buff: clear points and ignore config on creation

This commit is contained in:
shagu
2018-05-26 00:26:42 +02:00
parent 270b226e6b
commit ff6aed5395
+2 -1
View File
@@ -78,7 +78,7 @@ pfUI:RegisterModule("buff", function ()
local function CreateBuffButton(i, btype, weapon)
local buttonName, buttonParent
if btype == "HELPFUL" then
if weapon == 1 and C.buffs.separateweapons == "1" then
if weapon == 1 then
buttonName = "pfWepBuffFrame" .. i
buttonParent = pfUI.buff.wepbuffs
else
@@ -315,6 +315,7 @@ pfUI:RegisterModule("buff", function ()
UpdateMovable(pfUI.buff.debuffs)
if C.buffs.separateweapons == "1" then
pfUI.buff.wepbuffs:ClearAllPoints()
pfUI.buff.wepbuffs:SetWidth(tonumber(C.buffs.wepbuffrowsize) * (tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
pfUI.buff.wepbuffs:SetHeight(ceil(2/tonumber(C.buffs.wepbuffrowsize)) * ((C.buffs.textinside == "1" and 0 or (fontsize*1.5))+tonumber(C.buffs.size)+2*tonumber(C.buffs.spacing)))
pfUI.buff.wepbuffs:SetPoint("TOPRIGHT", pfUI.buff.debuffs, "BOTTOMRIGHT", 0, 0)