add function to create config entries

This commit is contained in:
Eric Mauser
2016-05-11 18:35:41 +02:00
parent cd69f7885c
commit c6717cd1c0
2 changed files with 28 additions and 7 deletions
+27 -6
View File
@@ -28,12 +28,20 @@ function pfUI.gui.SwitchTab(frame)
end
function pfUI.gui.CreateConfig(parent, caption, category, config)
-- parent object placement
if parent.objectCount == nil then
parent.objectCount = 1
else
parent.objectCount = parent.objectCount + 1
end
-- basic frame
local frame = CreateFrame("Frame", nil, parent)
local frame = CreateFrame("Frame", nil, parent)
frame:SetWidth(350)
frame:SetHeight(25)
frame:SetBackdrop(pfUI.backdrop_underline)
frame:SetBackdropBorderColor(1,1,1,.25)
frame:SetPoint("TOPLEFT", 25, parent.objectCount * -25)
-- caption
frame.caption = frame:CreateFontString("Status", "LOW", "GameFontNormal")
@@ -55,9 +63,11 @@ function pfUI.gui.CreateConfig(parent, caption, category, config)
frame.input:SetPoint("TOPRIGHT" , 0, 0)
frame.input:SetFontObject(GameFontNormal)
frame.input:SetAutoFocus(false)
frame.input:SetText(pfUI.config[category][config])
frame.input:SetText(category[config])
frame.category = category
frame.config = config
frame.input:SetScript("OnEscapePressed", function(self)
pfUI.config[this:GetParent().configCategory][this:GetParent().configEntry] = this:GetText()
this:GetParent().category[this:GetParent().config] = this:GetText()
this:ClearFocus()
end)
@@ -166,8 +176,19 @@ pfUI.gui.uf.title:SetPoint("TOP", 0, -10)
pfUI.gui.uf.title:SetFontObject(GameFontWhite)
pfUI.gui.uf.title:SetText("UnitFrame Settings")
pfUI.gui.uf.animation_speed = pfUI.gui.CreateConfig(pfUI.gui.uf, "Animation Speed", "unitframes", "animation_speed")
pfUI.gui.uf.animation_speed:SetPoint("TOPLEFT", 25,-25)
pfUI.gui.CreateConfig(pfUI.gui.uf, "Animation speed", pfUI_config.unitframes, "animation_speed")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Buff size", pfUI_config.unitframes, "buff_size")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Debuff size", pfUI_config.unitframes, "debuff_size")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Layout", pfUI_config.unitframes, "layout")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Player width", pfUI_config.unitframes.player, "width")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Player height", pfUI_config.unitframes.player, "height")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Player powerbar height", pfUI_config.unitframes.player, "pheight")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Target width", pfUI_config.unitframes.target, "width")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Target height", pfUI_config.unitframes.target, "height")
pfUI.gui.CreateConfig(pfUI.gui.uf, "Target powerbar height", pfUI_config.unitframes.target, "pheight")
-- Unlock Frames
pfUI.gui.unlockFrames = CreateFrame("Button", nil, pfUI.gui)
@@ -188,4 +209,4 @@ pfUI.gui.unlockFrames:SetScript("OnClick", function()
end)
-- Switch to default View: global
pfUI.gui.SwitchTab(pfUI.gui.global)
pfUI.gui.SwitchTab(pfUI.gui.global)
+1 -1
View File
@@ -3,7 +3,7 @@
## Author: Eric (Shagu) Mauser, 2016
## Notes: An User Intface written completely from scratch
## Version: 0.1 BETA
# XXSavedVariables: pfUI.config, pfUI.playerDB
## SavedVariables: pfUI_config, pfUI_playerDB
# main
pfUI.lua