mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-27 01:46:03 +00:00
loot: move client abstraction into compat files
This commit is contained in:
@@ -23,6 +23,7 @@ FRIENDS_NAME_LOCATION = "ButtonTextLocation"
|
||||
|
||||
COOLDOWN_FRAME_TYPE = "Cooldown"
|
||||
LOOT_BUTTON_FRAME_TYPE = "Button"
|
||||
LOOT_BUTTON_SLOT_FUNCTION = "SetID"
|
||||
|
||||
PLAYER_BUFF_START_ID = 0
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ FRIENDS_NAME_LOCATION = "ButtonTextNameLocation"
|
||||
|
||||
COOLDOWN_FRAME_TYPE = "Model"
|
||||
LOOT_BUTTON_FRAME_TYPE = "LootButton"
|
||||
LOOT_BUTTON_SLOT_FUNCTION = "SetSlot"
|
||||
|
||||
PLAYER_BUFF_START_ID = -1
|
||||
|
||||
|
||||
+1
-5
@@ -470,11 +470,7 @@ pfUI:RegisterModule("loot", function ()
|
||||
maxrarity = math.max(maxrarity, quality)
|
||||
maxwidth = math.max(maxwidth, slot.name:GetStringWidth())
|
||||
|
||||
if slot.SetSlot then
|
||||
slot:SetSlot(id)
|
||||
else
|
||||
slot:SetID(id)
|
||||
end
|
||||
slot[LOOT_BUTTON_SLOT_FUNCTION](slot, id)
|
||||
|
||||
slot:Enable()
|
||||
slot:Show()
|
||||
|
||||
Reference in New Issue
Block a user