mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-21 23:26:56 +00:00
Utilize SetFormattedText
This change updates several text setters to use `SetFormattedText` instead of passing `string.format(...)` into `SetText`. It also switches a few regex captures from `string.find` to `string.match` for cleaner capture handling, and replaces explicit width/height setters with `SetSize` in the first-run dialog for consistency.
This commit is contained in:
+1
-1
@@ -45,7 +45,7 @@ pfUI:RegisterModule("castbar", function ()
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if not cb.tradeskillTotal or not cb.activeName or not cb.showname then return end
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local remaining = cb.tradeskillTotal - (cb.tradeskillCompleted or 0)
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if remaining > 1 then
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cb.bar.left:SetText(string.format("%s (%d)", cb.activeName, remaining))
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cb.bar.left:SetFormattedText("%s (%d)", cb.activeName, remaining)
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else
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cb.bar.left:SetText(cb.activeName)
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end
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+6
-11
@@ -127,7 +127,7 @@ pfUI:RegisterModule("firstrun", function ()
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-- welcome dialog
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pfUI.firstrun:AddStep("init", function()
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local f = CreateFirstRunPage()
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f.text:SetText(string.format(T["Welcome to |cff33ffccpf|cffffffffUI|r!\n\nI'm the first run wizard that will guide you through some basic configuration. If you're lazy, feel free to hit the \"Defaults\" button. If you wish to run this dialog again, go to the settings and hit the \"Reset Firstrun\" button.\n\nVisit |cff33ffcc%s|r to check for the latest version."], GetAddOnMetadata(pfUI.name, "X-Website")))
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f.text:SetFormattedText(T["Welcome to |cff33ffccpf|cffffffffUI|r!\n\nI'm the first run wizard that will guide you through some basic configuration. If you're lazy, feel free to hit the \"Defaults\" button. If you wish to run this dialog again, go to the settings and hit the \"Reset Firstrun\" button.\n\nVisit |cff33ffcc%s|r to check for the latest version."], GetAddOnMetadata(pfUI.name, "X-Website"))
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return f
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end)
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@@ -137,8 +137,7 @@ pfUI:RegisterModule("firstrun", function ()
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f.text:SetText(T["A new installation of |cff33ffccpf|rUI ships with 4 prebuilt design profiles. Click below if you wish to load one of these profiles."])
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f.Modern = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
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f.Modern:SetWidth(120)
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f.Modern:SetHeight(20)
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f.Modern:SetSize(120, 20)
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f.Modern:SetPoint("BOTTOM", -65, 100)
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f.Modern:SetTextColor(1,1,1)
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f.Modern:SetText("Modern")
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@@ -151,8 +150,7 @@ pfUI:RegisterModule("firstrun", function ()
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SkinButton(f.Modern)
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f.Nostalgia = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
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f.Nostalgia:SetWidth(120)
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f.Nostalgia:SetHeight(20)
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f.Nostalgia:SetSize(120, 20)
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f.Nostalgia:SetPoint("BOTTOM", 65, 100)
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f.Nostalgia:SetTextColor(1,1,1)
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f.Nostalgia:SetText("Nostalgia")
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@@ -165,8 +163,7 @@ pfUI:RegisterModule("firstrun", function ()
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SkinButton(f.Nostalgia)
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f.Legacy = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
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f.Legacy:SetWidth(120)
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f.Legacy:SetHeight(20)
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f.Legacy:SetSize(120, 20)
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f.Legacy:SetPoint("BOTTOM", 65, 75)
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f.Legacy:SetTextColor(1,1,1)
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f.Legacy:SetText("Legacy")
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@@ -179,8 +176,7 @@ pfUI:RegisterModule("firstrun", function ()
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SkinButton(f.Legacy)
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f.Slim = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
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f.Slim:SetWidth(120)
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f.Slim:SetHeight(20)
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f.Slim:SetSize(120, 20)
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f.Slim:SetPoint("BOTTOM", -65, 75)
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f.Slim:SetTextColor(1,1,1)
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f.Slim:SetText("Slim")
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@@ -197,8 +193,7 @@ pfUI:RegisterModule("firstrun", function ()
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f.Slider.text:SetPoint("TOP", f.Slider, "BOTTOM", 0, 2)
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f.Slider.text:SetText(T["Scale"])
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f.Slider:SetWidth(240)
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f.Slider:SetHeight(20)
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f.Slider:SetSize(240, 20)
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f.Slider:SetPoint("BOTTOM", 0, 50)
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f.Slider:SetOrientation('HORIZONTAL')
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f.Slider:SetMinMaxValues(0.5, 2.0)
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+1
-1
@@ -181,7 +181,7 @@ pfUI:RegisterModule("map", function ()
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end
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if mx and my and MouseIsOver(WorldMapButton) then
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WorldMapButton.coords.text:SetText(string.format('%.1f / %.1f', mx, my))
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WorldMapButton.coords.text:SetFormattedText('%.1f / %.1f', mx, my)
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else
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WorldMapButton.coords.text:SetText("")
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end
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+1
-1
@@ -138,7 +138,7 @@ pfUI:RegisterModule("minimap", function ()
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local coord = pfUI.minimapCoordinates
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coord.posX, coord.posY = GetPlayerMapPosition("player")
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if coord.posX ~= 0 and coord.posY ~= 0 then
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coord.text:SetText(string.format("%.1f, %.1f", round(coord.posX * 100, 1), round(coord.posY * 100, 1)))
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coord.text:SetFormattedText("%.1f, %.1f", round(coord.posX * 100, 1), round(coord.posY * 100, 1))
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else
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coord.text:SetText("|cffffaaaaN/A")
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end
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+10
-10
@@ -1151,7 +1151,7 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
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if plate.cache.level ~= level or plate.cache.elite ~= elite then
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plate.cache.level = level
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plate.cache.elite = elite
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plate.level:SetText(string.format("%s%s", level, (elitestrings[elite] or "")))
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plate.level:SetFormattedText("%s%s", level, (elitestrings[elite] or ""))
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end
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-- Set level color from GetDifficultyColor when using DB level.
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@@ -1212,21 +1212,21 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
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local hasdata = ( rhp and rhpmax ) or estimated or hpmax > 100 or (round(hpmax/100*hp) ~= hp)
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if setting == "curperc" and hasdata and rhp then
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plate.health.text:SetText(string.format("%s | %s%%", Abbreviate(rhp), ceil(hp/hpmax*100)))
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plate.health.text:SetFormattedText("%s | %s%%", Abbreviate(rhp), ceil(hp/hpmax*100))
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elseif setting == "cur" and hasdata and rhp then
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plate.health.text:SetText(string.format("%s", Abbreviate(rhp)))
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plate.health.text:SetFormattedText("%s", Abbreviate(rhp))
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elseif setting == "curmax" and hasdata and rhp then
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plate.health.text:SetText(string.format("%s - %s", Abbreviate(rhp), Abbreviate(rhpmax)))
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plate.health.text:SetFormattedText("%s - %s", Abbreviate(rhp), Abbreviate(rhpmax))
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elseif setting == "curmaxs" and hasdata and rhp then
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plate.health.text:SetText(string.format("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax)))
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plate.health.text:SetFormattedText("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax))
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elseif setting == "curmaxperc" and hasdata and rhp then
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plate.health.text:SetText(string.format("%s - %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100)))
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plate.health.text:SetFormattedText("%s - %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100))
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elseif setting == "curmaxpercs" and hasdata and rhp then
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plate.health.text:SetText(string.format("%s / %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100)))
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plate.health.text:SetFormattedText("%s / %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100))
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elseif setting == "deficit" and rhp then
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plate.health.text:SetText(string.format("-%s" .. (hasdata and "" or "%%"), Abbreviate(rhpmax - rhp)))
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plate.health.text:SetFormattedText("-%s" .. (hasdata and "" or "%%"), Abbreviate(rhpmax - rhp))
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else -- "percent" as fallback
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plate.health.text:SetText(string.format("%s%%", ceil(hp/hpmax*100)))
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plate.health.text:SetFormattedText("%s%%", ceil(hp/hpmax*100))
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end
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else
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plate.health.text:SetText()
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@@ -1697,7 +1697,7 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
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rounded = floor(remaining * 100)
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if castbar.lastTextTick ~= rounded then
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castbar.lastTextTick = rounded
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castbar.text:SetText(string.format("%.2f", remaining))
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castbar.text:SetFormattedText("%.2f", remaining)
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end
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end
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end
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@@ -119,7 +119,7 @@ pfUI:RegisterModule("screenshot", function ()
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end
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function pfUI.screenshot:CHAT_MSG_SYSTEM()
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local _,_, standing, rep = string.find(arg1, FACTION_STANDING_CHANGEDregex)
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local standing, rep = string.match(arg1, FACTION_STANDING_CHANGEDregex)
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if standing and rep then
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local dt = date("%a, %b %d, %Y %X")
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local loc = string.format("%s - %s",GetRealZoneText(),GetSubZoneText())
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@@ -150,13 +150,13 @@ pfUI:RegisterModule("screenshot", function ()
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end
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function pfUI.screenshot:CHAT_MSG_LOOT()
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local _,_, item, amount = string.find(arg1, LOOT_ITEM_SELF_MULTIPLEregex)
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local item, amount = string.match(arg1, LOOT_ITEM_SELF_MULTIPLEregex)
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if amount then -- ignore stacks
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return
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else
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_,_, item = string.find(arg1, LOOT_ITEM_SELFregex)
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item = string.match(arg1, LOOT_ITEM_SELFregex)
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if item then
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local _, _, itemColor, itemString, itemName = string.find(item, "^(|c%x+)|H(.+)|h(%[.+%])")
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local itemColor, itemString, itemName = string.match(item, "^(|c%x+)|H(.+)|h(%[.+%])")
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local quality = color2quality[itemColor]
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if quality and quality >= tonumber(C.screenshot.loot) then
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local dt = date("%a, %b %d, %Y %X")
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@@ -97,20 +97,20 @@ pfUI:RegisterModule("socialmod", function ()
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if friendName then
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friendName:SetText(cname)
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friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), zone, status))
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friendLoc:SetFormattedText(TEXT(FRIENDS_LIST_TEMPLATE), zone, status)
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else
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friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), cname, zone, status))
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friendLoc:SetFormattedText(TEXT(FRIENDS_LIST_TEMPLATE), cname, zone, status)
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end
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friendInfo:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), info.level, info.className))
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friendInfo:SetFormattedText(TEXT(FRIENDS_LEVEL_TEMPLATE), info.level, info.className)
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caption:SetVertexColor(1,1,1,.9)
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friendInfo:SetVertexColor(1,1,1,.9)
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else
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if playerdb[name] and playerdb[name].cname and playerdb[name].level and playerdb[name].lastseen then
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caption:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), playerdb[name].cname))
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friendInfo:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), playerdb[name].level, playerdb[name].lastseen))
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caption:SetFormattedText(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), playerdb[name].cname)
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friendInfo:SetFormattedText(TEXT(FRIENDS_LEVEL_TEMPLATE), playerdb[name].level, playerdb[name].lastseen)
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else
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caption:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name.."|r"))
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caption:SetFormattedText(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name.."|r")
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friendInfo:SetText(TEXT(UNKNOWN))
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end
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@@ -131,9 +131,9 @@ pfUI:RegisterModule("socialmod", function ()
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local playerguild = GetGuildInfo("player")
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if num + 1 >= MAX_WHOS_FROM_SERVER then
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WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), max).." |cffaaaaaa"..format(WHO_FRAME_SHOWN_TEMPLATE, MAX_WHOS_FROM_SERVER))
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WhoFrameTotals:SetFormattedText("|cffffffff" .. GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num) .. " |cffaaaaaa" .. WHO_FRAME_SHOWN_TEMPLATE, max, MAX_WHOS_FROM_SERVER)
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else
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WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), num).." |cffaaaaaa"..format(WHO_FRAME_SHOWN_TEMPLATE, num))
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WhoFrameTotals:SetFormattedText("|cffffffff" .. GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num) .. " |cffaaaaaa" .. WHO_FRAME_SHOWN_TEMPLATE, num, num)
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end
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for i=1, WHOS_TO_DISPLAY do
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@@ -592,10 +592,10 @@ pfUI:RegisterModule("swingtimer", function ()
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end
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pfUI.swingtimer.mainhand:SetStatusBarColor(curR, curG, curB, mhA)
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if sw_showtext then
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pfUI.swingtimer.mainhand.text:SetText(string.format("%.1f", math.floor(S.mhTimer * 10) / 10))
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pfUI.swingtimer.mainhand.text:SetFormattedText("%.1f", math.floor(S.mhTimer * 10) / 10)
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end
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if sw_showspeed and S.mhSpeed > 0 then
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pfUI.swingtimer.mainhand.speed:SetText(string.format("%.2f", S.mhSpeed))
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pfUI.swingtimer.mainhand.speed:SetFormattedText("%.2f", S.mhSpeed)
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end
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anyActive = true
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end
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@@ -626,10 +626,10 @@ pfUI:RegisterModule("swingtimer", function ()
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end
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end
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if sw_showtext then
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pfUI.swingtimer.offhand.text:SetText(string.format("%.1f", math.floor(S.ohTimer * 10) / 10))
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pfUI.swingtimer.offhand.text:SetFormattedText("%.1f", math.floor(S.ohTimer * 10) / 10)
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end
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if sw_showspeed and S.ohSpeed > 0 then
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pfUI.swingtimer.offhand.speed:SetText(string.format("%.2f", S.ohSpeed))
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pfUI.swingtimer.offhand.speed:SetFormattedText("%.2f", S.ohSpeed)
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end
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anyActive = true
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elseif not sw_showoh then
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@@ -668,9 +668,9 @@ pfUI:RegisterModule("swingtimer", function ()
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end
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if sw_showtext then
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if remaining <= 0.5 then
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pfUI.swingtimer.ranged.text:SetText(string.format("%.1f", math.floor(remaining * 10) / 10))
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pfUI.swingtimer.ranged.text:SetFormattedText("%.1f", math.floor(remaining * 10) / 10)
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else
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pfUI.swingtimer.ranged.text:SetText(string.format("%.1f", math.floor((remaining - 0.5) * 10) / 10))
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pfUI.swingtimer.ranged.text:SetFormattedText("%.1f", math.floor((remaining - 0.5) * 10) / 10)
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end
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end
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else
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@@ -683,11 +683,11 @@ pfUI:RegisterModule("swingtimer", function ()
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pfUI.swingtimer.ranged.right:Hide()
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pfUI.swingtimer.ranged.warn:Hide()
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if sw_showtext then
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pfUI.swingtimer.ranged.text:SetText(string.format("%.1f", math.floor(remaining * 10) / 10))
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pfUI.swingtimer.ranged.text:SetFormattedText("%.1f", math.floor(remaining * 10) / 10)
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end
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end
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if sw_showspeed and S.raSpeed > 0 then
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pfUI.swingtimer.ranged.speed:SetText(string.format("%.2f", S.raSpeed))
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pfUI.swingtimer.ranged.speed:SetFormattedText("%.2f", S.raSpeed)
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end
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local raProgress = 1 - (S.raTimer / S.raTimerMax)
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local raMarkerX = raProgress * sw_width
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+2
-2
@@ -166,9 +166,9 @@ pfUI:RegisterModule("tooltip", function ()
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end
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if C.tooltip.alwaysperc == "0" and ( estimated or hpmax > 100 or round(hpmax/100*hp) ~= hp ) then
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pfUI.tooltipStatusBar.HP:SetText(string.format("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax)))
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pfUI.tooltipStatusBar.HP:SetFormattedText("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax))
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elseif hpmax > 0 then
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pfUI.tooltipStatusBar.HP:SetText(string.format("%s%%", ceil(hp/hpmax*100)))
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pfUI.tooltipStatusBar.HP:SetFormattedText("%s%%", ceil(hp/hpmax*100))
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else
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pfUI.tooltipStatusBar.HP:SetText("")
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end
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+2
-2
@@ -134,7 +134,7 @@ pfUI:RegisterModule("unitxp", function ()
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end
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this.text:SetTextColor(r, g, b, 1)
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this.text:SetText(string.format("%.1f%s", distance, suffix))
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this.text:SetFormattedText("%.1f%s", distance, suffix)
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this.text:Show()
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end)
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@@ -206,7 +206,7 @@ pfUI:RegisterModule("unitxp", function ()
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end
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f.text:SetTextColor(r, g, b, 1)
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f.text:SetText(string.format("%.1f%s", distance, suffix))
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f.text:SetFormattedText("%.1f%s", distance, suffix)
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end)
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end
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pfUI.uf.target.distanceIndicator = pfRangeDisplay
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+3
-3
@@ -236,7 +236,7 @@ end
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local xpperc = round(xp / xpmax * 100)
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local experc = ex and round(ex / xpmax * 100) or 0
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if ex then text = "%s: %s%% (%s%% %s)" end
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self.bar.text:SetText(string.format(text, T["Experience"], xpperc, experc, T["Rested"]))
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self.bar.text:SetFormattedText(text, T["Experience"], xpperc, experc, T["Rested"])
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self.tick = GetTime() + self.timeout
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if event == "UPDATE_EXHAUSTION" and GameTooltip:IsOwned(self) then
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@@ -254,7 +254,7 @@ end
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local text = "%s: %s%%"
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local xpperc = nextXP and nextXP ~= 0 and round(currXP / nextXP * 100) or 0
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self.bar.text:SetText(string.format(text, T["Pet Experience"], xpperc))
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self.bar.text:SetFormattedText(text, T["Pet Experience"], xpperc)
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self.tick = GetTime() + self.timeout
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return
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@@ -282,7 +282,7 @@ end
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local text = "%s: %s%% (%s)"
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local perc = round(barValue / barMax * 100)
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local standing = GetText("FACTION_STANDING_LABEL"..standingID, gender)
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self.bar.text:SetText(string.format(text, name, perc, standing))
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self.bar.text:SetFormattedText(text, name, perc, standing)
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self.tick = GetTime() + self.timeout
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return
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@@ -295,9 +295,8 @@ pfUI:RegisterSkin("Character", function ()
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if faction and faction.reaction and faction.reaction < 8 then
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local repLeft = faction.nextReactionThreshold - faction.currentStanding
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if repLeft > 1 then
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local text = standing:GetText() .. string.format(" (%d)", repLeft)
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standing:SetText(text)
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||||
standing:GetParent().standingText = text
|
||||
standing:SetFormattedText("%s (%d)", standing:GetText(), repLeft)
|
||||
standing:GetParent().standingText = standing:GetText()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -125,7 +125,7 @@ pfUI:RegisterSkin("Inspect", function ()
|
||||
local guild, title = GetGuildInfo(InspectFrame.unit)
|
||||
if guild then
|
||||
InspectGuildText:SetPoint("TOP", InspectLevelText, "BOTTOM", 0, -1)
|
||||
InspectGuildText:SetText(format(TEXT(GUILD_TITLE_TEMPLATE), title, guild))
|
||||
InspectGuildText:SetFormattedText(TEXT(GUILD_TITLE_TEMPLATE), title, guild)
|
||||
InspectGuildText:Show()
|
||||
else
|
||||
InspectGuildText:SetText("")
|
||||
|
||||
Reference in New Issue
Block a user