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libdebuff: add support for improved gouge
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Vendored
+1
@@ -129,6 +129,7 @@ pfUI_locale["deDE"]["dyndebuffs"] = {
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["Shadow Word: Pain"] = "Schattenwort: Schmerz",
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["Demoralizing Shout"] = "Demoralisierungsruf",
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["Frostbolt"] = "Frostblitz",
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["Gouge"] = "Solarplexus",
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}
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pfUI_locale["deDE"]["interrupts"] = {
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Vendored
+1
@@ -129,6 +129,7 @@ pfUI_locale["enUS"]["dyndebuffs"] = {
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["Shadow Word: Pain"] = "Shadow Word: Pain",
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["Demoralizing Shout"] = "Demoralizing Shout",
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["Frostbolt"] = "Frostbolt",
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["Gouge"] = "Gouge",
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}
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pfUI_locale["enUS"]["interrupts"] = {
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Vendored
+1
@@ -129,6 +129,7 @@ pfUI_locale["esES"]["dyndebuffs"] = {
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["Shadow Word: Pain"] = "Palabra de las Sombras: dolor",
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["Demoralizing Shout"] = "Grito desmoralizador",
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["Frostbolt"] = "Descarga de Escarcha",
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["Gouge"] = "Incapacitación",
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}
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pfUI_locale["esES"]["interrupts"] = {
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Vendored
+1
@@ -124,6 +124,7 @@ pfUI_locale["frFR"]["dyndebuffs"] = {
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["Shadow Word: Pain"] = "Mot de l'ombre : Douleur",
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["Demoralizing Shout"] = "Cri démoralisant",
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["Frostbolt"] = "Eclair de givre",
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["Gouge"] = "Suriner",
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}
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pfUI_locale["frFR"]["interrupts"] = {
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Vendored
+1
@@ -129,6 +129,7 @@ pfUI_locale["koKR"]["dyndebuffs"] = {
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["Shadow Word: Pain"] = "어둠의 권능: 고통",
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["Demoralizing Shout"] = "사기의 외침",
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["Frostbolt"] = "얼음 화살",
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["Gouge"] = "후려치기",
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}
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pfUI_locale["koKR"]["interrupts"] = {
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Vendored
+1
@@ -129,6 +129,7 @@ pfUI_locale["ruRU"]["dyndebuffs"] = {
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["Shadow Word: Pain"] = "Слово Тьмы: Боль",
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["Demoralizing Shout"] = "Деморализующий крик",
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["Frostbolt"] = "Ледяная стрела",
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["Gouge"] = "Парализующий удар",
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}
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pfUI_locale["ruRU"]["interrupts"] = {
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Vendored
+1
@@ -124,6 +124,7 @@ pfUI_locale["zhCN"]["dyndebuffs"] = {
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["Shadow Word: Pain"] = "暗言术:痛",
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["Demoralizing Shout"] = "挫志怒吼",
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["Frostbolt"] = "寒冰箭",
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["Gouge"] = "凿击",
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}
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pfUI_locale["zhCN"]["interrupts"] = {
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@@ -38,6 +38,10 @@ function libdebuff:GetDuration(effect, rank)
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-- Permafrost: +1s per talent
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local _,_,_,_,count = GetTalentInfo(3,7)
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if count and count > 0 then duration = duration + count end
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elseif effect == L["dyndebuffs"]["Gouge"] then
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-- Improved Gouge: +.5s per talent
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local _,_,_,_,count = GetTalentInfo(2,1)
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if count and count > 0 then duration = duration + (count*.5) end
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end
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return duration
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elseif L["debuffs"][effect] and L["debuffs"][effect][0] then
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