Fill textures with SetColorTexture instead of color-form SetTexture

ClassicAPI's SetColorTexture is the same engine call as SetTexture(r, g, b [, a]) under the name that says what it does. 83 calls across 25 files, renamed only.
This commit is contained in:
Brues
2026-10-30 19:48:48 -05:00
parent 6469a557ff
commit f7680ded0b
25 changed files with 83 additions and 83 deletions
+1 -1
View File
@@ -16,7 +16,7 @@ pfUI:RegisterSkin("Options - Interface", function ()
SkinScrollbar(InterfaceOptionsFrameAddOnsListScrollBar)
for _, button in ipairs(InterfaceOptionsFrameAddOns.buttons) do
button:GetHighlightTexture():SetTexture(cr, cg, cb, .25)
button:GetHighlightTexture():SetColorTexture(cr, cg, cb, .25)
-- the list update swaps plus/minus textures on the toggle by path
local toggle = _G[button:GetName() .. "Toggle"]