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Frame sizes: measure anchor-sized regions with the unscaled getters
GetWidth/GetHeight return an anchor-sized region's size times its effective scale, so at any UI scale but 1 they disagreed with the sizes and offsets built from them. The craft spark, raid-marker name shortening, unit frame indicators, dropdown widening and the cooldown font's first size now read GetUnscaledWidth/GetUnscaledHeight. The combat log and the settings rows drop their GetRight()-GetLeft() workarounds for the same bug.
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@@ -601,7 +601,7 @@ function pfUI.api.SkinDropDown(frame, cr, cg, cb, useSmall)
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button:HookScript("OnClick", function()
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local DropDownListWidth = DropDownList1:GetWidth()
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local DropDownFrameWidth = frame.backdrop:GetWidth()
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local DropDownFrameWidth = frame.backdrop:GetUnscaledWidth()
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if DropDownListWidth < DropDownFrameWidth then
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local diff = DropDownFrameWidth - DropDownListWidth
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DropDownList1:SetWidth(DropDownList1:GetWidth() + diff)
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