librange: activate on login

This commit is contained in:
shagu
2018-06-01 22:10:58 +02:00
parent 563d998afe
commit d609a088a5
+1
View File
@@ -70,6 +70,7 @@ librange:SetScript("OnEvent", function()
if event == "ACTIONBAR_SLOT_CHANGED" or event == "PLAYER_ENTERING_WORLD" then
librange.slot = this:GetRangeSlot()
this:Show()
elseif event == "PLAYER_ENTER_COMBAT" then
this.lastattack = GetTime()
this:Hide()