Utilize SetFormattedText

This change updates several text setters to use `SetFormattedText` instead of passing `string.format(...)` into `SetText`. It also switches a few regex captures from `string.find` to `string.match` for cleaner capture handling, and replaces explicit width/height setters with `SetSize` in the first-run dialog for consistency.
This commit is contained in:
Brues
2026-08-21 14:42:40 -05:00
parent 82c74c2db5
commit ad13e6ace3
13 changed files with 49 additions and 55 deletions
+1 -1
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@@ -45,7 +45,7 @@ pfUI:RegisterModule("castbar", function ()
if not cb.tradeskillTotal or not cb.activeName or not cb.showname then return end
local remaining = cb.tradeskillTotal - (cb.tradeskillCompleted or 0)
if remaining > 1 then
cb.bar.left:SetText(string.format("%s (%d)", cb.activeName, remaining))
cb.bar.left:SetFormattedText("%s (%d)", cb.activeName, remaining)
else
cb.bar.left:SetText(cb.activeName)
end
+6 -11
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@@ -127,7 +127,7 @@ pfUI:RegisterModule("firstrun", function ()
-- welcome dialog
pfUI.firstrun:AddStep("init", function()
local f = CreateFirstRunPage()
f.text:SetText(string.format(T["Welcome to |cff33ffccpf|cffffffffUI|r!\n\nI'm the first run wizard that will guide you through some basic configuration. If you're lazy, feel free to hit the \"Defaults\" button. If you wish to run this dialog again, go to the settings and hit the \"Reset Firstrun\" button.\n\nVisit |cff33ffcc%s|r to check for the latest version."], GetAddOnMetadata(pfUI.name, "X-Website")))
f.text:SetFormattedText(T["Welcome to |cff33ffccpf|cffffffffUI|r!\n\nI'm the first run wizard that will guide you through some basic configuration. If you're lazy, feel free to hit the \"Defaults\" button. If you wish to run this dialog again, go to the settings and hit the \"Reset Firstrun\" button.\n\nVisit |cff33ffcc%s|r to check for the latest version."], GetAddOnMetadata(pfUI.name, "X-Website"))
return f
end)
@@ -137,8 +137,7 @@ pfUI:RegisterModule("firstrun", function ()
f.text:SetText(T["A new installation of |cff33ffccpf|rUI ships with 4 prebuilt design profiles. Click below if you wish to load one of these profiles."])
f.Modern = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
f.Modern:SetWidth(120)
f.Modern:SetHeight(20)
f.Modern:SetSize(120, 20)
f.Modern:SetPoint("BOTTOM", -65, 100)
f.Modern:SetTextColor(1,1,1)
f.Modern:SetText("Modern")
@@ -151,8 +150,7 @@ pfUI:RegisterModule("firstrun", function ()
SkinButton(f.Modern)
f.Nostalgia = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
f.Nostalgia:SetWidth(120)
f.Nostalgia:SetHeight(20)
f.Nostalgia:SetSize(120, 20)
f.Nostalgia:SetPoint("BOTTOM", 65, 100)
f.Nostalgia:SetTextColor(1,1,1)
f.Nostalgia:SetText("Nostalgia")
@@ -165,8 +163,7 @@ pfUI:RegisterModule("firstrun", function ()
SkinButton(f.Nostalgia)
f.Legacy = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
f.Legacy:SetWidth(120)
f.Legacy:SetHeight(20)
f.Legacy:SetSize(120, 20)
f.Legacy:SetPoint("BOTTOM", 65, 75)
f.Legacy:SetTextColor(1,1,1)
f.Legacy:SetText("Legacy")
@@ -179,8 +176,7 @@ pfUI:RegisterModule("firstrun", function ()
SkinButton(f.Legacy)
f.Slim = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
f.Slim:SetWidth(120)
f.Slim:SetHeight(20)
f.Slim:SetSize(120, 20)
f.Slim:SetPoint("BOTTOM", -65, 75)
f.Slim:SetTextColor(1,1,1)
f.Slim:SetText("Slim")
@@ -197,8 +193,7 @@ pfUI:RegisterModule("firstrun", function ()
f.Slider.text:SetPoint("TOP", f.Slider, "BOTTOM", 0, 2)
f.Slider.text:SetText(T["Scale"])
f.Slider:SetWidth(240)
f.Slider:SetHeight(20)
f.Slider:SetSize(240, 20)
f.Slider:SetPoint("BOTTOM", 0, 50)
f.Slider:SetOrientation('HORIZONTAL')
f.Slider:SetMinMaxValues(0.5, 2.0)
+1 -1
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@@ -181,7 +181,7 @@ pfUI:RegisterModule("map", function ()
end
if mx and my and MouseIsOver(WorldMapButton) then
WorldMapButton.coords.text:SetText(string.format('%.1f / %.1f', mx, my))
WorldMapButton.coords.text:SetFormattedText('%.1f / %.1f', mx, my)
else
WorldMapButton.coords.text:SetText("")
end
+1 -1
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@@ -138,7 +138,7 @@ pfUI:RegisterModule("minimap", function ()
local coord = pfUI.minimapCoordinates
coord.posX, coord.posY = GetPlayerMapPosition("player")
if coord.posX ~= 0 and coord.posY ~= 0 then
coord.text:SetText(string.format("%.1f, %.1f", round(coord.posX * 100, 1), round(coord.posY * 100, 1)))
coord.text:SetFormattedText("%.1f, %.1f", round(coord.posX * 100, 1), round(coord.posY * 100, 1))
else
coord.text:SetText("|cffffaaaaN/A")
end
+10 -10
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@@ -1151,7 +1151,7 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
if plate.cache.level ~= level or plate.cache.elite ~= elite then
plate.cache.level = level
plate.cache.elite = elite
plate.level:SetText(string.format("%s%s", level, (elitestrings[elite] or "")))
plate.level:SetFormattedText("%s%s", level, (elitestrings[elite] or ""))
end
-- Set level color from GetDifficultyColor when using DB level.
@@ -1212,21 +1212,21 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
local hasdata = ( rhp and rhpmax ) or estimated or hpmax > 100 or (round(hpmax/100*hp) ~= hp)
if setting == "curperc" and hasdata and rhp then
plate.health.text:SetText(string.format("%s | %s%%", Abbreviate(rhp), ceil(hp/hpmax*100)))
plate.health.text:SetFormattedText("%s | %s%%", Abbreviate(rhp), ceil(hp/hpmax*100))
elseif setting == "cur" and hasdata and rhp then
plate.health.text:SetText(string.format("%s", Abbreviate(rhp)))
plate.health.text:SetFormattedText("%s", Abbreviate(rhp))
elseif setting == "curmax" and hasdata and rhp then
plate.health.text:SetText(string.format("%s - %s", Abbreviate(rhp), Abbreviate(rhpmax)))
plate.health.text:SetFormattedText("%s - %s", Abbreviate(rhp), Abbreviate(rhpmax))
elseif setting == "curmaxs" and hasdata and rhp then
plate.health.text:SetText(string.format("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax)))
plate.health.text:SetFormattedText("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax))
elseif setting == "curmaxperc" and hasdata and rhp then
plate.health.text:SetText(string.format("%s - %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100)))
plate.health.text:SetFormattedText("%s - %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100))
elseif setting == "curmaxpercs" and hasdata and rhp then
plate.health.text:SetText(string.format("%s / %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100)))
plate.health.text:SetFormattedText("%s / %s | %s%%", Abbreviate(rhp), Abbreviate(rhpmax), ceil(hp/hpmax*100))
elseif setting == "deficit" and rhp then
plate.health.text:SetText(string.format("-%s" .. (hasdata and "" or "%%"), Abbreviate(rhpmax - rhp)))
plate.health.text:SetFormattedText("-%s" .. (hasdata and "" or "%%"), Abbreviate(rhpmax - rhp))
else -- "percent" as fallback
plate.health.text:SetText(string.format("%s%%", ceil(hp/hpmax*100)))
plate.health.text:SetFormattedText("%s%%", ceil(hp/hpmax*100))
end
else
plate.health.text:SetText()
@@ -1697,7 +1697,7 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
rounded = floor(remaining * 100)
if castbar.lastTextTick ~= rounded then
castbar.lastTextTick = rounded
castbar.text:SetText(string.format("%.2f", remaining))
castbar.text:SetFormattedText("%.2f", remaining)
end
end
end
+4 -4
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@@ -119,7 +119,7 @@ pfUI:RegisterModule("screenshot", function ()
end
function pfUI.screenshot:CHAT_MSG_SYSTEM()
local _,_, standing, rep = string.find(arg1, FACTION_STANDING_CHANGEDregex)
local standing, rep = string.match(arg1, FACTION_STANDING_CHANGEDregex)
if standing and rep then
local dt = date("%a, %b %d, %Y %X")
local loc = string.format("%s - %s",GetRealZoneText(),GetSubZoneText())
@@ -150,13 +150,13 @@ pfUI:RegisterModule("screenshot", function ()
end
function pfUI.screenshot:CHAT_MSG_LOOT()
local _,_, item, amount = string.find(arg1, LOOT_ITEM_SELF_MULTIPLEregex)
local item, amount = string.match(arg1, LOOT_ITEM_SELF_MULTIPLEregex)
if amount then -- ignore stacks
return
else
_,_, item = string.find(arg1, LOOT_ITEM_SELFregex)
item = string.match(arg1, LOOT_ITEM_SELFregex)
if item then
local _, _, itemColor, itemString, itemName = string.find(item, "^(|c%x+)|H(.+)|h(%[.+%])")
local itemColor, itemString, itemName = string.match(item, "^(|c%x+)|H(.+)|h(%[.+%])")
local quality = color2quality[itemColor]
if quality and quality >= tonumber(C.screenshot.loot) then
local dt = date("%a, %b %d, %Y %X")
+8 -8
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@@ -97,20 +97,20 @@ pfUI:RegisterModule("socialmod", function ()
if friendName then
friendName:SetText(cname)
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), zone, status))
friendLoc:SetFormattedText(TEXT(FRIENDS_LIST_TEMPLATE), zone, status)
else
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), cname, zone, status))
friendLoc:SetFormattedText(TEXT(FRIENDS_LIST_TEMPLATE), cname, zone, status)
end
friendInfo:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), info.level, info.className))
friendInfo:SetFormattedText(TEXT(FRIENDS_LEVEL_TEMPLATE), info.level, info.className)
caption:SetVertexColor(1,1,1,.9)
friendInfo:SetVertexColor(1,1,1,.9)
else
if playerdb[name] and playerdb[name].cname and playerdb[name].level and playerdb[name].lastseen then
caption:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), playerdb[name].cname))
friendInfo:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), playerdb[name].level, playerdb[name].lastseen))
caption:SetFormattedText(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), playerdb[name].cname)
friendInfo:SetFormattedText(TEXT(FRIENDS_LEVEL_TEMPLATE), playerdb[name].level, playerdb[name].lastseen)
else
caption:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name.."|r"))
caption:SetFormattedText(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name.."|r")
friendInfo:SetText(TEXT(UNKNOWN))
end
@@ -131,9 +131,9 @@ pfUI:RegisterModule("socialmod", function ()
local playerguild = GetGuildInfo("player")
if num + 1 >= MAX_WHOS_FROM_SERVER then
WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), max).." |cffaaaaaa"..format(WHO_FRAME_SHOWN_TEMPLATE, MAX_WHOS_FROM_SERVER))
WhoFrameTotals:SetFormattedText("|cffffffff" .. GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num) .. " |cffaaaaaa" .. WHO_FRAME_SHOWN_TEMPLATE, max, MAX_WHOS_FROM_SERVER)
else
WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), num).." |cffaaaaaa"..format(WHO_FRAME_SHOWN_TEMPLATE, num))
WhoFrameTotals:SetFormattedText("|cffffffff" .. GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num) .. " |cffaaaaaa" .. WHO_FRAME_SHOWN_TEMPLATE, num, num)
end
for i=1, WHOS_TO_DISPLAY do
+8 -8
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@@ -592,10 +592,10 @@ pfUI:RegisterModule("swingtimer", function ()
end
pfUI.swingtimer.mainhand:SetStatusBarColor(curR, curG, curB, mhA)
if sw_showtext then
pfUI.swingtimer.mainhand.text:SetText(string.format("%.1f", math.floor(S.mhTimer * 10) / 10))
pfUI.swingtimer.mainhand.text:SetFormattedText("%.1f", math.floor(S.mhTimer * 10) / 10)
end
if sw_showspeed and S.mhSpeed > 0 then
pfUI.swingtimer.mainhand.speed:SetText(string.format("%.2f", S.mhSpeed))
pfUI.swingtimer.mainhand.speed:SetFormattedText("%.2f", S.mhSpeed)
end
anyActive = true
end
@@ -626,10 +626,10 @@ pfUI:RegisterModule("swingtimer", function ()
end
end
if sw_showtext then
pfUI.swingtimer.offhand.text:SetText(string.format("%.1f", math.floor(S.ohTimer * 10) / 10))
pfUI.swingtimer.offhand.text:SetFormattedText("%.1f", math.floor(S.ohTimer * 10) / 10)
end
if sw_showspeed and S.ohSpeed > 0 then
pfUI.swingtimer.offhand.speed:SetText(string.format("%.2f", S.ohSpeed))
pfUI.swingtimer.offhand.speed:SetFormattedText("%.2f", S.ohSpeed)
end
anyActive = true
elseif not sw_showoh then
@@ -668,9 +668,9 @@ pfUI:RegisterModule("swingtimer", function ()
end
if sw_showtext then
if remaining <= 0.5 then
pfUI.swingtimer.ranged.text:SetText(string.format("%.1f", math.floor(remaining * 10) / 10))
pfUI.swingtimer.ranged.text:SetFormattedText("%.1f", math.floor(remaining * 10) / 10)
else
pfUI.swingtimer.ranged.text:SetText(string.format("%.1f", math.floor((remaining - 0.5) * 10) / 10))
pfUI.swingtimer.ranged.text:SetFormattedText("%.1f", math.floor((remaining - 0.5) * 10) / 10)
end
end
else
@@ -683,11 +683,11 @@ pfUI:RegisterModule("swingtimer", function ()
pfUI.swingtimer.ranged.right:Hide()
pfUI.swingtimer.ranged.warn:Hide()
if sw_showtext then
pfUI.swingtimer.ranged.text:SetText(string.format("%.1f", math.floor(remaining * 10) / 10))
pfUI.swingtimer.ranged.text:SetFormattedText("%.1f", math.floor(remaining * 10) / 10)
end
end
if sw_showspeed and S.raSpeed > 0 then
pfUI.swingtimer.ranged.speed:SetText(string.format("%.2f", S.raSpeed))
pfUI.swingtimer.ranged.speed:SetFormattedText("%.2f", S.raSpeed)
end
local raProgress = 1 - (S.raTimer / S.raTimerMax)
local raMarkerX = raProgress * sw_width
+2 -2
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@@ -166,9 +166,9 @@ pfUI:RegisterModule("tooltip", function ()
end
if C.tooltip.alwaysperc == "0" and ( estimated or hpmax > 100 or round(hpmax/100*hp) ~= hp ) then
pfUI.tooltipStatusBar.HP:SetText(string.format("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax)))
pfUI.tooltipStatusBar.HP:SetFormattedText("%s / %s", Abbreviate(rhp), Abbreviate(rhpmax))
elseif hpmax > 0 then
pfUI.tooltipStatusBar.HP:SetText(string.format("%s%%", ceil(hp/hpmax*100)))
pfUI.tooltipStatusBar.HP:SetFormattedText("%s%%", ceil(hp/hpmax*100))
else
pfUI.tooltipStatusBar.HP:SetText("")
end
+2 -2
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@@ -134,7 +134,7 @@ pfUI:RegisterModule("unitxp", function ()
end
this.text:SetTextColor(r, g, b, 1)
this.text:SetText(string.format("%.1f%s", distance, suffix))
this.text:SetFormattedText("%.1f%s", distance, suffix)
this.text:Show()
end)
@@ -206,7 +206,7 @@ pfUI:RegisterModule("unitxp", function ()
end
f.text:SetTextColor(r, g, b, 1)
f.text:SetText(string.format("%.1f%s", distance, suffix))
f.text:SetFormattedText("%.1f%s", distance, suffix)
end)
end
pfUI.uf.target.distanceIndicator = pfRangeDisplay
+3 -3
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@@ -236,7 +236,7 @@ end
local xpperc = round(xp / xpmax * 100)
local experc = ex and round(ex / xpmax * 100) or 0
if ex then text = "%s: %s%% (%s%% %s)" end
self.bar.text:SetText(string.format(text, T["Experience"], xpperc, experc, T["Rested"]))
self.bar.text:SetFormattedText(text, T["Experience"], xpperc, experc, T["Rested"])
self.tick = GetTime() + self.timeout
if event == "UPDATE_EXHAUSTION" and GameTooltip:IsOwned(self) then
@@ -254,7 +254,7 @@ end
local text = "%s: %s%%"
local xpperc = nextXP and nextXP ~= 0 and round(currXP / nextXP * 100) or 0
self.bar.text:SetText(string.format(text, T["Pet Experience"], xpperc))
self.bar.text:SetFormattedText(text, T["Pet Experience"], xpperc)
self.tick = GetTime() + self.timeout
return
@@ -282,7 +282,7 @@ end
local text = "%s: %s%% (%s)"
local perc = round(barValue / barMax * 100)
local standing = GetText("FACTION_STANDING_LABEL"..standingID, gender)
self.bar.text:SetText(string.format(text, name, perc, standing))
self.bar.text:SetFormattedText(text, name, perc, standing)
self.tick = GetTime() + self.timeout
return
+2 -3
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@@ -295,9 +295,8 @@ pfUI:RegisterSkin("Character", function ()
if faction and faction.reaction and faction.reaction < 8 then
local repLeft = faction.nextReactionThreshold - faction.currentStanding
if repLeft > 1 then
local text = standing:GetText() .. string.format(" (%d)", repLeft)
standing:SetText(text)
standing:GetParent().standingText = text
standing:SetFormattedText("%s (%d)", standing:GetText(), repLeft)
standing:GetParent().standingText = standing:GetText()
end
end
end
+1 -1
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@@ -125,7 +125,7 @@ pfUI:RegisterSkin("Inspect", function ()
local guild, title = GetGuildInfo(InspectFrame.unit)
if guild then
InspectGuildText:SetPoint("TOP", InspectLevelText, "BOTTOM", 0, -1)
InspectGuildText:SetText(format(TEXT(GUILD_TITLE_TEMPLATE), title, guild))
InspectGuildText:SetFormattedText(TEXT(GUILD_TITLE_TEMPLATE), title, guild)
InspectGuildText:Show()
else
InspectGuildText:SetText("")