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https://github.com/brues-code/pfUI.git
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skins: add talents frame skin
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@@ -49,6 +49,7 @@ libs\librange.lua
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skins\blizzard\character.lua
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skins\blizzard\character.lua
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skins\blizzard\spellbook.lua
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skins\blizzard\spellbook.lua
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skins\blizzard\friends.lua
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skins\blizzard\friends.lua
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skins\blizzard\talents.lua
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# modules
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# modules
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modules\firstrun.lua
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modules\firstrun.lua
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@@ -0,0 +1,60 @@
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pfUI:RegisterSkin("Talents", function ()
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local border = tonumber(pfUI_config.appearance.border.default)
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local bpad = border > 1 and border - 1 or 1
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HookAddonOrVariable("Blizzard_TalentUI", function()
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StripTextures(TalentFrame)
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CreateBackdrop(TalentFrame, nil, nil, .75)
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TalentFrame.backdrop:SetPoint("TOPLEFT", 13, -12)
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TalentFrame.backdrop:SetPoint("BOTTOMRIGHT", -31, 76)
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TalentFramePortrait:Hide()
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TalentFrameCancelButton:Hide()
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SkinCloseButton(TalentFrameCloseButton)
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StripTextures(TalentFrameScrollFrame)
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CreateBackdrop(TalentFrameScrollFrame)
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TalentFrameScrollFrame.backdrop:SetPoint("TOPLEFT", -1, 5)
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TalentFrameScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 6, -4)
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TalentFrameBackgroundTopLeft:SetPoint("TOPLEFT", TalentFrameScrollFrame.backdrop, "TOPLEFT", 1, -1)
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TalentFrameBackgroundBottomLeft:SetPoint("BOTTOMLEFT", TalentFrameScrollFrame.backdrop, "BOTTOMLEFT", 1, -55)
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TalentFrameBackgroundBottomRight:SetPoint("BOTTOMRIGHT", TalentFrameScrollFrame.backdrop, "BOTTOMRIGHT", 18, -55)
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SkinScrollbar(TalentFrameScrollFrameScrollBar, TalentFrameScrollFrame)
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TalentFrameScrollFrameScrollBar:SetPoint("TOPLEFT", TalentFrameScrollFrame, "TOPRIGHT", 10, -16)
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TalentFrameSpentPoints:SetPoint("TOP", 0, -48)
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TalentFrameTalentPointsText:SetPoint("BOTTOMRIGHT", TalentFrame, "BOTTOMRIGHT", -65, 83)
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for i = 1, MAX_NUM_TALENTS do
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local talent = _G["TalentFrameTalent"..i]
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if talent then
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StripTextures(talent)
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SkinButton(talent)
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local icon = _G["TalentFrameTalent"..i.."IconTexture"]
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SetAllPointsOffset(icon, talent, 2, 2)
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icon:SetTexCoord(.1,.9,.1,.9)
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icon:SetDrawLayer("ARTWORK")
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_G["TalentFrameTalent"..i.."Rank"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
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end
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end
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-- tabs
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TalentFrameTab1:ClearAllPoints()
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TalentFrameTab1:SetPoint("TOPLEFT", TalentFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
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for i = 1, 5 do
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local tab = _G["TalentFrameTab"..i]
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local lastTab = _G["TalentFrameTab"..(i-1)]
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if lastTab then
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tab:ClearAllPoints()
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tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
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end
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SkinTab(tab)
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end
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end)
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end)
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