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fix for libtotem.lua crashing with Invalid spell slot
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@@ -108,6 +108,9 @@ function libspell.GetSpellInfo(index, bookType)
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name = GetSpellName(id, bookType)
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end
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else
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if not bookType or (bookType ~= BOOKTYPE_SPELL and bookType ~= BOOKTYPE_PET) then
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return nil
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end
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name, rank = GetSpellName(index, bookType)
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id, bookType = libspell.GetSpellIndex(name, rank)
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end
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