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loot: move client abstraction into compat files
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@@ -23,6 +23,7 @@ FRIENDS_NAME_LOCATION = "ButtonTextLocation"
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COOLDOWN_FRAME_TYPE = "Cooldown"
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LOOT_BUTTON_FRAME_TYPE = "Button"
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LOOT_BUTTON_SLOT_FUNCTION = "SetID"
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PLAYER_BUFF_START_ID = 0
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