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nameplates: combat state bar colors
* red: attacking player * yellow: attacking other * blue: no target (npc only) * none: out of combat This only works if super-wow is enabled.
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+4
-1
@@ -2269,7 +2269,6 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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CreateConfig(U["nameplates"], T["Red Border On Enemy Units"], C.nameplates, "outenemy", "checkbox")
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CreateConfig(U["nameplates"], T["Border Around Target Unit"], C.nameplates, "targethighlight", "checkbox")
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CreateConfig(U["nameplates"], T["Border Color Around Target Unit"], C.nameplates, "highlightcolor", "color")
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CreateConfig(U["nameplates"], T["Overwrite Border Color With Combat State"], C.nameplates, "outcombatstate", "checkbox")
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CreateConfig(nil, T["Healthbar"], nil, nil, "header")
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CreateConfig(U["nameplates"], T["Healthbar Vertical Offset"], C.nameplates.health, "offset")
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@@ -2288,6 +2287,10 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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CreateConfig(U["nameplates"], T["Always Show On Units With Missing HP"], C.nameplates, "fullhealth", "checkbox")
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CreateConfig(U["nameplates"], T["Always Show On Target Units"], C.nameplates, "target", "checkbox")
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CreateConfig(U["nameplates"], T["Vertical Healthbar"], C.nameplates, "verticalhealth", "checkbox")
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CreateConfig(nil, T["SuperWoW Settings"], nil, nil, "header")
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CreateConfig(U["nameplates"], T["Overwrite Border Color With Combat State"], C.nameplates, "outcombatstate", "checkbox")
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CreateConfig(U["nameplates"], T["Overwrite Health Color With Combat State"], C.nameplates, "barcombatstate", "checkbox")
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end)
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CreateGUIEntry(T["Thirdparty"], T["Integrations"], function()
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