Fill textures with SetColorTexture instead of color-form SetTexture

ClassicAPI's SetColorTexture is the same engine call as SetTexture(r, g, b [, a]) under the name that says what it does. 83 calls across 25 files, renamed only.
This commit is contained in:
Brues
2026-10-30 19:48:48 -05:00
parent 6469a557ff
commit f7680ded0b
25 changed files with 83 additions and 83 deletions
+1 -1
View File
@@ -61,7 +61,7 @@ pfUI:RegisterModule("chatcopy", function ()
local scroll = CreateFrame("Frame", "pfChatCopy" .. i, frame, "pfUIScrollingEditBoxTemplate")
scroll:SetAllPoints(frame)
scroll.tex = scroll:CreateTexture(nil, "BACKGROUND")
scroll.tex:SetTexture(0,0,0,.95)
scroll.tex:SetColorTexture(0,0,0,.95)
scroll.tex:SetPoint("TOPLEFT", -3, 3)
scroll.tex:SetPoint("BOTTOMRIGHT", 3, -3)
scroll:Hide()