Rework raid self/group frame visibility and rename the solo option

- selfinraid now gates on `not IsInGroup()`, so "show self in raid frames"
  applies only when truly solo (both party and raid suppress it), matching
  the option's actual behavior.
- Hide the redundant group frames when a party is promoted to the raid grid
  (raidforgroup + hide_in_raid), not just in an actual raid. A shared
  hide_group local drives both the party-member and self branches; the
  party-member branch is scoped to cache_raid == 0 so the raidforgroup-mapped
  raid frames (which themselves carry label "party") aren't hidden too.
- Rename "Always Show Self In Raid Frames" to "Show Self In Raid Frames When
  Solo" in gui.lua and all locale files; the four previously-translated
  strings are reset to nil stubs since the meaning changed.
This commit is contained in:
Brues
2026-07-24 15:02:38 -05:00
parent 182127bd67
commit cf3f1e5440
10 changed files with 22 additions and 15 deletions
+12 -5
View File
@@ -304,7 +304,7 @@ function pfUI.uf:UpdateVisibility()
local id = self.cache_raid
-- always show self in raidframes
if not IsInRaid() and IsInGroup() and C.unitframes.selfinraid == "1" and id == 1 then
if not IsInGroup() and C.unitframes.selfinraid == "1" and id == 1 then
self.id = ""
self.label = "player"
@@ -338,6 +338,12 @@ function pfUI.uf:UpdateVisibility()
local unitstr = string.format("%s%s", self.label or "", self.id or "")
local visibility = string.format("[target=%s,exists] show; hide", unitstr)
-- Group frames are redundant when the group is already shown as a raid grid:
-- either an actual raid, or a party promoted to the raid grid via
-- raidforgroup. hide_in_raid gates whether we hide them in that case.
local hide_group = C["unitframes"]["group"]["hide_in_raid"] == "1"
and (IsInRaid() or (C.unitframes.raidforgroup == "1" and IsInGroup()))
if pfUI.unlock and pfUI.unlock:IsShown() then
-- display during unlock mode
visibility = "show"
@@ -346,13 +352,14 @@ function pfUI.uf:UpdateVisibility()
-- frame shall not be visible
visibility = "hide"
self.visible = nil
elseif C["unitframes"]["group"]["hide_in_raid"] == "1" and self.label and strsub(self.label,0,5) == "party" and IsInRaid() then
-- hide group while in raid and option is set
elseif hide_group and self.cache_raid == 0 and self.label and strsub(self.label,0,5) == "party" then
-- hide group while shown as a raid grid and option is set (raid frames
-- carry label "party" under raidforgroup, so exclude them by cache_raid)
visibility = "hide"
self.visible = nil
elseif ( self.fname == "Group0" or self.fname == "PartyPet0" or self.fname == "Party0Target" )
and (not IsInGroup() or (C["unitframes"]["group"]["hide_in_raid"] == "1" and IsInRaid())) then
-- hide self in group if solo or hide in raid is set
and (not IsInGroup() or hide_group) then
-- hide self in group if solo or shown as a raid grid
visibility = "hide"
self.visible = nil
end
+1 -1
View File
@@ -27,7 +27,6 @@ pfUI_translation["deDE"] = {
["Always Show Item Comparison"] = nil,
["Always Show On Target Units"] = nil,
["Always Show On Units With Missing HP"] = nil,
["Always Show Self In Raid Frames"] = nil,
["Always Use 2D Portraits"] = nil,
["Ammo Counter"] = nil,
["Anchor Bags Above Chat"] = nil,
@@ -741,6 +740,7 @@ pfUI_translation["deDE"] = {
["Show Required Questitem Count"] = nil,
["Show Resting"] = nil,
["Show Self In Group Frames"] = nil,
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = nil,
["Show Spell Name"] = nil,
["Show Stacks"] = nil,
+1 -1
View File
@@ -28,7 +28,6 @@ pfUI_translation["enUS"] = {
["Always Show Item Comparison"] = nil,
["Always Show On Target Units"] = nil,
["Always Show On Units With Missing HP"] = nil,
["Always Show Self In Raid Frames"] = nil,
["Always Use 2D Portraits"] = nil,
["Ammo Counter"] = nil,
["Anchor Bags Above Chat"] = nil,
@@ -750,6 +749,7 @@ pfUI_translation["enUS"] = {
["Show Required Questitem Count"] = nil,
["Show Resting"] = nil,
["Show Self In Group Frames"] = nil,
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = nil,
["Show Spell Name"] = nil,
["Show Stacks"] = nil,
+1 -1
View File
@@ -27,7 +27,6 @@ pfUI_translation["esES"] = {
["Always Show Item Comparison"] = "Mostrar siempre la comparativa entre objetos",
["Always Show On Target Units"] = "Mostrar siempre en el objectivo",
["Always Show On Units With Missing HP"] = "Mostrar siempre en unidades con falta de salud",
["Always Show Self In Raid Frames"] = "Mostrarse siempre a sí mismo en los marcos de banda",
["Always Use 2D Portraits"] = "Usar siempre retratos 2D",
["Ammo Counter"] = "Contador de munición",
["Anchor Bags Above Chat"] = nil,
@@ -741,6 +740,7 @@ pfUI_translation["esES"] = {
["Show Required Questitem Count"] = "Muestra el número requerido de objetos de misión",
["Show Resting"] = "Mostrar descanso",
["Show Self In Group Frames"] = "Mostrar a sí mismo en marcos de grupo",
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = "Mostrar icono de hechizo",
["Show Spell Name"] = nil,
["Show Stacks"] = "Mostrar pilas",
+1 -1
View File
@@ -27,7 +27,6 @@ pfUI_translation["frFR"] = {
["Always Show Item Comparison"] = "Toujours afficher la comparaison d'objet",
["Always Show On Target Units"] = "Toujours montrer sur la cible",
["Always Show On Units With Missing HP"] = "Toujours montrer sur les cibles avec de la vie manquante",
["Always Show Self In Raid Frames"] = "Toujours montrer soi-même dans le cadre de raid",
["Always Use 2D Portraits"] = "Toujours utiliser les portraits 2D",
["Ammo Counter"] = "Compteur de munitions",
["Anchor Bags Above Chat"] = nil,
@@ -741,6 +740,7 @@ pfUI_translation["frFR"] = {
["Show Required Questitem Count"] = nil,
["Show Resting"] = "Afficher au repos",
["Show Self In Group Frames"] = "S'afficher dans les cadres de groupe",
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = "Afficher l'icone des sorts",
["Show Spell Name"] = nil,
["Show Stacks"] = "Afficher les empilements",
+1 -1
View File
@@ -27,7 +27,6 @@ pfUI_translation["koKR"] = {
["Always Show Item Comparison"] = "항상 착용 장비와 비교 표시",
["Always Show On Target Units"] = nil,
["Always Show On Units With Missing HP"] = nil,
["Always Show Self In Raid Frames"] = nil,
["Always Use 2D Portraits"] = "항상 2D초상화 사용",
["Ammo Counter"] = "탄약 갯수",
["Anchor Bags Above Chat"] = nil,
@@ -741,6 +740,7 @@ pfUI_translation["koKR"] = {
["Show Required Questitem Count"] = nil,
["Show Resting"] = nil,
["Show Self In Group Frames"] = nil,
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = nil,
["Show Spell Name"] = nil,
["Show Stacks"] = nil,
+1 -1
View File
@@ -27,7 +27,6 @@ pfUI_translation["ruRU"] = {
["Always Show Item Comparison"] = "Всегда показывать сравнение предметов",
["Always Show On Target Units"] = "Всегда показывать над выбранной целью",
["Always Show On Units With Missing HP"] = "Всегда показывать над целями с неполным здоровьем",
["Always Show Self In Raid Frames"] = "Всегда показывать себя в рейде",
["Always Use 2D Portraits"] = "Всегда использовать 2D-портреты",
["Ammo Counter"] = "Счетчик боеприпасов",
["Anchor Bags Above Chat"] = nil,
@@ -741,6 +740,7 @@ pfUI_translation["ruRU"] = {
["Show Required Questitem Count"] = "Показать необходимое количество предметов для задания",
["Show Resting"] = "Показать иконку отдыха",
["Show Self In Group Frames"] = "Показать себя в окне группы",
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = "Показать иконку заклинания",
["Show Spell Name"] = "Показать название заклинания",
["Show Stacks"] = "Показать стаки",
+1 -1
View File
@@ -27,7 +27,6 @@ pfUI_translation["zhCN"] = {
["Always Show Item Comparison"] = "始终显示装备比较(或按SHIFT键)",
["Always Show On Target Units"] = "始终在目标单位上显示",
["Always Show On Units With Missing HP"] = "始终在未满血单位上显示",
["Always Show Self In Raid Frames"] = "始终在团队框架中显示自己",
["Always Use 2D Portraits"] = "始终使用2D头像",
["Ammo Counter"] = "弹药数量",
["Anchor Bags Above Chat"] = "将背包锚定在聊天框上方",
@@ -742,6 +741,7 @@ pfUI_translation["zhCN"] = {
["Show Required Questitem Count"] = "显示所需的任务物品计数",
["Show Resting"] = "显示休息图标",
["Show Self In Group Frames"] = "在队伍框架中显示自己",
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = "显示技能图标",
["Show Spell Name"] = "显示技能名称",
["Show Stacks"] = "显示堆叠",
+1 -1
View File
@@ -27,7 +27,6 @@ pfUI_translation["zhTW"] = {
["Always Show Item Comparison"] = "始終顯示裝備比較",
["Always Show On Target Units"] = nil,
["Always Show On Units With Missing HP"] = nil,
["Always Show Self In Raid Frames"] = nil,
["Always Use 2D Portraits"] = "始終使用2D頭像",
["Ammo Counter"] = "彈藥數量",
["Anchor Bags Above Chat"] = nil,
@@ -741,6 +740,7 @@ pfUI_translation["zhTW"] = {
["Show Required Questitem Count"] = nil,
["Show Resting"] = nil,
["Show Self In Group Frames"] = nil,
["Show Self In Raid Frames When Solo"] = nil,
["Show Spell Icon"] = nil,
["Show Spell Name"] = nil,
["Show Stacks"] = nil,
+2 -2
View File
@@ -2120,9 +2120,9 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(nil, T["Enable 40y-Range Check"], C.unitframes, "rangecheck", "checkbox", nil, nil, nil, nil)
CreateConfig(nil, T["Range Check Mode"], C.unitframes, "rangecheck_mode", "dropdown", pfUI.gui.dropdowns.uf_rangecheck_mode, nil, nil, nil)
CreateConfig(nil, T["UnitXP Range Threshold (yards)"], C.unitframes, "rangecheck_distance", nil, nil, nil, nil, nil)
CreateConfig(nil, T["Use Raid Frames To Display Group Members"], C.unitframes, "raidforgroup", "checkbox")
CreateConfig(nil, T["Always Show Self In Raid Frames"], C.unitframes, "selfinraid", "checkbox")
CreateConfig(nil, T["Show Self In Raid Frames When Solo"], C.unitframes, "selfinraid", "checkbox")
CreateConfig(nil, T["Show Self In Group Frames"], C.unitframes, "selfingroup", "checkbox")
CreateConfig(nil, T["Use Raid Frames To Display Group Members"], C.unitframes, "raidforgroup", "checkbox")
CreateConfig(nil, T["Hide Group Frames While In Raid"], C.unitframes.group, "hide_in_raid", "checkbox")
CreateConfig(nil, T["Max Amount Of Raid Frames"], C.unitframes, "maxraid", "dropdown", pfUI.gui.dropdowns.maxraid)