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6144a32cab
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v9.0.22
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60f953178f | ||
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1dc10964a2 | ||
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0fc08e77c0 | ||
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7f3795b45b |
+22
@@ -0,0 +1,22 @@
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{
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"runtime": {
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"version": "Lua 5.1"
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},
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"diagnostics": {
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"disable": ["deprecated"],
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"globals": [
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"this",
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"event",
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"arg",
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"arg1",
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"arg2",
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"arg3",
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"arg4",
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"arg5",
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"arg6",
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"arg7",
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"arg8",
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"arg9"
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]
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}
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}
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+10
-7
@@ -1039,6 +1039,16 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
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local mouseover = plate.cachedGuid and plate.cachedGuid == frameState.mouseoverGuid or nil
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local unitstr = target and "target" or mouseover and "mouseover" or plate.cachedGuid or nil
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-- target event sometimes fires too quickly, where nameplate identifiers are not
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-- yet updated. So while being inside this event, we cannot trust the unitstr.
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if event == "PLAYER_TARGET_CHANGED" then unitstr = nil end
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-- remove unitstr when it doesn't resolve to this plate's unit (stale istarget,
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-- stale mouseover guid or a despawned unit). Must run before the cache fills
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-- below -- an unrelated unitstr would poison cache.player/minion with the
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-- *other* unit's answer, and the nil-gate would then never recompute it.
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if unitstr and UnitName(unitstr) ~= name then unitstr = nil end
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-- resolve player vs npc from plate's own unit so libunitscan can't return
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-- a player record for an NPC sharing the same name (e.g. Chromie). Stored
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-- as true/false/nil so it doubles as the GetUnitInfo hint.
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@@ -1076,13 +1086,6 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
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-- skip data updates on invisible frames
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if not visible then return end
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-- target event sometimes fires too quickly, where nameplate identifiers are not
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-- yet updated. So while being inside this event, we cannot trust the unitstr.
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if event == "PLAYER_TARGET_CHANGED" then unitstr = nil end
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-- remove unitstr on unit name mismatch
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if unitstr and UnitName(unitstr) ~= name then unitstr = nil end
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-- always make sure to keep plate visible
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plate:Show()
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