pull request modification from @Doite for actionbar

This commit is contained in:
Meow
2026-03-31 01:12:10 +02:00
parent 4864888de7
commit e66062c3b6
2 changed files with 53 additions and 4 deletions
+17 -3
View File
@@ -1276,6 +1276,19 @@ pfUI:RegisterModule("actionbar", "vanilla", function ()
local spacing = C.bars["bar"..i].spacing
local background = C.bars["bar"..i].background
local formfactor = C.bars["bar"..i].formfactor
local uneven = C.bars["bar"..i].uneven or "Down"
-- validate uneven against bar shape and reset if incompatible
local _, _, fcols2, frows2 = string.find(tostring(formfactor or ""), "(%d+)%s*x%s*(%d+)")
fcols2, frows2 = tonumber(fcols2), tonumber(frows2)
local f_is_square = fcols2 == 3 and frows2 == 3
local f_is_vertical = fcols2 and fcols2 <= 3 and not f_is_square
local f_is_horizontal = frows2 and frows2 <= 3 and not f_is_square
if f_is_vertical then
if uneven ~= "Up" and uneven ~= "Down" then uneven = "Down" end
elseif f_is_horizontal then
if uneven ~= "Left" and uneven ~= "Right" then uneven = "Down" end
end
C.bars["bar"..i].uneven = uneven
local autohide = C.bars["bar"..i].autohide
local hide_time = C.bars["bar"..i].hide_time
local hide_combat = C.bars["bar"..i].hide_combat == "1" and true or nil
@@ -1298,7 +1311,8 @@ pfUI:RegisterModule("actionbar", "vanilla", function ()
end
-- the stored layout is invalid, temporary fallback
if not pfGridmath[buttons][BarLayoutFormfactor(formfactor)] then
local _, _, fcols, frows = string.find(tostring(formfactor or ""), "(%d+)%s*x%s*(%d+)")
if not ((fcols and frows) or pfGridmath[buttons][BarLayoutFormfactor(formfactor)]) then
formfactor = BarLayoutOptions(buttons)[1]
end
@@ -1407,7 +1421,7 @@ pfUI:RegisterModule("actionbar", "vanilla", function ()
bars[i][j] = CreateActionButton(bars[i], i, j)
bars[i][j].bar = i
BarButtonAnchor(bars[i][j], buttonbasename, j, buttons, formfactor, size, border, spacing)
BarButtonAnchor(bars[i][j], buttonbasename, j, buttons, formfactor, size, border, spacing, uneven)
bars[i][j]:ClearAllPoints()
bars[i][j]:SetPoint(unpack(bars[i][j]._anchor))
bars[i][j]:Show()
@@ -1438,7 +1452,7 @@ pfUI:RegisterModule("actionbar", "vanilla", function ()
end
-- adjust actionbar size
BarLayoutSize(bars[i], buttons, formfactor, size, border, spacing)
BarLayoutSize(bars[i], buttons, formfactor, size, border, spacing, uneven)
bars[i]:SetWidth(bars[i]._size[1])
bars[i]:SetHeight(bars[i]._size[2])
bars[i]:ClearAllPoints()
+36 -1
View File
@@ -2609,6 +2609,21 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
local formfactors = function()
return BarLayoutOptions(tonumber(C.bars["bar"..id].buttons) or id < 11 and NUM_ACTIONBAR_BUTTONS or id > 11 and NUM_SHAPESHIFT_SLOTS or NUM_PET_ACTION_SLOTS)
end
local uneven_options = function()
local formfactor = tostring(C.bars["bar"..id].formfactor or "")
local _, _, cols, rows = string.find(formfactor, "(%d+)%s*x%s*(%d+)")
cols, rows = tonumber(cols), tonumber(rows)
if cols == 3 and rows == 3 then
return { "Up", "Down", "Left", "Right" }
elseif cols and cols <= 3 then
return { "Up", "Down" }
elseif rows and rows <= 3 then
return { "Left", "Right" }
end
return { "Up", "Down", "Left", "Right" }
end
CreateGUIEntry(T["Actionbar"], caption, function()
CreateConfig(U["bars"], T["Enable"], C.bars["bar"..id], "enable", "checkbox")
@@ -2626,7 +2641,27 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
CreateConfig(U["bars"], T["Icon Size"], C.bars["bar"..id], "icon_size")
CreateConfig(U["bars"], T["Spacing"], C.bars["bar"..id], "spacing", "dropdown", pfUI.gui.dropdowns.actionbarbuttons)
CreateConfig(U["bars"], T["Layout"], C.bars["bar"..id], "formfactor", "dropdown", formfactors)
local uneven_frame = nil
local layout_ufunc = function()
local formfactor = tostring(C.bars["bar"..id].formfactor or "")
local _, _, cols, rows = string.find(formfactor, "(%d+)%s*x%s*(%d+)")
cols, rows = tonumber(cols), tonumber(rows)
local is_square = cols == 3 and rows == 3
local is_vertical = cols and cols <= 3 and not is_square
local is_horizontal = rows and rows <= 3 and not is_square
local uneven = C.bars["bar"..id].uneven
if is_vertical then
if uneven ~= "Up" and uneven ~= "Down" then C.bars["bar"..id].uneven = "Down" end
elseif is_horizontal then
if uneven ~= "Left" and uneven ~= "Right" then C.bars["bar"..id].uneven = "Left" end
end
if uneven_frame and uneven_frame.input and uneven_frame.input.UpdateMenu then
uneven_frame.input:UpdateMenu()
end
if U["bars"] then U["bars"]() end
end
CreateConfig(layout_ufunc, T["Layout"], C.bars["bar"..id], "formfactor", "dropdown", formfactors)
uneven_frame = CreateConfig(U["bars"], T["Layout Uneven Orientation"], C.bars["bar"..id], "uneven", "dropdown", uneven_options)
CreateConfig(U["bars"], T["Bar Background"], C.bars["bar"..id], "background", "checkbox")
CreateConfig(U["bars"], T["Show Hotkey Text"], C.bars["bar"..id], "showkeybind", "checkbox")