mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-01 19:30:00 +00:00
new pfui skins by jrc13245
This commit is contained in:
@@ -39,6 +39,13 @@
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<Include file="..\skins\blizzard\lft.lua"/>
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<Include file="..\skins\blizzard\turtle_shop.lua"/>
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<!-- Turtle WoW -->
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<Include file="..\skins\blizzard\barbershop.lua"/>
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<Include file="..\skins\blizzard\transmog.lua"/>
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<Include file="..\skins\blizzard\custom_merchant.lua"/>
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<Include file="..\skins\blizzard\arena_score.lua"/>
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<Include file="..\skins\blizzard\ebc.lua"/>
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<!-- TBC -->
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<Include file="..\skins\blizzard\tracking.lua"/>
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<Include file="..\skins\blizzard\guildbank.lua"/>
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@@ -0,0 +1,22 @@
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pfUI:RegisterSkin("Arena Score", "vanilla", function ()
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if not ArenaScoreFrame then return end
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local rawborder, border = GetBorderSize()
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local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
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-- Main frame
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StripTextures(ArenaScoreFrame)
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CreateBackdrop(ArenaScoreFrame, nil, nil, .75)
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CreateBackdropShadow(ArenaScoreFrame)
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ArenaScoreFrame.backdrop:SetPoint("TOPLEFT", 10, -14)
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ArenaScoreFrame.backdrop:SetPoint("BOTTOMRIGHT", -112, 68)
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ArenaScoreFrame:SetHitRectInsets(10, 112, 14, 68)
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-- Close button
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SkinCloseButton(ArenaScoreFrameCloseButton, ArenaScoreFrame.backdrop, -6, -6)
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-- Title
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ArenaScoreFrameTitle:ClearAllPoints()
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ArenaScoreFrameTitle:SetPoint("TOP", ArenaScoreFrame.backdrop, "TOP", 0, -10)
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end)
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@@ -0,0 +1,75 @@
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pfUI:RegisterSkin("Barbershop", "vanilla", function ()
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if not BarbershopFrame then return end
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local rawborder, border = GetBorderSize()
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local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
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-- Main frame
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StripTextures(BarbershopFrame)
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CreateBackdrop(BarbershopFrame, nil, nil, .75)
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CreateBackdropShadow(BarbershopFrame)
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BarbershopFrame.backdrop:SetPoint("TOPLEFT", 0, 0)
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BarbershopFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 0)
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EnableMovable(BarbershopFrame)
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-- Banner frame (title decoration)
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StripTextures(BarbershopBannerFrame)
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-- Selectors (hair style, color, facial hair)
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for i = 1, 3 do
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local selector = _G["BarbershopFrameSelector" .. i]
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if selector then
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StripTextures(selector)
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CreateBackdrop(selector, nil, true)
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local prev = _G["BarbershopFrameSelector" .. i .. "Prev"]
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local next = _G["BarbershopFrameSelector" .. i .. "Next"]
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if prev then
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StripTextures(prev)
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SkinArrowButton(prev, "left", 18)
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end
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if next then
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StripTextures(next)
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SkinArrowButton(next, "right", 18)
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end
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end
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end
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-- Money frame border
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if BarbershopFrameMoneyFrame then
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StripTextures(BarbershopFrameMoneyFrame)
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end
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-- Buttons
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SkinButton(BarbershopFrameOkayButton)
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SkinButton(BarbershopFrameCancelButton)
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SkinButton(BarbershopFrameResetButton)
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-- Fix: disable TargetFrameDebuff OnEnter scripts while barbershop is open
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-- to prevent SetUnitDebuff crash (TargetFrame is hidden but scripts remain active)
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local savedOnEnter = {}
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local origOnShow = BarbershopFrame:GetScript("OnShow")
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BarbershopFrame:SetScript("OnShow", function()
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for i = 1, 16 do
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local debuff = _G["TargetFrameDebuff" .. i]
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if debuff then
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savedOnEnter[i] = debuff:GetScript("OnEnter")
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debuff:SetScript("OnEnter", nil)
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end
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end
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if origOnShow then origOnShow() end
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end)
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local origOnHide = BarbershopFrame:GetScript("OnHide")
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BarbershopFrame:SetScript("OnHide", function()
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for i = 1, 16 do
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local debuff = _G["TargetFrameDebuff" .. i]
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if debuff and savedOnEnter[i] then
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debuff:SetScript("OnEnter", savedOnEnter[i])
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end
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end
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if origOnHide then origOnHide() end
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end)
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end)
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@@ -0,0 +1,51 @@
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pfUI:RegisterSkin("Custom Merchant", "vanilla", function ()
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if not CustomMerchantFrame then return end
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local rawborder, border = GetBorderSize()
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local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
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-- Main frame
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StripTextures(CustomMerchantFrame)
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CreateBackdrop(CustomMerchantFrame, nil, nil, .75)
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CreateBackdropShadow(CustomMerchantFrame)
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CustomMerchantFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
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CustomMerchantFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 58)
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CustomMerchantFrame:SetHitRectInsets(10, 32, 10, 58)
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EnableMovable(CustomMerchantFrame)
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-- Close button
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SkinCloseButton(CustomMerchantFrameCloseButton, CustomMerchantFrame.backdrop, -6, -6)
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-- Title
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CustomMerchantNameText:ClearAllPoints()
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CustomMerchantNameText:SetPoint("TOP", CustomMerchantFrame.backdrop, "TOP", 0, -10)
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-- Item frames
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for i = 1, 10 do
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local item = _G["CustomMerchantItem" .. i]
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if item then
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StripTextures(item)
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local bg = item:CreateTexture(nil, "LOW")
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bg:SetTexture(1, 1, 1, .05)
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bg:SetAllPoints()
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local itemButton = _G["CustomMerchantItem" .. i .. "ItemButton"]
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if itemButton then
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StripTextures(itemButton)
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SkinButton(itemButton, nil, nil, nil, _G[itemButton:GetName() .. "IconTexture"])
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end
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end
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end
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-- Pagination buttons
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if CustomMerchantPrevPageButton then
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StripTextures(CustomMerchantPrevPageButton)
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SkinArrowButton(CustomMerchantPrevPageButton, "left", 18)
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end
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if CustomMerchantNextPageButton then
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StripTextures(CustomMerchantNextPageButton)
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SkinArrowButton(CustomMerchantNextPageButton, "right", 18)
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end
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end)
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@@ -0,0 +1,30 @@
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pfUI:RegisterSkin("Everlook Broadcasting", "vanilla", function ()
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if not EBC_Minimap then return end
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-- Minimap button border
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for _, region in ipairs({ EBC_Minimap:GetRegions() }) do
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if region.GetTexture and region:GetTexture() == "Interface\\Minimap\\MiniMap-TrackingBorder" then
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region:SetTexture(nil)
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end
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end
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-- Dropdown panel
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if EBCMinimapDropdown then
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StripTextures(EBCMinimapDropdown)
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CreateBackdrop(EBCMinimapDropdown, nil, nil, .75)
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CreateBackdropShadow(EBCMinimapDropdown)
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-- Checkbuttons
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for i = 1, 2 do
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local cb = _G["EBCMinimapDropdownCheckButton" .. i]
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if cb then
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SkinCheckbox(cb)
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end
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end
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-- Volume slider
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if EBCMinimapDropdownSlider then
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SkinSlider(EBCMinimapDropdownSlider)
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end
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end
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end)
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@@ -0,0 +1,73 @@
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pfUI:RegisterSkin("Transmog", "vanilla", function ()
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if not TransmogFrame then return end
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local rawborder, border = GetBorderSize()
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local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
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-- Main frame
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StripTextures(TransmogFrame, true)
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CreateBackdrop(TransmogFrame, nil, nil, .75)
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CreateBackdropShadow(TransmogFrame)
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TransmogFrame.backdrop:SetPoint("TOPLEFT", 14, -10)
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TransmogFrame.backdrop:SetPoint("BOTTOMRIGHT", -14, 10)
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TransmogFrame:SetHitRectInsets(14, 14, 10, 10)
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EnableMovable(TransmogFrame)
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-- Close button
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SkinCloseButton(TransmogFrameCloseButton, TransmogFrame.backdrop, -6, -6)
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-- Title
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TransmogFrameTitleText:ClearAllPoints()
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TransmogFrameTitleText:SetPoint("TOP", TransmogFrame.backdrop, "TOP", 0, -10)
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-- Search box
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if TransmogFrameSearch then
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StripTextures(TransmogFrameSearch)
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CreateBackdrop(TransmogFrameSearch)
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end
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-- Outfits dropdown
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if TransmogFrameOutfits then
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SkinDropDown(TransmogFrameOutfits)
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end
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-- Tab buttons (Items / Outfits)
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if TransmogFrameItemsButton then SkinButton(TransmogFrameItemsButton) end
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if TransmogFrameSetsButton then SkinButton(TransmogFrameSetsButton) end
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if TransmogFrameApplyButton then SkinButton(TransmogFrameApplyButton) end
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if TransmogFrameSaveOutfit then SkinButton(TransmogFrameSaveOutfit) end
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-- Arrow buttons (pagination)
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if TransmogFrameLeftArrow then
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StripTextures(TransmogFrameLeftArrow)
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SkinArrowButton(TransmogFrameLeftArrow, "left", 18)
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end
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if TransmogFrameRightArrow then
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StripTextures(TransmogFrameRightArrow)
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SkinArrowButton(TransmogFrameRightArrow, "right", 18)
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end
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-- Equipment slot buttons
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local slots = {
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"HeadSlot", "ShoulderSlot", "BackSlot", "ChestSlot",
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"ShirtSlot", "TabardSlot", "WristSlot", "HandsSlot",
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"WaistSlot", "LegsSlot", "FeetSlot",
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"MainHandSlot", "SecondaryHandSlot", "RangedSlot",
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}
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for _, name in ipairs(slots) do
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local slot = _G[name]
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if slot then
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local icon = _G[name .. "ItemIcon"]
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StripTextures(slot)
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CreateBackdrop(slot, nil, true)
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if icon then
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icon:SetTexCoord(.08, .92, .08, .92)
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icon:ClearAllPoints()
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icon:SetPoint("TOPLEFT", slot, "TOPLEFT", 1, -1)
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icon:SetPoint("BOTTOMRIGHT", slot, "BOTTOMRIGHT", -1, 1)
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end
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end
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end
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end)
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