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sellvalue: check for quest reward first
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@@ -51,6 +51,7 @@ pfUI:RegisterModule("sellvalue", function ()
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local pfHookSetQuestLogItem = GameTooltip.SetQuestLogItem
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function GameTooltip.SetQuestLogItem(self, itemType, index)
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GameTooltip.itemLink = GetQuestLogItemLink(itemType, index)
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if not GameTooltip.itemLink then return end
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return pfHookSetQuestLogItem(self, itemType, index)
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end
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