skins: add a bunch of tbc compatible skins

* add skin for: auction, character, game_menu
  guild_registrar, inspect, macro, mail,
  merchant, options-interface, options-sound,
  options-video, popup_dialogs, professions,
  questlog, talents, tracking, guildbank,
  socket, readycheck, arena_registrar,
  arena, time_manager, LFG
* add mail highlighting the quality of items
* add quality borders of guildbank items
This commit is contained in:
Artur Morozov
2019-06-16 15:03:35 +02:00
committed by shagu
parent 635f70ed21
commit a75fd5dca4
28 changed files with 1180 additions and 186 deletions
+42 -13
View File
@@ -1,7 +1,42 @@
pfUI:RegisterSkin("Options - Sound", "vanilla", function ()
pfUI:RegisterSkin("Options - Sound", "vanilla:tbc", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
-- Compatibility
local SoundOptionsFrameHeaderText, NUM_CHECKBOXES, NUM_SLIDERS
if SOUND_OPTIONS then -- tbc
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "BACKGROUND", SOUND_OPTIONS)
NUM_CHECKBOXES = 11
NUM_SLIDERS = 6
StripTextures(AudioOptionsFrame)
CreateBackdrop(SoundOptionsFramePlayback, nil, true, .75)
CreateBackdrop(SoundOptionsFrameHardware, nil, true, .75)
CreateBackdrop(SoundOptionsFrameVolume, nil, true, .75)
SkinDropDown(SoundOptionsOutputDropDown)
SoundOptionsFrameDefaults:ClearAllPoints()
SoundOptionsFrameDefaults:SetPoint("TOPLEFT", SoundOptionsFramePlayback, "BOTTOMLEFT", 0, -10)
SoundOptionsFrameCancel:ClearAllPoints()
SoundOptionsFrameCancel:SetPoint("TOPRIGHT", SoundOptionsFrameVolume, "BOTTOMRIGHT", 0, -10)
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
else -- vanilla
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
NUM_CHECKBOXES = 8
NUM_SLIDERS = 4
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
end
StripTextures(SoundOptionsFrame)
CreateBackdrop(SoundOptionsFrame, nil, true, .75)
CreateBackdropShadow(SoundOptionsFrame)
@@ -13,27 +48,21 @@ pfUI:RegisterSkin("Options - Sound", "vanilla", function ()
this:SetPoint("CENTER", 0, 0)
end)
local SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
SoundOptionsFrameHeaderText:ClearAllPoints()
SoundOptionsFrameHeaderText:SetPoint("TOP", 0, -10)
SkinButton(SoundOptionsFrameDefaults)
SkinButton(SoundOptionsFrameCancel)
SkinButton(SoundOptionsFrameOkay)
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
for i=1, 8 do
if i == 3 then i = 4 end -- Blizzard missed this number...
SkinCheckbox(_G["SoundOptionsFrameCheckButton"..i], 28)
for i=1, NUM_CHECKBOXES do
local btn = _G["SoundOptionsFrameCheckButton"..i]
if btn then
SkinCheckbox(btn, 28)
end
end
SkinSlider(SoundOptionsFrameSlider1)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, 4 do
for i=1, NUM_SLIDERS do
SkinSlider(_G["SoundOptionsFrameSlider"..i])
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
end)