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Frame sizes: measure anchor-sized regions with the unscaled getters
GetWidth/GetHeight return an anchor-sized region's size times its effective scale, so at any UI scale but 1 they disagreed with the sizes and offsets built from them. The craft spark, raid-marker name shortening, unit frame indicators, dropdown widening and the cooldown font's first size now read GetUnscaledWidth/GetUnscaledHeight. The combat log and the settings rows drop their GetRight()-GetLeft() workarounds for the same bug.
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-2
@@ -85,7 +85,7 @@ local function SetupCooldown(cooldown)
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cooldown:SetReverse(kind == "aura")
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cooldown:SetMinimumCountdownDuration(kind == "spell" and tonumber(C.cooldown.threshold) * 1000 or 0)
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cooldown:SetCountdownFormatter(GetFormatter())
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UpdateFont(cooldown, cooldown:GetParent():GetHeight())
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UpdateFont(cooldown, cooldown:GetParent():GetUnscaledHeight())
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end
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-- applies the "foreign" timers to another addon's cooldown. They only take
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@@ -107,7 +107,7 @@ local function SetupForeign(cooldown)
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cooldown:SetMinimumCountdownDuration(tonumber(C.cooldown.threshold) * 1000)
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cooldown:SetCountdownFormatter(GetFormatter())
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UpdateFont(cooldown, (cooldown:GetParent() or cooldown):GetHeight())
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UpdateFont(cooldown, (cooldown:GetParent() or cooldown):GetUnscaledHeight())
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end
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-- runs as a pfUI cooldown's timer starts: a timer with a total brings back
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@@ -601,7 +601,7 @@ function pfUI.api.SkinDropDown(frame, cr, cg, cb, useSmall)
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button:HookScript("OnClick", function()
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local DropDownListWidth = DropDownList1:GetWidth()
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local DropDownFrameWidth = frame.backdrop:GetWidth()
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local DropDownFrameWidth = frame.backdrop:GetUnscaledWidth()
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if DropDownListWidth < DropDownFrameWidth then
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local diff = DropDownFrameWidth - DropDownListWidth
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DropDownList1:SetWidth(DropDownList1:GetWidth() + diff)
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+2
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@@ -2042,7 +2042,7 @@ function pfUI.uf:RefreshUnit(unit, component)
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local size
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if disptype == "4" or disptype == "3" then
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size = unit.hp.bar:GetHeight() * tonumber(unit.config.debuff_ind_size)
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size = unit.hp.bar:GetUnscaledHeight() * tonumber(unit.config.debuff_ind_size)
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if size ~= indicator.size or disptype ~= indicator.disp or indipos ~= indicator.ipos then
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indicator:ClearAllPoints()
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indicator:SetPoint(indipos, 0, 0)
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@@ -2447,7 +2447,7 @@ function pfUI.uf:AddIcon(frame, pos, icon, timeleft, stacks, start, duration)
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if not frame.hp then return end
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local frame = frame.hp.bar
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if pos > 6 or pos > ceil(frame:GetWidth() / iconsize) then return end
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if pos > 6 or pos > ceil(frame:GetUnscaledWidth() / iconsize) then return end
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frame.icon = frame.icon or CreateFrame("Frame", nil, frame)
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+1
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@@ -86,7 +86,7 @@ pfUI:RegisterModule("castbar", function ()
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-- Per-craft spark position: the current craft's share of the bar's width.
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-- Snaps back to the left edge each time StartTradeskillCraft restarts it.
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local function MoveSpark()
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local x = this.craft:GetElapsedPercent() * this.bar:GetWidth() - 1
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local x = this.craft:GetElapsedPercent() * this.bar:GetUnscaledWidth() - 1
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this.bar.spark:SetPoint("TOP", this.bar, "TOPLEFT", x, 0)
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this.bar.spark:SetPoint("BOTTOM", this.bar, "BOTTOMLEFT", x, 0)
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end
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@@ -2509,13 +2509,7 @@ pfUI:RegisterModule("combatlog", function ()
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local buttonName, button, textWidth;
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local buttonIndex = 1;
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-- subtract the width of the dropdown button
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local clogleft, clogright = COMBATLOG:GetRight(), COMBATLOG:GetLeft();
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local maxWidth;
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if ( clogleft and clogright ) then
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maxWidth = (COMBATLOG:GetRight()-COMBATLOG:GetLeft())-31; --Hacky hacky because GetWidth goes crazy when it is docked
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else
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maxWidth = COMBATLOG:GetWidth() - 31;
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end
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local maxWidth = COMBATLOG:GetUnscaledWidth() - 31;
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local additionalFilterButton = CombatLogQuickButtonFrame.AdditionalFilterButton;
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+1
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@@ -78,7 +78,7 @@ pfUI:RegisterModule("gui", function ()
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-- basic frame
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local frame = CreateFrame("Frame", nil, this)
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frame:SetWidth(this.parent:GetRight()-this.parent:GetLeft()-20)
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frame:SetWidth(this.parent:GetUnscaledWidth()-20)
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frame:SetHeight(22)
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frame:SetPoint("TOPLEFT", this, "TOPLEFT", 5, (this.objectCount*-23)-5)
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@@ -41,7 +41,7 @@ pfUI:RegisterModule("marktracking", function ()
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local function ShortenName(name, row)
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if not name or name == "" then return "" end
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local barWidth = row.health:GetWidth()
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local barWidth = row.health:GetUnscaledWidth()
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if barWidth < 1 then barWidth = BAR_WIDTH end
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local available = barWidth - 4
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if rm_showpct then available = available - 32 end
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