ui-widgets: adjust drawlayer of custom bars

This commit is contained in:
shagu
2020-03-22 14:53:10 +01:00
parent 5f539ebbe2
commit c7df3d49f1
+1 -1
View File
@@ -82,7 +82,7 @@ do -- statusbars
local f = CreateFrame("Button", name, parent)
f:EnableMouse(nil)
f.bar = f:CreateTexture(nil, "OVERLAY")
f.bar = f:CreateTexture(nil, "HIGH")
f.bar:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
f.bar:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 0, 0)