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autoshift: only remove moonkin buff if skilled
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+21
-2
@@ -29,8 +29,27 @@ pfUI:RegisterModule("autoshift", function ()
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pfUI.autoshift.buffs = { "spell_nature_swiftness", "_mount_", "_qirajicrystal_",
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"ability_racial_bearform", "ability_druid_catform", "ability_druid_travelform",
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"spell_nature_forceofnature", "ability_druid_aquaticform", "spell_shadow_shadowform",
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"spell_nature_spiritwolf" }
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"ability_druid_aquaticform", "spell_shadow_shadowform", "spell_nature_spiritwolf" }
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-- an agility buff exists which has the same icon as the moonkin form
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-- therefore only add the moonkin icon to the removable buffs if
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-- moonkin is skilled and player is druid. Frame is required as talentpoints
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-- are only accessible after certain events.
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local moonkin_scan = CreateFrame("Frame")
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moonkin_scan:RegisterEvent("PLAYER_ENTERING_WORLD")
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moonkin_scan:RegisterEvent("UNIT_NAME_UPDATE")
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moonkin_scan:SetScript("OnEvent", function()
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local _, class = UnitClass("player")
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if class == "DRUID" then
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local _,_,_,_,moonkin = GetTalentInfo(1,16)
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if moonkin == 1 then
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table.insert(pfUI.autoshift.buffs, "spell_nature_forceofnature")
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moonkin_scan:UnregisterAllEvents()
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end
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else
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moonkin_scan:UnregisterAllEvents()
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end
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end)
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pfUI.autoshift.errors = { SPELL_FAILED_NOT_MOUNTED, ERR_ATTACK_MOUNTED, ERR_TAXIPLAYERALREADYMOUNTED,
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SPELL_FAILED_NOT_SHAPESHIFT, SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED, SPELL_NOT_SHAPESHIFTED,
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