player: fix icon placement

This commit is contained in:
shagu
2016-12-10 17:21:47 +01:00
parent dd65db8ed4
commit c122aaec1d
+3 -6
View File
@@ -201,28 +201,25 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.hp.bar:SetAllPoints(pfUI.uf.player.hp)
pfUI.uf.player.hp.bar:SetMinMaxValues(0, 100)
pfUI.uf.player.hp.leaderIcon = CreateFrame("Frame",nil,pfUI.uf.player.hp)
pfUI.uf.player.hp.leaderIcon = CreateFrame("Frame",nil,pfUI.uf.player.hp.bar)
pfUI.uf.player.hp.leaderIcon:SetWidth(10)
pfUI.uf.player.hp.leaderIcon:SetHeight(10)
pfUI.uf.player.hp.leaderIcon:SetFrameStrata("HIGH")
pfUI.uf.player.hp.leaderIcon.texture = pfUI.uf.player.hp.leaderIcon:CreateTexture(nil,"BACKGROUND")
pfUI.uf.player.hp.leaderIcon.texture:SetTexture("Interface\\GROUPFRAME\\UI-Group-LeaderIcon")
pfUI.uf.player.hp.leaderIcon.texture:SetAllPoints(pfUI.uf.player.hp.leaderIcon)
pfUI.uf.player.hp.leaderIcon:SetPoint("CENTER", pfUI.uf.player.hp, "TOPLEFT", 0, 0)
pfUI.uf.player.hp.leaderIcon:Hide()
pfUI.uf.player.hp.lootIcon = CreateFrame("Frame",nil,pfUI.uf.player.hp)
pfUI.uf.player.hp.lootIcon = CreateFrame("Frame",nil,pfUI.uf.player.hp.bar)
pfUI.uf.player.hp.lootIcon:SetWidth(10)
pfUI.uf.player.hp.lootIcon:SetHeight(10)
pfUI.uf.player.hp.lootIcon:SetFrameStrata("HIGH")
pfUI.uf.player.hp.lootIcon.texture = pfUI.uf.player.hp.lootIcon:CreateTexture(nil,"BACKGROUND")
pfUI.uf.player.hp.lootIcon.texture:SetTexture("Interface\\GROUPFRAME\\UI-Group-MasterLooter")
pfUI.uf.player.hp.lootIcon.texture:SetAllPoints(pfUI.uf.player.hp.lootIcon)
pfUI.uf.player.hp.lootIcon:SetPoint("CENTER", pfUI.uf.player.hp, "LEFT", 0, 0)
pfUI.uf.player.hp.lootIcon:Hide()
pfUI.uf.player.hp.raidIcon = CreateFrame("Frame",nil,pfUI.uf.player.hp)
pfUI.uf.player.hp.raidIcon:SetFrameStrata("HIGH")
pfUI.uf.player.hp.raidIcon = CreateFrame("Frame",nil,pfUI.uf.player.hp.bar)
pfUI.uf.player.hp.raidIcon:SetWidth(24)
pfUI.uf.player.hp.raidIcon:SetHeight(24)
pfUI.uf.player.hp.raidIcon.texture = pfUI.uf.player.hp.raidIcon:CreateTexture(nil,"ARTWORK")