mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-04 20:50:01 +00:00
prediction: sort stuff into functions
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+89
-72
@@ -9,87 +9,19 @@ pfUI:RegisterModule("prediction", function ()
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pfUI.prediction:RegisterEvent("PLAYER_TARGET_CHANGED")
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pfUI.prediction:SetScript("OnEvent", function()
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if event == "CHAT_MSG_ADDON" and arg1 == "HealComm" then
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local channel = arg3
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local sender = arg4
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if arg2 == "Healstop" or arg2 == "GrpHealstop" then
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for ttarget, t in pairs(heals) do
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for tsender in pairs(heals[ttarget]) do
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if sender == tsender then
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heals[ttarget][tsender] = nil
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pfUI.prediction:TriggerUpdate(ttarget)
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end
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end
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end
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return
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elseif arg2 == "Resurrection/stop/" then
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for ttarget, t in pairs(ress) do
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for tsender in pairs(ress[ttarget]) do
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if sender == tsender then
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ress[ttarget][tsender] = nil
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pfUI.prediction:TriggerUpdate(ttarget)
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end
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end
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end
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return
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end
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local _, _, evtype, delay = string.find(arg2, '(%a+)/(%d+)/')
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if evtype and evtype == "GrpHealdelay" or evtype == "Healdelay" then
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local delay = delay/1000
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for target, t in pairs(heals) do
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for tsender, amount in pairs(heals[target]) do
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if sender == tsender then
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amount[2] = amount[2] + delay
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pfUI.prediction:TriggerUpdate(target)
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pfUI.prediction:AddEvent(amount[2], target)
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end
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end
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end
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return
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end
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local _, _, evtype, target, amount, duration = string.find(arg2, '(Heal)/(%a+)/(%d+)/(%d+)/')
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if evtype then
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local timeout = duration/1000 + GetTime()
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heals[target] = heals[target] or {}
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heals[target][sender] = { amount, timeout }
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pfUI.prediction:TriggerUpdate(target)
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pfUI.prediction:AddEvent(timeout, target)
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return
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end
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local _, _, evtype, amount, duration, targets = string.find(arg2, '(GrpHeal)/(%d+)/(%d+)/(.+)/')
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if evtype then
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for _, target in pairs({strsplit("/", targets)}) do
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local timeout = duration/1000 + GetTime()
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heals[target] = heals[target] or {}
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heals[target][sender] = { amount, timeout }
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pfUI.prediction:TriggerUpdate(target)
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pfUI.prediction:AddEvent(timeout, target)
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end
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return
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end
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local _, _, evtype, target = string.find(arg2, '(Resurrection)/(%a+)/(start)/')
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if evtype then
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ress[target] = ress[target] or {}
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ress[target][sender] = true
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pfUI.prediction:TriggerUpdate(target)
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return
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end
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this:ParseChatMessage(arg4, arg2)
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elseif event == "UNIT_HEALTH" then
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local name = UnitName(arg1)
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if ress[name] and not UnitIsDeadOrGhost(arg1) then
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ress[UnitName(arg1)] = nil
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pfUI.prediction:TriggerUpdate(name)
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this:TriggerUpdate(name)
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end
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if heals[name] then
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pfUI.prediction:TriggerUpdate(name)
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this:TriggerUpdate(name)
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end
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elseif event == "PLAYER_TARGET_CHANGED" then
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pfUI.prediction:TriggerUpdate(UnitName("target"))
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this:TriggerUpdate(UnitName("target"))
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end
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end)
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@@ -104,11 +36,79 @@ pfUI:RegisterModule("prediction", function ()
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end
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end)
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function pfUI.prediction:ParseChatMessage(sender, msg)
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if msg == "Healstop" or msg == "GrpHealstop" then
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pfUI.prediction:HealStop(sender)
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return
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elseif msg == "Resurrection/stop/" then
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pfUI.prediction:RessStop(sender)
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return
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end
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local _, _, evtype, delay = string.find(msg, '(%a+)/(%d+)/')
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if evtype and evtype == "GrpHealdelay" or evtype == "Healdelay" then
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pfUI.prediction:HealDelay(sender, delay)
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return
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end
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local _, _, evtype, target, amount, duration = string.find(msg, '(Heal)/(%a+)/(%d+)/(%d+)/')
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if evtype and target then
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pfUI.prediction:Heal(sender, target, amount, duration)
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return
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end
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local _, _, evtype, amount, duration, targets = string.find(msg, '(GrpHeal)/(%d+)/(%d+)/(.+)/')
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if evtype and target then
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for _, target in pairs({strsplit("/", targets)}) do
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pfUI.prediction:Heal(sender, target, amount, duration)
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end
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return
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end
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local _, _, evtype, target = string.find(msg, '(Resurrection)/(%a+)/(start)/')
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if evtype and target then
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pfUI.prediction:Ress(target)
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return
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end
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end
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function pfUI.prediction:AddEvent(time, target)
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events[time] = events[time] or {}
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table.insert(events[time], target)
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end
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function pfUI.prediction:Heal(sender, target, amount, duration)
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local timeout = duration/1000 + GetTime()
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heals[target] = heals[target] or {}
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heals[target][sender] = { amount, timeout }
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pfUI.prediction:TriggerUpdate(target)
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pfUI.prediction:AddEvent(timeout, target)
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end
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function pfUI.prediction:HealStop(sender)
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for ttarget, t in pairs(heals) do
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for tsender in pairs(heals[ttarget]) do
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if sender == tsender then
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heals[ttarget][tsender] = nil
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pfUI.prediction:TriggerUpdate(ttarget)
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end
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end
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end
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end
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function pfUI.prediction:HealDelay(sender, delay)
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local delay = delay/1000
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for target, t in pairs(heals) do
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for tsender, amount in pairs(heals[target]) do
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if sender == tsender then
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amount[2] = amount[2] + delay
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pfUI.prediction:TriggerUpdate(target)
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pfUI.prediction:AddEvent(amount[2], target)
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end
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end
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end
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end
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function pfUI.prediction:GetHeal(target)
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local sumheal = 0
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if not heals[target] then
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@@ -125,6 +125,23 @@ pfUI:RegisterModule("prediction", function ()
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return sumheal
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end
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function pfUI.prediction:Ress(target)
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ress[target] = ress[target] or {}
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ress[target][sender] = true
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pfUI.prediction:TriggerUpdate(target)
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end
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function pfUI.prediction:RessStop(sender)
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for ttarget, t in pairs(ress) do
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for tsender in pairs(ress[ttarget]) do
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if sender == tsender then
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ress[ttarget][tsender] = nil
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pfUI.prediction:TriggerUpdate(ttarget)
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end
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end
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end
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end
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function pfUI.prediction:GetRess(target)
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if not ress[target] then
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return nil
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