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https://github.com/brues-code/pfUI.git
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skin: adjust trade item buttons and highlight
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@@ -20,25 +20,29 @@ pfUI:RegisterSkin("Trade", function ()
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for i = 1, MAX_TRADE_ITEMS do
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local PlayerButton = _G["TradePlayerItem"..i]
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StripTextures(PlayerButton)
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CreateBackdrop(PlayerButton, nil, nil, .75)
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local PlayerItemButton = _G["TradePlayerItem"..i.."ItemButton"]
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local RecipientButton = _G["TradeRecipientItem"..i]
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local RecipientItemButton = _G["TradeRecipientItem"..i.."ItemButton"]
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StripTextures(PlayerButton)
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StripTextures(PlayerItemButton)
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SkinButton(PlayerItemButton, nil, nil, nil, _G[PlayerItemButton:GetName()..'IconTexture'])
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local PlayerItemButtonBG = PlayerButton:CreateTexture(nil, "LOW")
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PlayerItemButtonBG:SetTexture(1,1,1,.05)
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PlayerItemButtonBG:SetAllPoints()
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local RecipientButton = _G["TradeRecipientItem"..i]
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StripTextures(RecipientButton)
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CreateBackdrop(RecipientButton, nil, nil, .75)
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local RecipientItemButton = _G["TradeRecipientItem"..i.."ItemButton"]
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StripTextures(RecipientItemButton)
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SkinButton(RecipientItemButton)
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SkinButton(RecipientItemButton, nil, nil, nil, _G[RecipientItemButton:GetName()..'IconTexture'])
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local RecipientButtonBG = RecipientButton:CreateTexture(nil, "LOW")
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RecipientButtonBG:SetTexture(1,1,1,.05)
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RecipientButtonBG:SetAllPoints()
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end
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hooksecurefunc("TradeFrame_UpdateTargetItem", function(id)
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HandleIcon(_G["TradeRecipientItem"..id.."ItemButton"], _G["TradeRecipientItem"..id..'IconTexture'])
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end, 1)
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SkinMoneyInputFrame(TradePlayerInputMoneyFrame)
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SkinButton(TradeFrameCancelButton)
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@@ -47,4 +51,25 @@ pfUI:RegisterSkin("Trade", function ()
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SkinButton(TradeFrameTradeButton)
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TradeFrameTradeButton:ClearAllPoints()
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TradeFrameTradeButton:SetPoint("RIGHT", TradeFrameCancelButton, "LEFT", -2*bpad, 0)
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-- skin highlights
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TradeHighlightPlayerTop:SetTexture(0, 0, 0, 0)
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TradeHighlightPlayerMiddle:SetTexture(0, 0, 0, 0)
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TradeHighlightPlayerBottom:SetTexture(0, 1, 0, 0.2)
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TradeHighlightPlayerBottom:SetPoint("TOPLEFT", 2, 0)
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TradeHighlightPlayerEnchantTop:SetTexture(0, 0, 0, 0)
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TradeHighlightPlayerEnchantMiddle:SetTexture(0, 0, 0, 0)
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TradeHighlightPlayerEnchantBottom:SetTexture(0, 1, 0, 0.2)
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TradeHighlightPlayerEnchantBottom:SetPoint("TOPLEFT", 2, 0)
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TradeHighlightRecipientTop:SetTexture(0, 0, 0, 0)
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TradeHighlightRecipientMiddle:SetTexture(0, 0, 0, 0)
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TradeHighlightRecipientBottom:SetTexture(0, 1, 0, 0.2)
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TradeHighlightRecipientBottom:SetPoint("TOPLEFT", 2, 0)
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TradeHighlightRecipientEnchantTop:SetTexture(0, 0, 0, 0)
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TradeHighlightRecipientEnchantMiddle:SetTexture(0, 0, 0, 0)
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TradeHighlightRecipientEnchantBottom:SetTexture(0, 1, 0, 0.2)
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TradeHighlightRecipientEnchantBottom:SetPoint("TOPLEFT", 2, 0)
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end)
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