skin: add class icons to social frames

This commit is contained in:
shagu
2019-04-27 13:37:41 +02:00
parent 5fcd8b547c
commit b9fc2ef876
4 changed files with 82 additions and 15 deletions
+14
View File
@@ -15,6 +15,20 @@ CLASS_SORT_ORDER = CLASS_SORT_ORDER or {
"UNKNOWN",
}
CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS or {
["WARRIOR"] = {0, 0.25, 0, 0.25},
["MAGE"] = {0.25, 0.49609375, 0, 0.25},
["ROGUE"] = {0.49609375, 0.7421875, 0, 0.25},
["DRUID"] = {0.7421875, 0.98828125, 0, 0.25},
["HUNTER"] = {0, 0.25, 0.25, 0.5},
["SHAMAN"] = {0.25, 0.49609375, 0.25, 0.5},
["PRIEST"] = {0.49609375, 0.7421875, 0.25, 0.5},
["WARLOCK"] = {0.7421875, 0.98828125, 0.25, 0.5},
["PALADIN"] = {0, 0.25, 0.5, 0.75},
["DEATHKNIGHT"] = {0.25, .5, 0.5, .75},
["GM"] = {0.5, 0.73828125, 0.5, .75},
}
-- barlength = {[formfactor]={cols, rows}}
pfGridmath = {
[1] = {{1,1}},
Binary file not shown.
+40 -5
View File
@@ -10,10 +10,30 @@ pfUI:RegisterModule("socialmod", function ()
if name then
if class then
local color = RAID_CLASS_COLORS[class]
if online then
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
local classicon = _G["GuildFrameButton"..i].classicon
local coords = CLASS_ICON_TCOORDS[class]
-- do we have classicons? (skin enabled?)
if classicon then
_G["GuildFrameButton"..i.."Class"]:SetTextColor(0,0,0,0)
if coords then
classicon:SetTexCoord(unpack(coords))
else
classicon:SetTexCoord(0,1,0,1)
end
if online then
_G["GuildFrameButton"..i.."Name"]:SetTextColor(color.r,color.g,color.b,1)
else
_G["GuildFrameButton"..i.."Name"]:SetTextColor(color.r,color.g,color.b,.5)
end
else
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,.5)
if online then
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
else
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,.5)
end
end
end
@@ -116,10 +136,25 @@ pfUI:RegisterModule("socialmod", function ()
end
if class then
local classicon = _G["WhoFrameButton"..i].classicon
local coords = CLASS_ICON_TCOORDS[class]
local color = RAID_CLASS_COLORS[class]
_G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
-- do we have classicons? (skin enabled?)
if classicon then
_G["WhoFrameButton"..i.."Class"]:SetTextColor(0,0,0,0)
_G["WhoFrameButton"..i.."Name"]:SetTextColor(color.r,color.g,color.b,1)
if coords then
classicon:SetTexCoord(unpack(coords))
else
classicon:SetTexCoord(0,1,0,1)
end
else
_G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
end
else
_G["WhoFrameButton"..i.."Class"]:SetTextColor(1, 1, 1)
_G["WhoFrameButton"..i.."Class"]:Hide()
end
local color = GetDifficultyColor(level)
+28 -10
View File
@@ -117,12 +117,12 @@ pfUI:RegisterSkin("Friends", function ()
WhoFrameColumnHeader3:SetPoint("BOTTOMLEFT", WhoListScrollFrame, "TOPLEFT", 0, 4)
StripTextures(WhoFrameColumnHeader4)
WhoFrameColumnHeader4:SetWidth(70)
WhoFrameColumnHeader4:SetWidth(32)
WhoFrameColumnHeader4:ClearAllPoints()
WhoFrameColumnHeader4:SetPoint("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, 0)
StripTextures(WhoFrameColumnHeader1)
WhoFrameColumnHeader1:SetWidth(70)
WhoFrameColumnHeader1:SetWidth(120)
WhoFrameColumnHeader1:ClearAllPoints()
WhoFrameColumnHeader1:SetPoint("LEFT", WhoFrameColumnHeader4, "RIGHT", -2, 0)
@@ -141,12 +141,19 @@ pfUI:RegisterSkin("Friends", function ()
level:SetPoint("TOPLEFT", 10, -3)
local class = _G["WhoFrameButton"..i.."Class"]
class:SetWidth(70)
class:SetWidth(30)
class:ClearAllPoints()
class:SetPoint("LEFT", level, "RIGHT", 10, 0)
local frame = _G["WhoFrameButton"..i]
frame.classicon = frame.classicon or frame:CreateTexture(nil, "OVERLAY")
frame.classicon:SetPoint("CENTER", class, "CENTER", -4, 0)
frame.classicon:SetWidth(15)
frame.classicon:SetHeight(15)
frame.classicon:SetTexture("Interface\\AddOns\\pfUI\\img\\classicons")
local name = _G["WhoFrameButton"..i.."Name"]
name:SetWidth(70)
name:SetWidth(120)
name:ClearAllPoints()
name:SetPoint("LEFT", class, "RIGHT", 0, 0)
end
@@ -180,17 +187,21 @@ pfUI:RegisterSkin("Friends", function ()
StripTextures(_G["GuildFrameGuildStatusColumnHeader"..i])
end
-- level
GuildFrameColumnHeader3:ClearAllPoints()
GuildFrameColumnHeader3:SetPoint("TOPLEFT", 20, -70)
-- class
GuildFrameColumnHeader4:ClearAllPoints()
GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -2, -0)
GuildFrameColumnHeader4:SetWidth(70)
GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -12, -0)
GuildFrameColumnHeader4:SetWidth(32)
-- name
GuildFrameColumnHeader1:ClearAllPoints()
GuildFrameColumnHeader1:SetPoint("LEFT", GuildFrameColumnHeader4, "RIGHT", -2, -0)
GuildFrameColumnHeader1:SetWidth(64)
GuildFrameColumnHeader1:SetWidth(120)
-- zone
GuildFrameColumnHeader2:ClearAllPoints()
GuildFrameColumnHeader2:SetPoint("LEFT", GuildFrameColumnHeader1, "RIGHT", -2, -0)
@@ -204,12 +215,19 @@ pfUI:RegisterSkin("Friends", function ()
level:SetPoint("TOPLEFT", 10, -3)
local class = _G["GuildFrameButton"..i.."Class"]
class:SetWidth(70)
class:SetWidth(30)
class:ClearAllPoints()
class:SetPoint("LEFT", level, "RIGHT", 10, 0)
class:SetPoint("LEFT", level, "RIGHT", 5, 0)
local frame = _G["GuildFrameButton"..i]
frame.classicon = frame.classicon or frame:CreateTexture(nil, "OVERLAY")
frame.classicon:SetPoint("CENTER", class, "CENTER", -4, 0)
frame.classicon:SetWidth(15)
frame.classicon:SetHeight(15)
frame.classicon:SetTexture("Interface\\AddOns\\pfUI\\img\\classicons")
local name = _G["GuildFrameButton"..i.."Name"]
name:SetWidth(70)
name:SetWidth(120)
name:ClearAllPoints()
name:SetPoint("LEFT", class, "RIGHT", 0, 0)
end