
InspectTalentFrameCloseButton:Hide()
InspectTalentFrameSpentPoints:ClearAllPoints()
InspectTalentFrameSpentPoints:SetPoint("BOTTOMRIGHT", InspectTalentFrame, "BOTTOMRIGHT", 0, 83)
StripTextures(InspectTalentFrameScrollFrame)
SkinScrollbar(InspectTalentFrameScrollFrameScrollBar)
for i = 1, MAX_NUM_TALENTS do
local talent = _G["InspectTalentFrameTalent"..i]
if talent then
StripTextures(talent)
SkinButton(talent, nil, nil, nil, _G["InspectTalentFrameTalent"..i.."IconTexture"])
_G["InspectTalentFrameTalent"..i.."Rank"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
end
end
for i = 1, 3 do
local tab = _G["InspectTalentFrameTab"..i]
local lastTab = _G["InspectTalentFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", 70, -50)
end
SkinTab(tab)
end
end
end)
end)
pfUI:RegisterSkin("Inspect", "vanilla", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
@@ -34,28 +161,6 @@ pfUI:RegisterSkin("Inspect", "vanilla", function ()
InspectModelRotateLeftButton:Hide()
InspectModelRotateRightButton:Hide()
local slots = {
"HeadSlot",
"NeckSlot",
"ShoulderSlot",
"BackSlot",
"ChestSlot",
"ShirtSlot",
"TabardSlot",
"WristSlot",
"HandsSlot",
"WaistSlot",
"LegsSlot",
"FeetSlot",
"Finger0Slot",
"Finger1Slot",
"Trinket0Slot",
"Trinket1Slot",
"MainHandSlot",
"SecondaryHandSlot",
"RangedSlot",
}
for _, slot in pairs(slots) do
local frame = _G["Inspect"..slot]
StripTextures(frame)
+70
View File
@@ -0,0 +1,70 @@
pfUI:RegisterSkin("Looking for group", "tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
CreateBackdrop(LFGParentFrame, nil, nil, .75)
CreateBackdropShadow(LFGParentFrame)
LFGParentFrame.backdrop:SetPoint("TOPLEFT", 14, -10)
LFGParentFrame.backdrop:SetPoint("BOTTOMRIGHT", -26, 72)
LFGParentFrame:SetHitRectInsets(14,26,10,72)
EnableMovable(LFGParentFrame)
SkinCloseButton(GetNoNameObject(LFGParentFrame, 'Button', nil, "UI-Panel-MinimizeButton-Up"), LFGParentFrame.backdrop, -6, -6)
LFGParentFrame:DisableDrawLayer("BACKGROUND")
LFGParentFrameTitle:ClearAllPoints()
LFGParentFrameTitle:SetPoint("TOP", LFGParentFrame.backdrop, "TOP", 0, -10)
SkinTab(LFGParentFrameTab1)
LFGParentFrameTab1:ClearAllPoints()
LFGParentFrameTab1:SetPoint("TOPLEFT", LFGParentFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
SkinTab(LFGParentFrameTab2)
LFGParentFrameTab2:ClearAllPoints()
LFGParentFrameTab2:SetPoint("LEFT", LFGParentFrameTab1, "RIGHT", border*2 + 1, 0)
LFGParentFrameBackground:Hide()
do -- LFGWizardFrame
SkinButton(LFGWizardFrameLFGButton)
SkinButton(LFGWizardFrameLFMButton)
end
do -- LFGFrame
StripTextures(AutoJoinBackground)
SkinCheckbox(AutoJoinCheckButton)
SkinDropDown(LFGFrameTypeDropDown1)
SkinDropDown(LFGFrameNameDropDown1)
SkinDropDown(LFGFrameTypeDropDown2)
SkinDropDown(LFGFrameNameDropDown2)
SkinDropDown(LFGFrameTypeDropDown3)
SkinDropDown(LFGFrameNameDropDown3)
SkinButton(LFGFrameDoneButton)
SkinButton(LFGFrameClearAllButton)
LFGFrameClearAllButton:ClearAllPoints()
LFGFrameClearAllButton:SetPoint("RIGHT", LFGFrameDoneButton, "LEFT", -2*bpad, 0)
CreateBackdrop(LFGComment)
end
do -- LFMFrame
StripTextures(AddMemberBackground)
SkinCheckbox(AutoAddMembersCheckButton)
SkinDropDown(LFMFrameTypeDropDown, nil, nil, nil, true)
SkinDropDown(LFMFrameNameDropDown, nil, nil, nil, true)
for i=1, 4 do
SkinButton(_G["LFMFrameColumnHeader"..i])
end
SkinButton(LFMFrameGroupInviteButton)
SkinButton(LFMFrameSendMessageButton)
SkinButton(LFMFrameSearchButton)
end
end)
+1 -3
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Macro", "vanilla", function ()
pfUI:RegisterSkin("Macro", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
@@ -28,7 +28,6 @@ pfUI:RegisterSkin("Macro", "vanilla", function ()
local icon = _G["MacroButton"..i..'Icon']
StripTextures(button)
SkinButton(button, nil, nil, nil, icon)
button:SetCheckedTexture([[Interface\Buttons\CheckButtonHilight]])
end
StripTextures(MacroFrameSelectedMacroButton)
SkinButton(MacroFrameSelectedMacroButton, nil, nil, nil, MacroFrameSelectedMacroButtonIcon, true)
@@ -81,7 +80,6 @@ pfUI:RegisterSkin("Macro", "vanilla", function ()
local icon = _G["MacroPopupButton"..i..'Icon']
StripTextures(button)
SkinButton(button, nil, nil, nil, icon)
button:SetCheckedTexture([[Interface\Buttons\CheckButtonHilight]])
end
SkinButton(MacroPopupCancelButton)
SkinButton(MacroPopupOkayButton)
+121 -33
View File
@@ -1,18 +1,128 @@
pfUI:RegisterSkin("Mailbox", "vanilla", function ()
pfUI:RegisterSkin("Mailbox", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
local skin = CreateFrame("Frame")
skin:SetScript("OnEvent", function()
this:UnregisterEvent("MAIL_SHOW")
if not this._Mail then
StripTextures(SendMailPackageButton)
SkinButton(SendMailPackageButton)
-- Compatibility
local StationeryBackgroundLeft, StationeryBackgroundRight
if ATTACHMENTS_MAX_SEND then -- tbc
do -- SendMailFrame
for i = 1, ATTACHMENTS_MAX_SEND do
local btn = _G["SendMailAttachment"..i]
StripTextures(btn)
SkinButton(btn, nil, nil, nil, nil, true)
end
hooksecurefunc("SendMailFrame_Update", function()
HandleIcon(SendMailPackageButton, SendMailPackageButton:GetNormalTexture())
end, 1)
for i = 1, ATTACHMENTS_MAX_SEND do
local btn = _G["SendMailAttachment"..i]
HandleIcon(btn, btn:GetNormalTexture())
local link = GetSendMailItemLink(i)
if link then
local r,g,b = GetItemQualityColor(select(3, GetItemInfo(link)))
btn:SetBackdropBorderColor(r,g,b,1)
else
btn:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end)
StationeryBackgroundLeft, StationeryBackgroundRight = SendStationeryBackgroundLeft, SendStationeryBackgroundRight
end
end)
skin:RegisterEvent("MAIL_SHOW")
do -- OpenMailFrame
for i = 1, ATTACHMENTS_MAX_RECEIVE do
SkinButton(_G["OpenMailAttachmentButton"..i], nil, nil, nil, _G["OpenMailAttachmentButton"..i.."IconTexture"], true)
end
hooksecurefunc("InboxFrame_OnClick", function(index)
for i=1, ATTACHMENTS_MAX_RECEIVE do
local link = GetInboxItemLink(index, i)
if not link then return end
local r,g,b = GetItemQualityColor(select(3, GetItemInfo(link)))
_G["OpenMailAttachmentButton"..i]:SetBackdropBorderColor(r,g,b,1)
end
end)
SkinButton(OpenMailReportSpamButton)
end
else -- vanilla
do -- SendMailFrame
local skin = CreateFrame("Frame")
skin:SetScript("OnEvent", function()
this:UnregisterEvent("MAIL_SHOW")
if not this._Mail then
StripTextures(SendMailPackageButton)
SkinButton(SendMailPackageButton, nil, nil, nil, nil, true)
hooksecurefunc("SendMailFrame_Update", function()
HandleIcon(SendMailPackageButton, SendMailPackageButton:GetNormalTexture())
local link = GetItemLinkByName(GetSendMailItem())
if link then
local _,_,linkstr = string.find(link, "(item:%d+:%d+:%d+:%d+)")
local _,_,quality = GetItemInfo(linkstr)
local r,g,b = GetItemQualityColor(quality)
SendMailPackageButton:SetBackdropBorderColor(r,g,b,1)
else
SendMailPackageButton:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end, 1)
end
end)
skin:RegisterEvent("MAIL_SHOW")
HookAddonOrVariable("Mail", function()
skin._Mail = true
for i = 1, 21 do
local button = _G["MailAttachment"..i]
StripTextures(button)
SkinButton(button, nil, nil, nil, nil, true)
local orig = button.SetNormalTexture
button.SetNormalTexture = function(self, tex)
orig(self, tex)
if button.item then
HandleIcon(self, self:GetNormalTexture())
local link = GetContainerItemLink(button.item[1], button.item[2])
local _,_,linkstr = string.find(link, "(item:%d+:%d+:%d+:%d+)")
local _,_,quality = GetItemInfo(linkstr)
local r,g,b = GetItemQualityColor(quality)
self:SetBackdropBorderColor(r,g,b,1)
else
self:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end
SkinButton(GetNoNameObject(InboxFrame, "Button", nil, "UI-Panel-Button-Up", OPENMAIL))
local button = GetNoNameObject(SendMailFrame, "Button", nil, "UI-Panel-Button-Up", SEND_LABEL) -- this is SendMailMailButton
SkinButton(button) -- hack! only it happened to do it
button:ClearAllPoints()
button:SetPoint("RIGHT", SendMailCancelButton, "LEFT", -2*bpad, 0)
end)
StationeryBackgroundLeft, StationeryBackgroundRight = _G.StationeryBackgroundLeft, _G.StationeryBackgroundRight
end
do -- OpenMailFrame
SkinButton(OpenMailPackageButton, nil, nil, nil, OpenMailPackageButtonIconTexture)
hooksecurefunc("InboxFrame_OnClick", function(index)
local name = GetInboxItem(index)
if name then
local link = GetItemLinkByName(name)
local _,_,linkstr = string.find(link, "(item:%d+:%d+:%d+:%d+)")
local _,_,quality = GetItemInfo(linkstr)
local r,g,b = GetItemQualityColor(quality)
OpenMailPackageButton:SetBackdropBorderColor(r,g,b,1)
else
OpenMailPackageButton:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end)
end
end
StripTextures(MailFrame, true)
CreateBackdrop(MailFrame, nil, nil, .75)
@@ -106,7 +216,6 @@ pfUI:RegisterSkin("Mailbox", "vanilla", function ()
OpenMailReplyButton:SetPoint("RIGHT", OpenMailDeleteButton, "LEFT", -2*bpad, 0)
SkinButton(OpenMailMoneyButton, nil, nil, nil, OpenMailMoneyButtonIconTexture)
SkinButton(OpenMailPackageButton, nil, nil, nil, OpenMailPackageButtonIconTexture)
SkinButton(OpenMailLetterButton, nil, nil, nil, OpenMailLetterButtonIconTexture)
StripTextures(OpenMailScrollFrame)
@@ -118,25 +227,4 @@ pfUI:RegisterSkin("Mailbox", "vanilla", function ()
OpenStationeryBackgroundLeft:SetAllPoints()
OpenStationeryBackgroundRight:Hide()
end
HookAddonOrVariable("Mail", function()
skin._Mail = true
for i = 1, 21 do
local button = _G["MailAttachment"..i]
StripTextures(button)
SkinButton(button)
button.icon = button:CreateTexture(button:GetName().."Icon", "ARTWORK")
HandleIcon(button, button.icon)
button.SetNormalTexture = function(self, tex)
button.icon:SetTexture(tex)
end
end
SkinButton(GetNoNameObject(InboxFrame, "Button", nil, "UI-Panel-Button-Up", OPENMAIL))
local button = GetNoNameObject(SendMailFrame, "Button", nil, "UI-Panel-Button-Up", SEND_LABEL) -- this is SendMailMailButton
SkinButton(button) -- hack! only it happened to do it
button:ClearAllPoints()
button:SetPoint("RIGHT", SendMailCancelButton, "LEFT", -2*bpad, 0)
end)
end)
+16 -3
View File
@@ -1,7 +1,22 @@
pfUI:RegisterSkin("Merchant", "vanilla", function ()
pfUI:RegisterSkin("Merchant", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
-- Compatibility
if MerchantGuildBankRepairButton then -- tbc
SkinButton(MerchantGuildBankRepairButton, nil, nil, nil, MerchantGuildBankRepairButtonIcon)
MerchantGuildBankRepairButtonIcon:SetTexCoord(.59, .82, .06, .54)
hooksecurefunc("MerchantFrame_UpdateRepairButtons", function()
MerchantGuildBankRepairButton:ClearAllPoints()
MerchantGuildBankRepairButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -14, 0)
MerchantRepairAllButton:ClearAllPoints()
MerchantRepairAllButton:SetPoint("RIGHT", MerchantGuildBankRepairButton, "LEFT", -6, 0)
end)
else -- vanilla
MerchantRepairAllButton:ClearAllPoints()
MerchantRepairAllButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -6, 0)
end
StripTextures(MerchantFrame)
CreateBackdrop(MerchantFrame, nil, nil, .75)
CreateBackdropShadow(MerchantFrame)
@@ -64,8 +79,6 @@ pfUI:RegisterSkin("Merchant", "vanilla", function ()
SkinButton(MerchantBuyBackItemItemButton, nil, nil, nil, _G[MerchantBuyBackItemItemButton:GetName()..'IconTexture'])
SkinButton(MerchantRepairAllButton, nil, nil, nil, MerchantRepairAllIcon)
MerchantRepairAllButton:ClearAllPoints()
MerchantRepairAllButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -20, 0)
MerchantRepairAllIcon:SetTexCoord(.31, .53, .06, .52)
StripTextures(MerchantRepairItemButton)
+75
View File
@@ -1,3 +1,78 @@
pfUI:RegisterSkin("Options - Interface", "tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
StripTextures(InterfaceOptionsFrame)
CreateBackdrop(InterfaceOptionsFrame, nil, nil, .75)
CreateBackdropShadow(InterfaceOptionsFrame)
EnableMovable(InterfaceOptionsFrame)
InterfaceOptionsFrameHeaderText:ClearAllPoints()
InterfaceOptionsFrameHeaderText:SetPoint("TOP", InterfaceOptionsFrame.backdrop, "TOP", 0, -10)
StripTextures(InterfaceOptionsFrameCategories)
CreateBackdrop(InterfaceOptionsFrameCategories, nil, true, .75)
StripTextures(InterfaceOptionsFrameAddOns)
CreateBackdrop(InterfaceOptionsFrameAddOns, nil, true, .75)
CreateBackdrop(InterfaceOptionsFramePanelContainer, nil, true, .75)
SkinTab(InterfaceOptionsFrameTab1)
InterfaceOptionsFrameTab1:ClearAllPoints()
InterfaceOptionsFrameTab1:SetPoint("BOTTOMLEFT", InterfaceOptionsFrameCategories, "TOPLEFT", bpad, border + (border == 1 and 1 or 2))
SkinTab(InterfaceOptionsFrameTab2)
InterfaceOptionsFrameTab2:ClearAllPoints()
InterfaceOptionsFrameTab2:SetPoint("LEFT", InterfaceOptionsFrameTab1, "RIGHT", border*2 + 1, 0)
SkinButton(InterfaceOptionsFrameDefaults)
InterfaceOptionsFrameDefaults:ClearAllPoints()
InterfaceOptionsFrameDefaults:SetPoint("TOPLEFT", InterfaceOptionsFrameCategories, "BOTTOMLEFT", 0, -10)
SkinButton(InterfaceOptionsFrameCancel)
InterfaceOptionsFrameCancel:ClearAllPoints()
InterfaceOptionsFrameCancel:SetPoint("TOPRIGHT", InterfaceOptionsFramePanelContainer, "BOTTOMRIGHT", 0, -10)
SkinButton(InterfaceOptionsFrameOkay)
InterfaceOptionsFrameOkay:ClearAllPoints()
InterfaceOptionsFrameOkay:SetPoint("RIGHT", InterfaceOptionsFrameCancel, "LEFT", -2*bpad, 0)
-- universal code for handling any frames!
local function SkinAllObjects(frame)
for _,obj in ipairs({frame:GetChildren()}) do
local obj_type = obj:GetObjectType()
if obj_type == "CheckButton" then
local size = obj:GetHeight()
if size > 26 then size = 26 end
SkinCheckbox(obj, size)
elseif obj_type == "Button" then
SkinButton(obj)
elseif obj_type == "Slider" then
SkinSlider(obj)
elseif obj_type == "Frame" then
if _G[obj:GetName().."Button"] then
SkinDropDown(obj)
else
SkinAllObjects(obj)
end
end
end
end
local blizzardCategories = {
InterfaceOptionsControlsPanel, InterfaceOptionsCombatPanel, InterfaceOptionsDisplayPanel,
InterfaceOptionsQuestsPanel, InterfaceOptionsSocialPanel, InterfaceOptionsActionBarsPanel,
InterfaceOptionsNamesPanel, InterfaceOptionsCombatTextPanel, InterfaceOptionsStatusTextPanel,
InterfaceOptionsPartyRaidPanel, InterfaceOptionsCameraPanel, InterfaceOptionsMousePanel,
InterfaceOptionsHelpPanel, InterfaceOptionsLanguagesPanel
}
for _,frame in ipairs(blizzardCategories) do
SkinAllObjects(frame)
end
-- skin the option panel of any addon
for _,frame in pairs(INTERFACEOPTIONS_ADDONCATEGORIES) do
SkinAllObjects(frame)
end
end)
pfUI:RegisterSkin("Options - Interface", "vanilla", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
+42 -13
View File
@@ -1,7 +1,42 @@
pfUI:RegisterSkin("Options - Sound", "vanilla", function ()
pfUI:RegisterSkin("Options - Sound", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
-- Compatibility
local SoundOptionsFrameHeaderText, NUM_CHECKBOXES, NUM_SLIDERS
if SOUND_OPTIONS then -- tbc
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "BACKGROUND", SOUND_OPTIONS)
NUM_CHECKBOXES = 11
NUM_SLIDERS = 6
StripTextures(AudioOptionsFrame)
CreateBackdrop(SoundOptionsFramePlayback, nil, true, .75)
CreateBackdrop(SoundOptionsFrameHardware, nil, true, .75)
CreateBackdrop(SoundOptionsFrameVolume, nil, true, .75)
SkinDropDown(SoundOptionsOutputDropDown)
SoundOptionsFrameDefaults:ClearAllPoints()
SoundOptionsFrameDefaults:SetPoint("TOPLEFT", SoundOptionsFramePlayback, "BOTTOMLEFT", 0, -10)
SoundOptionsFrameCancel:ClearAllPoints()
SoundOptionsFrameCancel:SetPoint("TOPRIGHT", SoundOptionsFrameVolume, "BOTTOMRIGHT", 0, -10)
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
else -- vanilla
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
NUM_CHECKBOXES = 8
NUM_SLIDERS = 4
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
end
StripTextures(SoundOptionsFrame)
CreateBackdrop(SoundOptionsFrame, nil, true, .75)
CreateBackdropShadow(SoundOptionsFrame)
@@ -13,27 +48,21 @@ pfUI:RegisterSkin("Options - Sound", "vanilla", function ()
this:SetPoint("CENTER", 0, 0)
end)
local SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
SoundOptionsFrameHeaderText:ClearAllPoints()
SoundOptionsFrameHeaderText:SetPoint("TOP", 0, -10)
SkinButton(SoundOptionsFrameDefaults)
SkinButton(SoundOptionsFrameCancel)
SkinButton(SoundOptionsFrameOkay)
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
for i=1, 8 do
if i == 3 then i = 4 end -- Blizzard missed this number...
SkinCheckbox(_G["SoundOptionsFrameCheckButton"..i], 28)
for i=1, NUM_CHECKBOXES do
local btn = _G["SoundOptionsFrameCheckButton"..i]
if btn then
SkinCheckbox(btn, 28)
end
end
SkinSlider(SoundOptionsFrameSlider1)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, 4 do
for i=1, NUM_SLIDERS do
SkinSlider(_G["SoundOptionsFrameSlider"..i])
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
end)
+53 -17
View File
@@ -1,7 +1,47 @@
pfUI:RegisterSkin("Options - Video", "vanilla", function ()
pfUI:RegisterSkin("Options - Video", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
-- Compatibility
local MAX_SLIDERS, MAX_CHECKBOXES
if OptionsFrameSlider10 then -- tbc
MAX_SLIDERS = 11
MAX_CHECKBOXES = 19
for i=1, MAX_SLIDERS do
local slider = _G["OptionsFrameSlider"..i]
local shift = 0
if i == 4 or i == 5 or i == 7 or i == 8 or i == 10 or i == 11 then shift = 10 end
local point, anchor, anchorPoint, x, y = slider:GetPoint()
slider:ClearAllPoints()
slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
end
hooksecurefunc("OptionsFrame_Load", function()
OptionsFramePixelShaders:SetWidth(230)
OptionsFrameMiscellaneous:ClearAllPoints()
OptionsFrameMiscellaneous:SetPoint("LEFT", OptionsFramePixelShaders, "RIGHT", 6, 0)
end)
OptionsFrameDefaults:ClearAllPoints()
OptionsFrameDefaults:SetPoint("TOPLEFT", OptionsFramePixelShaders, "BOTTOMLEFT", 0, -10)
OptionsFrameCancel:ClearAllPoints()
OptionsFrameCancel:SetPoint("TOPRIGHT", OptionsFrameMiscellaneous, "BOTTOMRIGHT", 0, -10)
else -- vanilla
MAX_SLIDERS = 9
MAX_CHECKBOXES = 18
for i=1, MAX_SLIDERS do
local slider = _G["OptionsFrameSlider"..i]
local shift = 0
if i == 1 or i == 6 then shift = 4
elseif i == 4 or i == 8 then shift = 10
end
local point, anchor, anchorPoint, x, y = slider:GetPoint()
slider:ClearAllPoints()
slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
end
end
CreateBackdrop(OptionsFrame, nil, nil, .75)
CreateBackdropShadow(OptionsFrame)
@@ -17,6 +57,12 @@ pfUI:RegisterSkin("Options - Video", "vanilla", function ()
OptionsFrameHeaderText:ClearAllPoints()
OptionsFrameHeaderText:SetPoint("TOP", OptionsFrame.backdrop, "TOP", 0, -10)
CreateBackdrop(OptionsFrameDisplay, nil, true, .75)
CreateBackdrop(OptionsFrameWorldAppearance, nil, true, .75)
CreateBackdrop(OptionsFrameBrightness, nil, true, .75)
CreateBackdrop(OptionsFramePixelShaders, nil, true, .75)
CreateBackdrop(OptionsFrameMiscellaneous, nil, true, .75)
SkinButton(OptionsFrameDefaults)
SkinButton(OptionsFrameCancel)
SkinButton(OptionsFrameOkay)
@@ -27,24 +73,14 @@ pfUI:RegisterSkin("Options - Video", "vanilla", function ()
SkinDropDown(OptionsFrameRefreshDropDown)
SkinDropDown(OptionsFrameMultiSampleDropDown)
CreateBackdrop(OptionsFrameDisplay, nil, true, .75)
CreateBackdrop(OptionsFrameWorldAppearance, nil, true, .75)
CreateBackdrop(OptionsFrameBrightness, nil, true, .75)
CreateBackdrop(OptionsFramePixelShaders, nil, true, .75)
CreateBackdrop(OptionsFrameMiscellaneous, nil, true, .75)
for i=1, 9 do
local shift = 0
if i == 1 or i == 6 then shift = 4
elseif i == 4 or i == 8 then shift = 10
end
for i=1, MAX_SLIDERS do
SkinSlider(_G["OptionsFrameSlider"..i])
local point, anchor, anchorPoint, x, y = _G["OptionsFrameSlider"..i]:GetPoint()
_G["OptionsFrameSlider"..i]:ClearAllPoints()
_G["OptionsFrameSlider"..i]:SetPoint(point, anchor, anchorPoint, x, y - shift)
end
for i=1, 18 do
SkinCheckbox(_G["OptionsFrameCheckButton"..i], 28)
for i=1, MAX_CHECKBOXES do
local btn = _G["OptionsFrameCheckButton"..i]
if btn then
SkinCheckbox(btn, 28)
end
end
end)
+8 -2
View File
@@ -1,7 +1,13 @@
pfUI:RegisterSkin("Popup Dialogs", "vanilla", function ()
pfUI:RegisterSkin("Popup Dialogs", "vanilla:tbc", function ()
for i = 1, STATICPOPUP_NUMDIALOGS do
local dialog = _G["StaticPopup"..i]
-- Compatibility
local money = _G["StaticPopup"..i.."MoneyInputFrame"]
if money then -- tbc
SkinMoneyInputFrame(money)
end
local dialog = _G["StaticPopup"..i]
CreateBackdrop(dialog, nil, true, .75)
CreateBackdropShadow(dialog)
+55 -23
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Profession", "vanilla", function ()
pfUI:RegisterSkin("Profession", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
@@ -17,8 +17,6 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
local frame = name .. "Frame"
HookAddonOrVariable(addon, function()
_G[displayed] = 23
local SetSelection = frame.."_SetSelection"
local icon = _G[template.."Icon"]
local seltitle = _G[template.."Name"]
@@ -45,12 +43,6 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
local frame = _G[frame]
-- build remaining tradeskills
for i = 9, _G[displayed] do
local button = CreateFrame("Button", template..i, frame, template.."ButtonTemplate")
button:SetPoint("TOPLEFT", _G[template..i - 1], "BOTTOMLEFT")
end
StripTextures(frame)
CreateBackdrop(frame, nil, nil, .75)
CreateBackdropShadow(frame)
@@ -74,10 +66,11 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
scrollframe:SetWidth(300)
scrollframe:SetHeight(365)
local backdrop = CreateFrame("Frame", nil, frame)
local backdrop = CreateFrame("Frame", scrollframe:GetName().."Backdrop", frame)
CreateBackdrop(backdrop, nil, nil, .75)
backdrop.backdrop:SetPoint("TOPLEFT", scrollframe, "TOPLEFT", -5, 5)
backdrop.backdrop:SetPoint("BOTTOMRIGHT", scrollframe, "BOTTOMRIGHT", 26, -5)
scrollframe.backdrop = backdrop.backdrop
scrollframe.backdrop:SetPoint("TOPLEFT", scrollframe, "TOPLEFT", -5, 5)
scrollframe.backdrop:SetPoint("BOTTOMRIGHT", scrollframe, "BOTTOMRIGHT", 26, -5)
_G[template..1]:ClearAllPoints()
_G[template..1]:SetPoint("TOPLEFT", scrollframe, "TOPLEFT", 0, 0)
@@ -86,16 +79,12 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
SkinCollapseButton(collapseall, true)
collapseall:ClearAllPoints()
collapseall:SetPoint("BOTTOMLEFT", scrollframe, "TOPLEFT", -5, 5)
for i = 1, _G[displayed] do SkinCollapseButton(_G[template..i]) end
if invslotdropdown then
StripTextures(invslotdropdown)
SkinDropDown(invslotdropdown)
invslotdropdown:SetHeight(10)
invslotdropdown:ClearAllPoints()
invslotdropdown:SetPoint("BOTTOMRIGHT", backdrop.backdrop, "TOPRIGHT", 15, 0)
invslotdropdown:SetPoint("BOTTOMRIGHT", scrollframe.backdrop, "TOPRIGHT", 15, 0)
StripTextures(subclassdropdown)
SkinDropDown(subclassdropdown)
subclassdropdown:ClearAllPoints()
subclassdropdown:SetPoint("RIGHT", invslotdropdown, "LEFT", 27, 0)
@@ -109,15 +98,17 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
local backdrop = CreateFrame("Frame", nil, frame)
CreateBackdrop(backdrop, nil, nil, .75)
backdrop.backdrop:SetPoint("TOPLEFT", detailscroll, "TOPLEFT", -5, 5)
backdrop.backdrop:SetPoint("BOTTOMRIGHT", detailscroll, "BOTTOMRIGHT", 26, -5)
detailscroll.backdrop = backdrop.backdrop
detailscroll.backdrop:SetPoint("TOPLEFT", detailscroll, "TOPLEFT", -5, 5)
detailscroll.backdrop:SetPoint("BOTTOMRIGHT", detailscroll, "BOTTOMRIGHT", 26, -5)
StripTextures(_G[name.."RankFrameBorder"])
CreateBackdrop(rankbar, nil, true)
rankbar:SetStatusBarTexture(pfUI.media["img:bar"])
rankbar:ClearAllPoints()
rankbar:SetPoint("TOPLEFT", backdrop.backdrop, "TOPLEFT", 0, 25)
rankbar:SetPoint("BOTTOMRIGHT", backdrop.backdrop, "TOPRIGHT", 0, 6)
rankbar:SetPoint("TOPLEFT", detailscroll.backdrop, "TOPLEFT", 0, 25)
rankbar:SetPoint("BOTTOMRIGHT", detailscroll.backdrop, "TOPRIGHT", 0, 6)
if decrease and increase then
SkinArrowButton(decrease, "left", 18)
@@ -126,13 +117,14 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
if inputbox then
inputbox:DisableDrawLayer("BACKGROUND")
CreateBackdrop(inputbox, nil, true)
CreateBackdrop(inputbox)
SetAllPointsOffset(inputbox.backdrop, inputbox, .2)
inputbox:SetWidth(36)
end
SkinButton(cancel)
cancel:ClearAllPoints()
cancel:SetPoint("TOPRIGHT", backdrop.backdrop, "BOTTOMRIGHT", 0, -5)
cancel:SetPoint("TOPRIGHT", detailscroll.backdrop, "BOTTOMRIGHT", 0, -5)
SkinButton(create)
create:ClearAllPoints()
@@ -223,6 +215,46 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
end
end, true)
end
-- Compatibility
if TradeSkillFrameEditBox or CraftFrameEditBox then -- tbc
_G[displayed] = 21
scrollframe:SetHeight(338)
local rank = _G[name.."RankFrameSkillRank"]
rank:ClearAllPoints()
rank:SetPoint("CENTER", rankbar, "CENTER", 0, 0)
local available = _G[frame:GetName().."AvailableFilterCheckButton"]
SkinCheckbox(available)
available:ClearAllPoints()
available:SetPoint("TOPLEFT", scrollframe.backdrop, "BOTTOMLEFT", -4, -5)
local search = TradeSkillFrameEditBox or CraftRankFrameEditBox
if search then
search:DisableDrawLayer("BACKGROUND")
CreateBackdrop(search, nil, nil, 1)
search.backdrop:SetAllPoints(search)
search:SetHeight(createall:GetHeight())
search:ClearAllPoints()
search:SetPoint("TOPRIGHT", scrollframe.backdrop, "BOTTOMRIGHT", 0, -5)
end
local craft_filter = CraftFrameFilterDropDown
if craft_filter then
SkinDropDown(craft_filter)
craft_filter:ClearAllPoints()
craft_filter:SetPoint("BOTTOMRIGHT", scrollframe.backdrop, "TOPRIGHT", 15, 0)
end
else -- vanilla
_G[displayed] = 23
end
-- build remaining tradeskills
for i = 9, _G[displayed] do
local button = CreateFrame("Button", template..i, frame, template.."ButtonTemplate")
button:SetPoint("TOPLEFT", _G[template..i - 1], "BOTTOMLEFT")
end
for i = 1, _G[displayed] do SkinCollapseButton(_G[template..i]) end
end)
end
end)
+24 -6
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Quest Log", "vanilla", function ()
pfUI:RegisterSkin("Quest Log", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
@@ -6,6 +6,23 @@ pfUI:RegisterSkin("Quest Log", "vanilla", function ()
_G.MAX_WATCHABLE_QUESTS = 20 -- TODO
do -- quest log frame
-- Compatibility
local QUEST_COUNT
if QuestLogCount then -- tbc
QUEST_COUNT = QuestLogCount
StripTextures(QUEST_COUNT)
QUEST_COUNT:ClearAllPoints()
hooksecurefunc("QuestLogUpdateQuestCount", function(numQuests)
QUEST_COUNT:SetPoint("TOPRIGHT", -10, -30)
end)
else -- vanilla
QUEST_COUNT = QuestLogQuestCount
QUEST_COUNT:ClearAllPoints()
QUEST_COUNT:SetPoint("TOPRIGHT", -10, -30)
end
hooksecurefunc("QuestLog_OnShow", function()
QuestLogFrame:ClearAllPoints()
QuestLogFrame:SetPoint("TOPLEFT", 10, -104)
@@ -38,14 +55,11 @@ pfUI:RegisterSkin("Quest Log", "vanilla", function ()
SkinCheckbox(QuestLogFrameLevelsCheckButton, 23)
QuestLogFrameLevelsCheckButtonText:SetText(T["Quest Levels"])
QuestLogQuestCount:ClearAllPoints()
QuestLogQuestCount:SetPoint("TOPRIGHT", -10, -30)
CreateBackdrop(QuestLogTrack)
QuestLogTrack:SetHeight(8)
QuestLogTrack:SetWidth(8)
QuestLogTrack:ClearAllPoints()
QuestLogTrack:SetPoint("RIGHT", QuestLogQuestCount, "LEFT", -5, 0)
QuestLogTrack:SetPoint("RIGHT", QUEST_COUNT, "LEFT", -5, 0)
StripTextures(QuestLogTrack)
QuestLogTrackTracking:SetTexture(.8,.8,.8,1)
@@ -158,7 +172,11 @@ pfUI:RegisterSkin("Quest Log", "vanilla", function ()
if C.questlog.showQuestLevels == "1" then
questIndex = i + FauxScrollFrame_GetOffset(QuestLogListScrollFrame)
if questIndex <= numEntries then
text, level, questTag, isHeader = GetQuestLogTitle(questIndex)
if pfUI.expansion == 'vanilla' then
text, level, questTag, isHeader = GetQuestLogTitle(questIndex)
else
text, level, questTag, _, isHeader = GetQuestLogTitle(questIndex)
end
if not isHeader then
_G["QuestLogTitle"..i]:SetText(" ".."["..(questTag and level.."+" or level).."] "..text)
end
+10 -2
View File
@@ -1,5 +1,13 @@
pfUI:RegisterSkin("Readycheck", "vanilla", function ()
pfUI:RegisterSkin("Readycheck", "vanilla:tbc", function ()
HookAddonOrVariable("Blizzard_RaidUI", function()
-- Compatibility
local update_func
if ReadyCheckFrame_OnUpdate then -- tbc
update_func = "ReadyCheckFrame_OnUpdate"
else -- vanilla
update_func = "ReadyCheck_OnUpdate"
end
StripTextures(ReadyCheckFrame, true)
CreateBackdrop(ReadyCheckFrame, nil, nil, .75)
CreateBackdropShadow(ReadyCheckFrame)
@@ -35,7 +43,7 @@ pfUI:RegisterSkin("Readycheck", "vanilla", function ()
frame.bar:SetMinMaxValues(0, max)
end, 1)
hooksecurefunc("ReadyCheck_OnUpdate", function()
hooksecurefunc(update_func, function()
if not ReadyCheckFrame.timer then return end
local perc = ReadyCheckFrame.timer/max
+39
View File
@@ -0,0 +1,39 @@
pfUI:RegisterSkin("Item Socketing", "tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_ItemSocketingUI", function()
StripTextures(ItemSocketingFrame)
CreateBackdrop(ItemSocketingFrame, nil, nil, .75)
CreateBackdropShadow(ItemSocketingFrame)
ItemSocketingFrame.backdrop:SetPoint("TOPLEFT", 8, -14)
ItemSocketingFrame.backdrop:SetPoint("BOTTOMRIGHT", -4, 28)
ItemSocketingFrame:SetHitRectInsets(8,4,14,28)
EnableMovable(ItemSocketingFrame)
SkinCloseButton(ItemSocketingCloseButton, ItemSocketingFrame.backdrop, -6, -6)
ItemSocketingFrame:DisableDrawLayer("BACKGROUND")
StripTextures(ItemSocketingScrollFrame)
CreateBackdrop(ItemSocketingScrollFrame)
ItemSocketingScrollFrame:ClearAllPoints()
ItemSocketingScrollFrame:SetPoint("TOPLEFT", 32, -70)
ItemSocketingScrollFrame.backdrop:SetPoint("TOPLEFT", 0, 10)
ItemSocketingScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, -10)
SkinScrollbar(ItemSocketingScrollFrameScrollBar)
ItemSocketingScrollFrameScrollBar:ClearAllPoints()
ItemSocketingScrollFrameScrollBar:SetPoint("TOPLEFT", ItemSocketingScrollFrame.backdrop, "TOPRIGHT", 6, -16)
ItemSocketingScrollFrameScrollBar:SetPoint("BOTTOMLEFT", ItemSocketingScrollFrame.backdrop, "BOTTOMRIGHT", 6, 16)
SkinButton(ItemSocketingSocketButton)
for i = 1, MAX_NUM_SOCKETS do
local btn = _G["ItemSocketingSocket"..i]
StripTextures(btn)
SkinButton(btn, nil, nil, nil, _G["ItemSocketingSocket"..i.."IconTexture"], true)
end
local orig = ItemSocketingSocket1.SetPoint
ItemSocketingSocket1.SetPoint = function(self,a,b,c,x,y)
orig(self,a,b,c,x-10,y+15)
end
end)
end)
+36 -26
View File
@@ -1,48 +1,58 @@
pfUI:RegisterSkin("Talents", "vanilla", function ()
pfUI:RegisterSkin("Talents", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_TalentUI", function()
StripTextures(TalentFrame)
CreateBackdrop(TalentFrame, nil, nil, .75)
CreateBackdropShadow(TalentFrame)
-- Compatibility
local TALENT_FRAME, TALENT_FRAME_NAME
if PlayerTalentFrame then -- tbc
TALENT_FRAME = _G.PlayerTalentFrame
else -- vanilla
TALENT_FRAME = _G.TalentFrame
end
TALENT_FRAME_NAME = TALENT_FRAME:GetName()
TalentFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
TalentFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
TalentFrame:SetHitRectInsets(10,32,10,72)
EnableMovable(TalentFrame)
TalentFrame:DisableDrawLayer("BACKGROUND")
TalentFrameCancelButton:Hide()
StripTextures(TALENT_FRAME)
CreateBackdrop(TALENT_FRAME, nil, nil, .75)
CreateBackdropShadow(TALENT_FRAME)
TalentFrameTitleText:ClearAllPoints()
TalentFrameTitleText:SetPoint("TOP", TalentFrame.backdrop, "TOP", 0, -10)
TalentFrameSpentPoints:ClearAllPoints()
TalentFrameSpentPoints:SetPoint("TOP", TalentFrame.backdrop, "TOP", 0, -48)
TALENT_FRAME.backdrop:SetPoint("TOPLEFT", 10, -10)
TALENT_FRAME.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
TALENT_FRAME:SetHitRectInsets(10,32,10,72)
EnableMovable(TALENT_FRAME)
SkinCloseButton(TalentFrameCloseButton, TalentFrame.backdrop, -6, -6)
TALENT_FRAME:DisableDrawLayer("BACKGROUND")
_G[TALENT_FRAME_NAME.."CancelButton"]:Hide()
StripTextures(TalentFrameScrollFrame)
SkinScrollbar(TalentFrameScrollFrameScrollBar)
_G[TALENT_FRAME_NAME.."TitleText"]:ClearAllPoints()
_G[TALENT_FRAME_NAME.."TitleText"]:SetPoint("TOP", TALENT_FRAME.backdrop, "TOP", 0, -10)
_G[TALENT_FRAME_NAME.."SpentPoints"]:ClearAllPoints()
_G[TALENT_FRAME_NAME.."SpentPoints"]:SetPoint("TOP", TALENT_FRAME.backdrop, "TOP", 0, -48)
TalentFrameTalentPointsText:ClearAllPoints()
TalentFrameTalentPointsText:SetPoint("BOTTOMRIGHT", TalentFrame, "BOTTOMRIGHT", -65, 83)
SkinCloseButton(_G[TALENT_FRAME_NAME.."CloseButton"], TALENT_FRAME.backdrop, -6, -6)
StripTextures(_G[TALENT_FRAME_NAME.."ScrollFrame"])
SkinScrollbar(_G[TALENT_FRAME_NAME.."ScrollFrameScrollBar"])
_G[TALENT_FRAME_NAME.."TalentPointsText"]:ClearAllPoints()
_G[TALENT_FRAME_NAME.."TalentPointsText"]:SetPoint("BOTTOMRIGHT", TALENT_FRAME, "BOTTOMRIGHT", -65, 83)
for i = 1, MAX_NUM_TALENTS do
local talent = _G["TalentFrameTalent"..i]
local talent = _G[TALENT_FRAME_NAME.."Talent"..i]
if talent then
StripTextures(talent)
SkinButton(talent, nil, nil, nil, _G["TalentFrameTalent"..i.."IconTexture"])
SkinButton(talent, nil, nil, nil, _G[TALENT_FRAME_NAME.."Talent"..i.."IconTexture"])
_G["TalentFrameTalent"..i.."Rank"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
_G[TALENT_FRAME_NAME.."Talent"..i.."Rank"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
end
end
TalentFrameTab1:ClearAllPoints()
TalentFrameTab1:SetPoint("TOPLEFT", TalentFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
_G[TALENT_FRAME_NAME.."Tab1"]:ClearAllPoints()
_G[TALENT_FRAME_NAME.."Tab1"]:SetPoint("TOPLEFT", TALENT_FRAME.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
for i = 1, 5 do
local tab = _G["TalentFrameTab"..i]
local lastTab = _G["TalentFrameTab"..(i-1)]
local tab = _G[TALENT_FRAME_NAME.."Tab"..i]
local lastTab = _G[TALENT_FRAME_NAME.."Tab"..(i-1)]
if lastTab then
tab:ClearAllPoints()
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
+136
View File
@@ -0,0 +1,136 @@
pfUI:RegisterSkin("Time Manager", "tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_TimeManager", function()
do -- TimeManagerFrame
StripTextures(TimeManagerFrame)
CreateBackdrop(TimeManagerFrame, nil, nil, .75)
CreateBackdropShadow(TimeManagerFrame)
TimeManagerFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
TimeManagerFrame.backdrop:SetPoint("BOTTOMRIGHT", -48, 1)
TimeManagerFrame:SetHitRectInsets(10,48,10,1)
EnableMovable(TimeManagerFrame)
SkinCloseButton(TimeManagerCloseButton, TimeManagerFrame.backdrop, -6, -6)
local header = GetNoNameObject(TimeManagerFrame, 'FontString', 'BORDER', TIMEMANAGER_TITLE)
header:ClearAllPoints()
header:SetPoint("TOP", TimeManagerFrame.backdrop, "TOP", 0, -10)
TimeManagerFrameTicker:ClearAllPoints()
TimeManagerFrameTicker:SetPoint("TOPLEFT", TimeManagerFrame.backdrop, "TOPLEFT", 30, -37)
StripTextures(TimeManagerStopwatchFrame)
local texture = TimeManagerStopwatchCheck:GetNormalTexture():GetTexture()
SkinButton(TimeManagerStopwatchCheck)
TimeManagerStopwatchCheck:SetNormalTexture(texture)
HandleIcon(TimeManagerStopwatchCheck, TimeManagerStopwatchCheck:GetNormalTexture())
local frames = {
[TimeManagerAlarmHourDropDown] = '0',
[TimeManagerAlarmMinuteDropDown] = '1',
[TimeManagerAlarmAMPMDropDown] = '-4'
}
for frame,Xoffset in pairs(frames) do
SkinDropDown(frame, nil, nil, nil, true)
local text = _G[frame:GetName().."Text"]
local left = _G[frame:GetName().."Left"]
text:ClearAllPoints()
text:SetPoint("LEFT", left, "LEFT", Xoffset, 1)
end
TimeManagerAlarmHourDropDown:ClearAllPoints()
TimeManagerAlarmHourDropDown:SetPoint("TOPLEFT", TimeManagerAlarmTimeLabel, "BOTTOMLEFT", -4, -4)
TimeManagerAlarmMessageFrame:ClearAllPoints()
TimeManagerAlarmMessageFrame:SetPoint("TOPLEFT", TimeManagerAlarmTimeFrame, "BOTTOMLEFT", 0, 0)
TimeManagerAlarmMessageEditBox:DisableDrawLayer("BACKGROUND")
CreateBackdrop(TimeManagerAlarmMessageEditBox)
TimeManagerAlarmMessageEditBox:ClearAllPoints()
TimeManagerAlarmMessageEditBox:SetWidth(142)
TimeManagerAlarmMessageEditBox:SetPoint("TOPLEFT", TimeManagerAlarmMessageLabel, "BOTTOMLEFT", 13, -5)
SkinButton(TimeManagerAlarmEnabledButton)
TimeManagerAlarmEnabledButton.SetNormalTexture = function() end
TimeManagerAlarmEnabledButton.SetPushedTexture = function() end
hooksecurefunc("TimeManagerAlarmEnabledButton_Update", function()
if TimeManagerAlarmEnabledButton:GetText() == TIMEMANAGER_ALARM_ENABLED then
TimeManagerAlarmEnabledButton:LockHighlight()
else
TimeManagerAlarmEnabledButton:UnlockHighlight()
end
end)
TimeManagerAlarmEnabledButton:ClearAllPoints()
TimeManagerAlarmEnabledButton:SetWidth(146)
TimeManagerAlarmEnabledButton:SetPoint("TOP", TimeManagerAlarmMessageEditBox, "BOTTOM", 0, -8)
SkinCheckbox(TimeManagerMilitaryTimeCheck)
SkinCheckbox(TimeManagerLocalTimeCheck)
end
do -- StopwatchFrame
StripTextures(StopwatchFrame)
StripTextures(StopwatchTabFrame)
CreateBackdrop(StopwatchTabFrame, nil, true)
StopwatchTabFrame:SetWidth(122)
StopwatchTabFrame:SetHeight(18)
StopwatchTitle:ClearAllPoints()
StopwatchTitle:SetPoint("CENTER", 0, 0)
SkinCloseButton(StopwatchCloseButton, StopwatchTabFrame, 0, 0)
local orig = StopwatchResetButton.SetNormalTexture
StopwatchResetButton.SetNormalTexture = function(self, tex)
orig(self, tex)
local texture = self:GetNormalTexture()
texture:SetDesaturated(1)
texture:SetTexCoord(.25, .75, .28, .78)
end
SkinButton(StopwatchResetButton, nil, nil, nil, StopwatchResetButton:GetNormalTexture())
StopwatchResetButton:SetNormalTexture("Interface\\TimeManager\\ResetButton") -- initiate update texture
StopwatchResetButton:ClearAllPoints()
StopwatchResetButton:SetWidth(20)
StopwatchResetButton:SetHeight(20)
StopwatchResetButton:SetPoint("TOPRIGHT", StopwatchTabFrame, "BOTTOMRIGHT", 0, -2*border + 1)
local orig = StopwatchPlayPauseButton.SetNormalTexture
StopwatchPlayPauseButton.SetNormalTexture = function(self, tex)
orig(self, tex)
local texture = self:GetNormalTexture()
texture:SetDesaturated(1)
texture:SetTexCoord(.25, .75, .28, .78)
end
SkinButton(StopwatchPlayPauseButton, nil, nil, nil, StopwatchPlayPauseButton:GetNormalTexture())
StopwatchPlayPauseButton:SetNormalTexture("Interface\\Buttons\\UI-SpellbookIcon-NextPage-Up") -- initiate update texture
StopwatchPlayPauseButton:ClearAllPoints()
StopwatchPlayPauseButton:SetWidth(20)
StopwatchPlayPauseButton:SetHeight(20)
StopwatchPlayPauseButton:SetPoint("RIGHT", StopwatchResetButton, "LEFT", -2*bpad, 0)
CreateBackdrop(StopwatchTicker)
StopwatchTicker:ClearAllPoints()
StopwatchTicker:SetWidth(70)
StopwatchTicker:SetHeight(16)
StopwatchTicker:SetPoint("RIGHT", StopwatchPlayPauseButton, "LEFT", -2*border + 1, 0)
end
hooksecurefunc("TimeManagerClockButton_UpdateTooltip", function()
GameTooltip:AddLine(" ")
GameTooltip:AddLine(TIMEMANAGER_TOOLTIP_TOGGLE_CLOCK_SETTINGS)
GameTooltip:Show()
end)
-- needed insecure hook
function _G.TimeManagerClockButton_OnClick(self)
if self.alarmFiring then
PlaySound("igMainMenuQuit")
TimeManager_TurnOffAlarm()
else
ToggleTimeManager()
end
end
end)
end)
+8
View File
@@ -0,0 +1,8 @@
pfUI:RegisterSkin("tracking", "tbc", function ()
MINIMAP_TRACKING_FRAME:DisableDrawLayer("ARTWORK") -- hide border
SkinButton(MINIMAP_TRACKING_FRAME, nil, nil, nil, MiniMapTrackingIcon, true)
MINIMAP_TRACKING_FRAME:SetHeight(tonumber(C.appearance.minimap.tracking_size) + 10)
MINIMAP_TRACKING_FRAME:SetWidth(tonumber(C.appearance.minimap.tracking_size) + 10)
MINIMAP_TRACKING_FRAME:SetPoint("TOPLEFT", pfUI.minimap, -10, -10)
UpdateMovable(MINIMAP_TRACKING_FRAME)
end)