mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-27 09:56:03 +00:00
unitframes: add option to change powerbar width
This commit is contained in:
+21
-1
@@ -103,11 +103,13 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", nil, "clickcast_alt", "")
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pfUI:UpdateConfig("unitframes", nil, "clickcast_ctrl", "")
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pfUI:UpdateConfig("unitframes", "player", "visible", "1")
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pfUI:UpdateConfig("unitframes", "player", "visible", "1")
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pfUI:UpdateConfig("unitframes", "player", "portrait", "bar")
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pfUI:UpdateConfig("unitframes", "player", "width", "200")
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pfUI:UpdateConfig("unitframes", "player", "height", "50")
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pfUI:UpdateConfig("unitframes", "player", "pheight", "10")
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pfUI:UpdateConfig("unitframes", "player", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "player", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "player", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "player", "buffs", "top")
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pfUI:UpdateConfig("unitframes", "player", "buffsize", "20")
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@@ -143,6 +145,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "target", "width", "200")
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pfUI:UpdateConfig("unitframes", "target", "height", "50")
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pfUI:UpdateConfig("unitframes", "target", "pheight", "10")
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pfUI:UpdateConfig("unitframes", "target", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "target", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "target", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "target", "buffs", "top")
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pfUI:UpdateConfig("unitframes", "target", "buffsize", "20")
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@@ -175,6 +179,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "focus", "width", "120")
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pfUI:UpdateConfig("unitframes", "focus", "height", "34")
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pfUI:UpdateConfig("unitframes", "focus", "pheight", "4")
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pfUI:UpdateConfig("unitframes", "focus", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "focus", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "focus", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "focus", "buffs", "top")
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pfUI:UpdateConfig("unitframes", "focus", "buffsize", "12")
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@@ -206,6 +212,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "group", "width", "164")
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pfUI:UpdateConfig("unitframes", "group", "height", "32")
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pfUI:UpdateConfig("unitframes", "group", "pheight", "4")
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pfUI:UpdateConfig("unitframes", "group", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "group", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "group", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "group", "buffs", "bottom")
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pfUI:UpdateConfig("unitframes", "group", "buffsize", "8")
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@@ -238,6 +246,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "grouptarget", "width", "120")
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pfUI:UpdateConfig("unitframes", "grouptarget", "height", "16")
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pfUI:UpdateConfig("unitframes", "grouptarget", "pheight", "0")
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pfUI:UpdateConfig("unitframes", "grouptarget", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "grouptarget", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "grouptarget", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "grouptarget", "buffs", "off")
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pfUI:UpdateConfig("unitframes", "grouptarget", "buffsize", "16")
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@@ -269,6 +279,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "grouppet", "width", "100")
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pfUI:UpdateConfig("unitframes", "grouppet", "height", "14")
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pfUI:UpdateConfig("unitframes", "grouppet", "pheight", "0")
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pfUI:UpdateConfig("unitframes", "grouppet", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "grouppet", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "grouppet", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "grouppet", "buffs", "off")
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pfUI:UpdateConfig("unitframes", "grouppet", "buffsize", "16")
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@@ -300,6 +312,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "raid", "width", "50")
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pfUI:UpdateConfig("unitframes", "raid", "height", "26")
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pfUI:UpdateConfig("unitframes", "raid", "pheight", "4")
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pfUI:UpdateConfig("unitframes", "raid", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "raid", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "raid", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "raid", "buffs", "off")
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pfUI:UpdateConfig("unitframes", "raid", "buffsize", "16")
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@@ -331,6 +345,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "ttarget", "width", "100")
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pfUI:UpdateConfig("unitframes", "ttarget", "height", "20")
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pfUI:UpdateConfig("unitframes", "ttarget", "pheight", "3")
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pfUI:UpdateConfig("unitframes", "ttarget", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "ttarget", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "ttarget", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "ttarget", "buffs", "off")
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pfUI:UpdateConfig("unitframes", "ttarget", "buffsize", "16")
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@@ -362,6 +378,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "pet", "width", "100")
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pfUI:UpdateConfig("unitframes", "pet", "height", "16")
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pfUI:UpdateConfig("unitframes", "pet", "pheight", "4")
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pfUI:UpdateConfig("unitframes", "pet", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "pet", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "pet", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "pet", "buffs", "off")
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pfUI:UpdateConfig("unitframes", "pet", "buffsize", "12")
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@@ -393,6 +411,8 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "fallback", "width", "200")
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pfUI:UpdateConfig("unitframes", "fallback", "height", "50")
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pfUI:UpdateConfig("unitframes", "fallback", "pheight", "10")
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pfUI:UpdateConfig("unitframes", "fallback", "pwidth", "-1")
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pfUI:UpdateConfig("unitframes", "fallback", "panchor", "TOP")
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pfUI:UpdateConfig("unitframes", "fallback", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "fallback", "buffs", "top")
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pfUI:UpdateConfig("unitframes", "fallback", "buffsize", "20")
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+9
-6
@@ -74,6 +74,13 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick)
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f.config = config or pfUI_config.unitframes.fallback
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f.tick = tick
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local relative_point = "BOTTOM"
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if f.config.panchor == "TOPLEFT" then
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relative_point = "BOTTOMLEFT"
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elseif f.config.panchor == "TOPRIGHT" then
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relative_point = "BOTTOMRIGHT"
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end
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f:SetFrameStrata("BACKGROUND")
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f.hp = CreateFrame("Frame",nil, f)
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@@ -98,8 +105,8 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick)
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end
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f.power = CreateFrame("Frame",nil, f)
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f.power:SetPoint("TOP", f.hp, "BOTTOM", 0, -2*default_border - f.config.pspace)
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f.power:SetWidth(f.config.width)
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f.power:SetPoint(f.config.panchor, f.hp, relative_point, 0, -2*default_border - f.config.pspace)
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f.power:SetWidth((f.config.pwidth ~= "-1" and f.config.pwidth or f.config.width))
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f.power:SetHeight(f.config.pheight)
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if tonumber(f.config.pheight) < 0 then f.power:Hide() end
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@@ -553,8 +560,6 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick)
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f.portrait:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
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f.hp:ClearAllPoints()
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f.hp:SetPoint("TOPRIGHT", f, "TOPRIGHT", 0, 0)
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f.power:ClearAllPoints()
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f.power:SetPoint("TOPRIGHT", f.hp, "BOTTOMRIGHT", 0, -2*default_border - f.config.pspace)
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pfUI.api.CreateBackdrop(f.portrait, default_border)
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f.portrait:SetFrameStrata("BACKGROUND")
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f.portrait.model:SetFrameLevel(1)
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@@ -562,8 +567,6 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick)
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f.portrait:SetPoint("TOPRIGHT", f, "TOPRIGHT", 0, 0)
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f.hp:ClearAllPoints()
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f.hp:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
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f.power:ClearAllPoints()
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f.power:SetPoint("TOPLEFT", f.hp, "BOTTOMLEFT", 0, -2*default_border - f.config.pspace)
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pfUI.api.CreateBackdrop(f.portrait, default_border)
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f.portrait:SetFrameStrata("BACKGROUND")
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f.portrait.model:SetFrameLevel(1)
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@@ -406,6 +406,12 @@ pfUI:RegisterModule("gui", function ()
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"13:" .. T["Very Slow"],
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}
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pfUI.gui.dropdowns.uf_powerbar_position = {
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"TOPLEFT:" .. T["Left"],
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"TOP:" .. T["Center"],
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"TOPRIGHT:" .. T["Right"]
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}
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pfUI.gui.dropdowns.uf_portrait_position = {
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"bar:" .. T["Healthbar Embedded"],
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"left:" .. T["Left"],
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@@ -708,6 +714,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.player, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.player, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.player, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.player, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.player, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.player, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.player, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.player, "buffsize")
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@@ -749,6 +757,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.target, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.target, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.target, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.target, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.target, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.target, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.target, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.target, "buffsize")
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@@ -789,6 +799,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.ttarget, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.ttarget, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.ttarget, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.ttarget, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.ttarget, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.ttarget, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.ttarget, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.ttarget, "buffsize")
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@@ -829,6 +841,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.pet, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.pet, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.pet, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.pet, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.pet, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.pet, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.pet, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.pet, "buffsize")
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@@ -869,6 +883,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.focus, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.focus, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.focus, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.focus, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.focus, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.focus, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.focus, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.focus, "buffsize")
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@@ -935,6 +951,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.raid, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.raid, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.raid, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.raid, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.raid, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.raid, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.raid, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.raid, "buffsize")
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@@ -975,6 +993,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.group, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.group, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.group, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.group, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.group, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.group, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.group, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.group, "buffsize")
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@@ -1015,6 +1035,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.grouptarget, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.grouptarget, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.grouptarget, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.grouptarget, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.grouptarget, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.grouptarget, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.grouptarget, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.grouptarget, "buffsize")
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@@ -1055,6 +1077,8 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(this, T["Health Bar Width"], C.unitframes.grouppet, "width")
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CreateConfig(this, T["Health Bar Height"], C.unitframes.grouppet, "height")
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CreateConfig(this, T["Power Bar Height"], C.unitframes.grouppet, "pheight")
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CreateConfig(this, T["Power Bar Width"], C.unitframes.grouppet, "pwidth")
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CreateConfig(this, T["Power Bar Anchor"], C.unitframes.grouppet, "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
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CreateConfig(this, T["Spacing"], C.unitframes.grouppet, "pspace")
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CreateConfig(this, T["Buff Position"], C.unitframes.grouppet, "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(this, T["Buff Size"], C.unitframes.grouppet, "buffsize")
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+1
-1
@@ -86,7 +86,7 @@ pfUI:RegisterModule("player", function ()
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this.energy = UnitMana("player")
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local value = round((GetTime() - this.lastTick) * 100)
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local pos = C.unitframes.player.width / 200 * value
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local pos = (C.unitframes.player.pwidth ~= "-1" and C.unitframes.player.pwidth or C.unitframes.player.width) / 200 * value
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if not C.unitframes.player.pheight then return end
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this.spark:SetPoint("LEFT", pos-((C.unitframes.player.pheight+5)/2), 0)
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end)
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Reference in New Issue
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