Merge pull request #1 from me0wg4ming/master

Merging from official
This commit is contained in:
florian-gustin
2026-03-25 18:38:56 +01:00
committed by GitHub
4 changed files with 179 additions and 41 deletions
+145 -31
View File
@@ -37,10 +37,11 @@ local heals, ress, events, hots = {}, {}, {}, {}
local spell_queue = { "DUMMY", "DUMMYRank 9", "TARGET" }
local player = UnitName("player")
local cache, gear_string = {}, ""
local foreignCache = {} -- [casterName][spellKey] = amount, in-memory cache for other healers
local rejuvDuration, renewDuration = 12, 15 --default durations
local ressGuidToName = {} -- [casterGuid] = casterName, for SPELL_FAILED_OTHER cleanup
local healGuidToName = {} -- [casterGuid] = casterName, for SPELL_FAILED_OTHER cleanup
local ress_timers = {} -- [target][sender] = expiry_timestamp (60s Rez-Fenster)
local ress_timers = {} -- [target][sender] = expiry_timestamp (60s rez window)
local RESS_TIMEOUT = 60 -- Vanilla: rez offer expires after 60s
local PRAYER_OF_HEALING
@@ -176,7 +177,7 @@ local function isRezSpell(spellId)
return spellName and L["resurrections"][spellName]
end
-- Cache beim Betreten der Welt aufbauen
-- Build cache on world enter
libpredict:RegisterEvent("PLAYER_ENTERING_WORLD")
libpredict:RegisterEvent("RAID_ROSTER_UPDATE")
libpredict:RegisterEvent("PARTY_MEMBERS_CHANGED")
@@ -188,7 +189,7 @@ libpredict:SetScript("OnEvent", function()
if origOnEvent then origOnEvent() end
end)
-- SPELL_START_SELF: eigener Cast gestartet (Heals + Rez)
-- SPELL_START_SELF: own cast started (heals + rez)
pfUI.libdebuff_spell_start_self_hooks = pfUI.libdebuff_spell_start_self_hooks or {}
pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGuid, targetGuid, castTime)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
@@ -241,18 +242,29 @@ pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGu
end
if spellName == PRAYER_OF_HEALING then
target = player
-- target is already correctly set from spell_queue[3]:
-- selfcast (ALT) = player, otherwise = current target
-- Use this to find the correct group to heal
local pohTarget = target or player
if GetNumRaidMembers() > 0 then
-- Raid: find our subgroup and heal only those members
local myGroup
-- Raid: find pohTarget's subgroup and heal only those members
-- (Turtle WoW changed PoH to heal the target's group, not the caster's group)
local targetGroup
for i = 1, GetNumRaidMembers() do
local name, _, subgroup = GetRaidRosterInfo(i)
if name == player then myGroup = subgroup break end
if name == pohTarget then targetGroup = subgroup break end
end
if myGroup then
-- Fallback to caster's own group if target not in raid
if not targetGroup then
for i = 1, GetNumRaidMembers() do
local name, _, subgroup = GetRaidRosterInfo(i)
if subgroup == myGroup and name ~= player then
if name == player then targetGroup = subgroup break end
end
end
if targetGroup then
for i = 1, GetNumRaidMembers() do
local name, _, subgroup = GetRaidRosterInfo(i)
if subgroup == targetGroup then
libpredict:Heal(player, name, amount, casttime)
libpredict.sender:SendHealCommMsg("Heal/" .. name .. "/" .. amount .. "/" .. casttime .. "/")
libpredict.sender.healing = true
@@ -260,7 +272,10 @@ pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGu
end
end
else
-- Party: heal party1-4
-- Party: heal all party members including self
libpredict:Heal(player, player, amount, casttime)
libpredict.sender:SendHealCommMsg("Heal/" .. player .. "/" .. amount .. "/" .. casttime .. "/")
libpredict.sender.healing = true
for i = 1, 4 do
if CheckInteractDistance("party"..i, 4) then
local pname = UnitName("party"..i)
@@ -270,6 +285,7 @@ pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGu
end
end
end
return -- skip the generic Heal call below
end
libpredict:Heal(player, target, amount, casttime)
@@ -278,7 +294,7 @@ pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGu
end
end
-- SPELL_GO_SELF: eigener Cast gelandet (HealStop + Regrowth timer)
-- SPELL_GO_SELF: own cast landed (HealStop + Regrowth timer)
pfUI.libdebuff_spell_go_hooks["libpredict_sender"] = function(spellId)
libpredict:HealStop(player)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
@@ -295,19 +311,74 @@ pfUI.libdebuff_spell_go_hooks["libpredict_sender"] = function(spellId)
libpredict.sender.current_cast_target = nil
end
-- SPELL_START_OTHER: fremder Rez-Cast gestartet
-- SPELL_START_OTHER: foreign cast started (heals + rez)
-- Signature: fn(spellId, casterGuid, targetGuid, castTime)
pfUI.libdebuff_spell_start_other_hooks = pfUI.libdebuff_spell_start_other_hooks or {}
pfUI.libdebuff_spell_start_other_hooks["libpredict"] = function(spellId, casterGuid, targetGuid, castTime)
if not isRezSpell(spellId) then return end
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
if not spellName then return end
local casterName = resolveNameFromGuid(casterGuid)
local targetName = resolveNameFromGuid(targetGuid)
if casterName and targetName then
libpredict:Ress(casterName, targetName, casterGuid)
if not casterName then return end
-- Resurrection cast
if L["resurrections"][spellName] then
local targetName = resolveNameFromGuid(targetGuid)
if targetName then
libpredict:Ress(casterName, targetName, casterGuid)
end
return
end
-- Heal cast: look up cached amount from a previous cast by this healer
local targetName = resolveNameFromGuid(targetGuid)
if not targetName then return end
local rankStr = GetSpellRecField and GetSpellRecField(spellId, "rank") or ""
local spellKey = spellName .. (rankStr or "")
local amount = foreignCache[casterName] and foreignCache[casterName][spellKey]
if not amount then return end -- no data yet, skip until we have a real value
-- Prayer of Healing: heal entire subgroup of the target
if spellName == PRAYER_OF_HEALING then
if GetNumRaidMembers() > 0 then
local targetGroup
for i = 1, GetNumRaidMembers() do
local rname, _, subgroup = GetRaidRosterInfo(i)
if rname == targetName then targetGroup = subgroup break end
end
if not targetGroup then
for i = 1, GetNumRaidMembers() do
local rname, _, subgroup = GetRaidRosterInfo(i)
if rname == casterName then targetGroup = subgroup break end
end
end
if targetGroup then
for i = 1, GetNumRaidMembers() do
local rname, _, subgroup = GetRaidRosterInfo(i)
if subgroup == targetGroup then
libpredict:Heal(casterName, rname, amount, castTime, casterGuid)
end
end
end
else
-- Party: heal self + all members
libpredict:Heal(casterName, casterName, amount, castTime, casterGuid)
for i = 1, 4 do
local pname = UnitName("party" .. i)
if pname then
libpredict:Heal(casterName, pname, amount, castTime, casterGuid)
end
end
end
return
end
libpredict:Heal(casterName, targetName, amount, castTime, casterGuid)
end
-- SPELL_GO_SELF: eigener Cast gelandet - HoTs + eigener Rez Timer
-- SPELL_GO_SELF: own cast landed - HoTs + own rez timer
-- Signature: fn(spellId, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
pfUI.libdebuff_spell_go_hooks = pfUI.libdebuff_spell_go_hooks or {}
pfUI.libdebuff_spell_go_hooks["libpredict"] = function(spellId, a1, a2, a3, a4, a5, a6, a7)
@@ -340,7 +411,7 @@ pfUI.libdebuff_spell_go_hooks["libpredict"] = function(spellId, a1, a2, a3, a4,
end
end
end
-- Eigener Rez gelandet: Timer setzen
-- Own rez landed: set timer
if isRezSpell(spellId) then
local targetGuid = a4
local targetName = resolveNameFromGuid(targetGuid)
@@ -352,19 +423,26 @@ pfUI.libdebuff_spell_go_hooks["libpredict"] = function(spellId, a1, a2, a3, a4,
end
-- SPELL_GO_OTHER: fremder Rez gelandet - Timer setzen
-- SPELL_GO_OTHER: foreign cast landed - rez timer + HealStop
-- Signature: fn(spellId, casterGuid, targetGuid)
pfUI.libdebuff_spell_go_other_hooks = pfUI.libdebuff_spell_go_other_hooks or {}
pfUI.libdebuff_spell_go_other_hooks["libpredict"] = function(spellId, casterGuid, targetGuid)
if not isRezSpell(spellId) then return end
local casterName = resolveNameFromGuid(casterGuid)
local targetName = resolveNameFromGuid(targetGuid)
if casterName and targetName then
libpredict:RessSetTimer(casterName, targetName)
if not casterName then return end
if isRezSpell(spellId) then
local targetName = resolveNameFromGuid(targetGuid)
if targetName then
libpredict:RessSetTimer(casterName, targetName)
end
return
end
-- Heal landed → prediction fulfilled, clean up
libpredict:HealStop(casterName)
end
-- SPELL_FAILED_OTHER: abgebrochene Resses/Heals entfernen
-- SPELL_FAILED_OTHER: remove cancelled resses/heals
-- Signature: fn(casterGuid, spellId)
pfUI.libdebuff_spell_failed_other_hooks = pfUI.libdebuff_spell_failed_other_hooks or {}
pfUI.libdebuff_spell_failed_other_hooks["libpredict"] = function(casterGuid, spellId)
@@ -390,7 +468,7 @@ libpredict:SetScript("OnUpdate", function()
end
end
-- Rez-Timeout: Angebot nach 60s entfernen wenn Spieler nicht annimmt
-- Rez timeout: remove offer after 60s if player doesn't accept
for target, senders in pairs(ress_timers) do
for sender, expiry in pairs(senders) do
if now >= expiry then
@@ -534,7 +612,7 @@ function libpredict:ParseChatMessage(sender, msg, comm)
libpredict:Ress(sender, target, senderGuid)
end
elseif msgtype == "Hot" then
-- Duplikat-Check: gleicher sender+target+spell innerhalb DUPLICATE_WINDOW ignorieren
-- Duplicate check: ignore same sender+target+spell within DUPLICATE_WINDOW
local now = pfUI.uf.now or GetTime()
local key = sender .. target .. heal
if recentHots[key] and (now - recentHots[key]) < DUPLICATE_WINDOW then
@@ -685,7 +763,7 @@ function libpredict:Ress(sender, target, senderGuid)
ress[target] = ress[target] or {}
ress[target][sender] = true
if senderGuid then ressGuidToName[senderGuid] = sender end
-- kein Timer hier - Timer wird erst gesetzt wenn Cast wirklich durchgeht
-- no timer here - timer is only set once the cast actually completes
end
function libpredict:RessSetTimer(sender, target)
@@ -869,7 +947,7 @@ hooksecurefunc("CastSpell", function(id, bookType)
rankNum = tonumber((string.gsub(rank, "Rank ", ""))) or nil
end
-- Instant-HoTs: libdebuff/Nampower via GetHotDuration, Hook-Methode als Fallback
-- Instant HoTs: libdebuff/Nampower via GetHotDuration, hook method as fallback
if effect == REJUVENATION then
local target = spell_queue[3]
@@ -935,7 +1013,7 @@ hooksecurefunc("CastSpellByName", function(effect, target)
spell_queue[3] = target or mouseover or default
end
-- Instant-HoTs: libdebuff/Nampower via GetHotDuration, Hook-Methode als Fallback
-- Instant HoTs: libdebuff/Nampower via GetHotDuration, hook method as fallback
if effect == REJUVENATION then
local hotTarget = target or mouseover or default
@@ -991,7 +1069,7 @@ hooksecurefunc("UseAction", function(slot, target, selfcast)
rankNum = tonumber((string.gsub(rank, "Rank ", ""))) or nil
end
-- Instant-HoTs: libdebuff/Nampower via GetHotDuration, Hook-Methode als Fallback
-- Instant HoTs: libdebuff/Nampower via GetHotDuration, hook method as fallback
if effect == REJUVENATION then
local hotTarget = spell_queue[3]
@@ -1085,6 +1163,7 @@ end)
libpredict.sender:RegisterEvent("SPELL_FAILED_SELF")
libpredict.sender:RegisterEvent("SPELL_DELAYED_SELF")
libpredict.sender:RegisterEvent("SPELL_HEAL_BY_SELF")
libpredict.sender:RegisterEvent("SPELL_HEAL_BY_OTHER") -- populates foreignCache for other healers
-- force cache updates
libpredict.sender:RegisterEvent("UNIT_INVENTORY_CHANGED")
@@ -1129,6 +1208,41 @@ libpredict.sender:SetScript("OnEvent", function()
UpdateCache(spell_queue[2], amount, isCrit)
end
elseif event == "SPELL_HEAL_BY_OTHER" then
-- Fires once per hit target for AoE heals (e.g. PoH).
-- Use this to build a per-caster cache of real heal amounts.
-- arg1=targetGuid, arg2=casterGuid, arg3=spellId, arg4=amount, arg5=critical, arg6=periodic
local casterGuid = arg2
local spellId = arg3
local amount = arg4
local isCrit = arg5 == 1
local isPeriodic = arg6 == 1
if isPeriodic or not spellId or not amount or amount <= 0 then return end
local casterName = resolveNameFromGuid(casterGuid)
if not casterName or casterName == player then return end -- own heals handled by SPELL_HEAL_BY_SELF
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
if not spellName then return end
local rankStr = GetSpellRecField and GetSpellRecField(spellId, "rank") or ""
local spellKey = spellName .. (rankStr or "")
foreignCache[casterName] = foreignCache[casterName] or {}
local existing = foreignCache[casterName][spellKey]
-- Store highest non-crit value for best prediction accuracy
if isCrit then
-- Estimate base from crit (vanilla crit = 150%)
local base = math.floor(amount * 2 / 3)
if not existing or base > existing then
foreignCache[casterName][spellKey] = base
end
else
if not existing or amount > existing then
foreignCache[casterName][spellKey] = amount
end
end
elseif event == "SPELL_FAILED_SELF" then
onCastFailed()
@@ -1221,7 +1335,7 @@ _G.SlashCmdList.HOTDEBUG = function()
end
DEFAULT_CHAT_FRAME:AddMessage("|cff00ffff[FALLBACK]|r Legacy prediction system: ACTIVE")
DEFAULT_CHAT_FRAME:AddMessage(" Using Hook-Methode + HealComm messages")
DEFAULT_CHAT_FRAME:AddMessage(" Using hook method + HealComm messages")
-- Show active HoTs in tracking
local hotCount = 0
+7 -7
View File
@@ -25,7 +25,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
ufunc = function()
for _, fr in ipairs(pfUI.uf.frames) do
if fr.label == key then
pfUI.uf.UpdateConfig(fr)
fr:UpdateConfig()
end
end
end
@@ -2392,16 +2392,16 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
CreateConfig(U[c], T["Focus Color"], C.unitframes[c], "focuscolor", "color")
if c == "player" then
CreateConfig(U[c], T["Player SP/Haste Display"], nil, nil, "header")
CreateConfig(U[c], T["Haste Display"], C.unitframes[c], "display_haste", "dropdown", {
CreateConfig(nil, T["Player SP/Haste Display"], nil, nil, "header")
CreateConfig(nil, T["Haste Display"], C.unitframes[c], "display_haste", "dropdown", {
"0:"..T["None"],
"1:"..T["Haste (cast speed increase)"],
"2:"..T["Effective Haste (Haste * cast time reduction)"], -- Only affects mages/warlocks I believe
})
CreateConfig(U[c], T["Haste Display Color"], C.unitframes[c], "display_haste_color", "color")
CreateConfig(U[c], T["Display Spell Power"], C.unitframes[c], "display_spellpower", "checkbox")
CreateConfig(U[c], T["Use Custom Spell Power Color (unchecked = biggest school color)"], C.unitframes[c], "display_sp_color_override", "checkbox")
CreateConfig(U[c], T["Spell Power Color"], C.unitframes[c], "display_sp_color", "color")
CreateConfig(nil, T["Haste Display Color"], C.unitframes[c], "display_haste_color", "color")
CreateConfig(nil, T["Display Spell Power"], C.unitframes[c], "display_spellpower", "checkbox")
CreateConfig(nil, T["Use Custom Spell Power Color (unchecked = biggest school color)"], C.unitframes[c], "display_sp_color_override", "checkbox")
CreateConfig(nil, T["Spell Power Color"], C.unitframes[c], "display_sp_color", "color")
end
end)
end
+23 -3
View File
@@ -1,12 +1,24 @@
pfUI:RegisterModule("macrotweak", "vanilla", function ()
-- disable macrotweak when macro addons are loaded
if IsAddOnLoaded("Supermacro") or IsAddOnLoaded("SuperCleveRoidMacros") or IsAddOnLoaded("UltimaMacros") then return end
local conflictAddons = { "Supermacro", "SuperCleveRoidMacros", "UltimaMacros" }
local disabled = false
local function CheckConflicts()
for _, name in pairs(conflictAddons) do
if IsAddOnLoaded(name) then
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: " .. name .. " found, macrotweak disabled.")
disabled = true
return true
end
end
return false
end
-- do not write macro calls into chat input history
if ChatFrameEditBox._AddHistoryLine then
local userinput
ChatFrameEditBox._AddHistoryLine = ChatFrameEditBox.AddHistoryLine
ChatFrameEditBox.AddHistoryLine = function(self, text)
if disabled then return ChatFrameEditBox._AddHistoryLine(self, text) end
if not userinput and text and string.find(text, "^/run(.+)") then return end
if not userinput and string.find(text, "^/script(.+)") then return end
if not userinput and string.find(text, "^/cast(.+)") then return end
@@ -24,6 +36,7 @@ pfUI:RegisterModule("macrotweak", "vanilla", function ()
-- make sure #showtooltip inside macros won't be sent
local hookSendChatMessage = SendChatMessage
function _G.SendChatMessage(msg, ...)
if disabled then return hookSendChatMessage(msg, unpack(arg)) end
if msg and string.find(msg, "^#showtooltip ") then return end
hookSendChatMessage(msg, unpack(arg))
end
@@ -51,4 +64,11 @@ pfUI:RegisterModule("macrotweak", "vanilla", function ()
UseInventoryItem(slot)
end
end)
end)
-- Check conflicts after one tick so all addons have finished loading
local watcher = CreateFrame("Frame")
watcher:SetScript("OnUpdate", function()
this:SetScript("OnUpdate", nil)
CheckConflicts()
end)
end)
+4
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@@ -142,7 +142,11 @@ pfUI:RegisterModule("player", "vanilla:tbc", function ()
playerFrame.infoTopCenterText:SetText(text)
end
-- Keep a reference to the generic UF UpdateConfig so we can chain it
local genericUpdateConfig = pfUI.uf.UpdateConfig
function playerFrame:UpdateConfig()
genericUpdateConfig(self)
UpdateInfoText()
end