Fill textures with SetColorTexture instead of color-form SetTexture

ClassicAPI's SetColorTexture is the same engine call as SetTexture(r, g, b [, a]) under the name that says what it does. 83 calls across 25 files, renamed only.
This commit is contained in:
Brues
2026-10-30 19:48:48 -05:00
parent 6469a557ff
commit f7680ded0b
25 changed files with 83 additions and 83 deletions
+1 -1
View File
@@ -218,7 +218,7 @@ pfUI:RegisterModule("share", function ()
pfUI.api.CreateBackdrop(f.scroll.backdrop, nil, true)
f.scroll.backdrop.tint = f.scroll.backdrop:CreateTexture(nil, "ARTWORK")
f.scroll.backdrop.tint:SetAllPoints(f.scroll)
f.scroll.backdrop.tint:SetTexture(1,1,1,.05)
f.scroll.backdrop.tint:SetColorTexture(1,1,1,.05)
f.scroll:RegisterCallback("OnTextChanged", function()
local text = f.scroll:GetText()