mirror of
https://github.com/brues-code/pfUI.git
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nameplates: combat state bar colors
* red: attacking player * yellow: attacking other * blue: no target (npc only) * none: out of combat This only works if super-wow is enabled.
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@@ -729,6 +729,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("nameplates", nil, "showguildname", "0")
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pfUI:UpdateConfig("nameplates", nil, "outcombatstate", "1")
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pfUI:UpdateConfig("nameplates", nil, "barcombatstate", "0")
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pfUI:UpdateConfig("nameplates", nil, "outfriendly", "0")
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pfUI:UpdateConfig("nameplates", nil, "outfriendlynpc", "1")
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pfUI:UpdateConfig("nameplates", nil, "outneutral", "1")
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+4
-1
@@ -2269,7 +2269,6 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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CreateConfig(U["nameplates"], T["Red Border On Enemy Units"], C.nameplates, "outenemy", "checkbox")
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CreateConfig(U["nameplates"], T["Border Around Target Unit"], C.nameplates, "targethighlight", "checkbox")
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CreateConfig(U["nameplates"], T["Border Color Around Target Unit"], C.nameplates, "highlightcolor", "color")
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CreateConfig(U["nameplates"], T["Overwrite Border Color With Combat State"], C.nameplates, "outcombatstate", "checkbox")
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CreateConfig(nil, T["Healthbar"], nil, nil, "header")
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CreateConfig(U["nameplates"], T["Healthbar Vertical Offset"], C.nameplates.health, "offset")
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@@ -2288,6 +2287,10 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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CreateConfig(U["nameplates"], T["Always Show On Units With Missing HP"], C.nameplates, "fullhealth", "checkbox")
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CreateConfig(U["nameplates"], T["Always Show On Target Units"], C.nameplates, "target", "checkbox")
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CreateConfig(U["nameplates"], T["Vertical Healthbar"], C.nameplates, "verticalhealth", "checkbox")
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CreateConfig(nil, T["SuperWoW Settings"], nil, nil, "header")
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CreateConfig(U["nameplates"], T["Overwrite Border Color With Combat State"], C.nameplates, "outcombatstate", "checkbox")
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CreateConfig(U["nameplates"], T["Overwrite Health Color With Combat State"], C.nameplates, "barcombatstate", "checkbox")
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end)
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CreateGUIEntry(T["Thirdparty"], T["Integrations"], function()
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+17
-2
@@ -586,9 +586,9 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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local guid = plate.parent:GetName(1) or ""
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local target = guid.."target"
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if UnitAffectingCombat(guid) then
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if UnitAffectingCombat("player") and UnitAffectingCombat(guid) and not UnitCanAssist("player", guid) then
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if UnitIsUnit(target, "player") then
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plate.health.backdrop:SetBackdropBorderColor(.7,.2,.3,1)
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plate.health.backdrop:SetBackdropBorderColor(.7,.2,.2,1)
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elseif UnitExists(target) or UnitIsPlayer(guid) then
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plate.health.backdrop:SetBackdropBorderColor(.7,.7,.2,1)
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else
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@@ -712,6 +712,21 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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r, g, b, a = .5, .5, .5, .8
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end
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if superwow_active and C.nameplates.barcombatstate == "1" then
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local guid = plate.parent:GetName(1) or ""
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local target = guid.."target"
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if UnitAffectingCombat("player") and UnitAffectingCombat(guid) and not UnitCanAssist("player", guid) then
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if UnitIsUnit(target, "player") then
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r, g, b, a = .7, .2, .2, 1
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elseif UnitExists(target) or UnitIsPlayer(guid) then
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r, g, b, a = .7, .7, .2, 1
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else
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r, g, b, a = .2, .7, .7, 1
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end
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end
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end
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if r ~= plate.cache.r or g ~= plate.cache.g or b ~= plate.cache.b then
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plate.health:SetStatusBarColor(r, g, b, a)
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plate.cache.r, plate.cache.g, plate.cache.b = r, g, b
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