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Fill textures with SetColorTexture instead of color-form SetTexture
ClassicAPI's SetColorTexture is the same engine call as SetTexture(r, g, b [, a]) under the name that says what it does. 83 calls across 25 files, renamed only.
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@@ -53,7 +53,7 @@ pfUI:RegisterSkin("Quest Log", function ()
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QuestLogTrack:SetPoint("RIGHT", QuestLogQuestCount, "LEFT", -5, 0)
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StripTextures(QuestLogTrack)
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QuestLogTrackTracking:SetTexture(.8,.8,.8,1)
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QuestLogTrackTracking:SetColorTexture(.8,.8,.8,1)
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QuestLogTrackTitle:Hide()
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SkinButton(QuestLogFrameAbandonButton)
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