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Rework raid self/group frame visibility and rename the solo option
- selfinraid now gates on `not IsInGroup()`, so "show self in raid frames" applies only when truly solo (both party and raid suppress it), matching the option's actual behavior. - Hide the redundant group frames when a party is promoted to the raid grid (raidforgroup + hide_in_raid), not just in an actual raid. A shared hide_group local drives both the party-member and self branches; the party-member branch is scoped to cache_raid == 0 so the raidforgroup-mapped raid frames (which themselves carry label "party") aren't hidden too. - Rename "Always Show Self In Raid Frames" to "Show Self In Raid Frames When Solo" in gui.lua and all locale files; the four previously-translated strings are reset to nil stubs since the meaning changed.
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Vendored
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@@ -27,7 +27,6 @@ pfUI_translation["esES"] = {
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["Always Show Item Comparison"] = "Mostrar siempre la comparativa entre objetos",
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["Always Show On Target Units"] = "Mostrar siempre en el objectivo",
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["Always Show On Units With Missing HP"] = "Mostrar siempre en unidades con falta de salud",
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["Always Show Self In Raid Frames"] = "Mostrarse siempre a sí mismo en los marcos de banda",
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["Always Use 2D Portraits"] = "Usar siempre retratos 2D",
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["Ammo Counter"] = "Contador de munición",
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["Anchor Bags Above Chat"] = nil,
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@@ -741,6 +740,7 @@ pfUI_translation["esES"] = {
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["Show Required Questitem Count"] = "Muestra el número requerido de objetos de misión",
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["Show Resting"] = "Mostrar descanso",
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["Show Self In Group Frames"] = "Mostrar a sí mismo en marcos de grupo",
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["Show Self In Raid Frames When Solo"] = nil,
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["Show Spell Icon"] = "Mostrar icono de hechizo",
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["Show Spell Name"] = nil,
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["Show Stacks"] = "Mostrar pilas",
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