5 Commits
Author SHA1 Message Date
Brues 60f953178f nameplates: validate unitstr before filling the per-unit cache
cache.player and cache.minion were filled from unitstr before the two guards
that validate it, so a stale identifier poisoned the cache -- and because the
fill is gated on `== nil`, the wrong answer was never recomputed. Players read
back as cache.player == false until the plate was hidden and shown again, which
only appeared to fix it because pool reuse tripped the name/guid wipe.

Two paths produce a stale unitstr: OnUpdate dispatches a targetUpdate to
OnDataChanged before it refreshes plate.istarget, and frameState.mouseoverGuid
is only updated on gaining mouseover, never on losing it.

Hoist the PLAYER_TARGET_CHANGED distrust and the UnitName mismatch check above
the cache fill so an unverified unitstr leaves the cache nil for the next tick
instead of locking in a wrong answer.
2026-09-02 10:56:46 -05:00
Brues 1dc10964a2 luarc: use nested config form so diagnostics settings apply 2026-09-02 10:31:03 -05:00
Brues 0fc08e77c0 Create .pkgmeta 2026-09-02 10:26:28 -05:00
Brues 7f3795b45b Add .luarc.json for Lua 5.1 language server diagnostics 2026-09-02 10:23:48 -05:00
Brues 8eee766652 chat: apply Blizzard per-window transparency to docked backdrops
The native chat background transparency slider drives FCF_SetWindowAlpha,
which only touches the ChatFrame*Background textures pfUI hides on docked
frames, so the visible pfUI backdrop never responded to it.

Mirror the selected window's stored alpha (GetChatWindowInfo) onto the pfUI
backdrop and refresh it from RefreshChat, FCF_SetWindowAlpha and
FCF_SelectDockFrame so the native slider drives it live and persists across
/reload. Default the SetupPositions window alpha to 0.8 to keep the historical
look, and migrate existing installs whose windows still carry the old hard-0
alpha so their chat background is not suddenly transparent.

Fixes #48
2026-09-02 01:05:47 -05:00
7 changed files with 149 additions and 148 deletions
+22
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@@ -0,0 +1,22 @@
{
"runtime": {
"version": "Lua 5.1"
},
"diagnostics": {
"disable": ["deprecated"],
"globals": [
"this",
"event",
"arg",
"arg1",
"arg2",
"arg3",
"arg4",
"arg5",
"arg6",
"arg7",
"arg8",
"arg9"
]
}
}
+4
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@@ -0,0 +1,4 @@
package-as: pfUI
ignore:
- .luarc.json
-104
View File
@@ -1,104 +0,0 @@
do
-- ClassicAPI dependency check.
-- pfUI relies pervasively on the modern C_* / SuperWoW / nameplate / focus
-- API surface that ClassicAPI polyfills, so presence is required.
local PFUI_CLASSIC_API_MIN = 11301 -- (X*10000 + Y*100 + Z)
local PFUI_CLASSIC_API_LATEST = PFUI_CLASSIC_API_MIN
local PFUI_CLASSIC_API_WEBSITE = "https://github.com/brues-code/ClassicAPI"
local PFUI_CLASSIC_API_LATEST_URL = PFUI_CLASSIC_API_WEBSITE .. "/releases/latest"
local function FormatVersion(packed)
local x = math.floor(packed / 10000)
local y = math.floor(math.mod(packed, 10000) / 100)
local z = math.mod(packed, 100)
return string.format("v%d.%d.%d", x, y, z)
end
if not CLASSIC_API_VERSION or CLASSIC_API_VERSION < PFUI_CLASSIC_API_MIN then
local minVersion = FormatVersion(PFUI_CLASSIC_API_MIN)
pfUI_disabled = true
pfUI_locale = {}
pfUI_profiles = {}
pfUI_translation = {}
-- ClassicAPI is required. Rather than let the ~140 files that follow flood
-- errors as they load, stand up an inert stub so everything no-ops:
-- * modules/skins register their body into a no-op, so it never runs;
-- * the setfenv'd api/lib files run inside `env`, where CreateFrame and
-- any missing global (C_*, SuperWoW, ...) resolve to a null object --
-- so no real frames or live OnUpdate/OnEvent handlers get created and
-- missing API calls just return null instead of erroring.
local null -- forward declaration so the metamethods can return it
local nullmt = {
__index = function() return null end,
__newindex = function() end,
__call = function() return null end,
__concat = function() return "" end,
__tostring = function() return "" end,
}
for _, op in ipairs({ "__add","__sub","__mul","__div","__mod","__pow","__unm" }) do
nullmt[op] = function() return null end
end
for _, op in ipairs({ "__lt","__le","__eq" }) do nullmt[op] = function() return false end end
null = setmetatable({}, nullmt)
local realG = getfenv(0)
pfUI = setmetatable({}, { __index = function() return null end })
pfUI.env = setmetatable({}, {
__index = function(_, k)
if k == "CreateFrame" then return function() return null end end
local v = realG[k]
if v ~= nil then return v end
return null
end,
})
function pfUI:RegisterModule(_, _, _) end
function pfUI:RegisterSkin(_, _, _) end
function pfUI:GetEnvironment() return pfUI.env end
local detail
if not CLASSIC_API_VERSION then
detail = "The ClassicAPI DLL isn't loaded. The |cff33ffcc!!!ClassicAPI|r addon ships bundled with it -- delete your |cff33ffcc!!!ClassicAPI|r folder and install the latest release from:"
else
detail = "ClassicAPI " .. minVersion .. " or newer is required. Delete your |cff33ffcc!!!ClassicAPI|r folder and reinstall the latest release from:"
end
local function ShowRequiredPopup()
StaticPopupDialogs["PFUI_CLASSICAPI_REQUIRED"] = {
text = "|cff33ffccpf|cffffffffUI|r has been disabled.\n\n" .. detail,
button1 = OKAY,
hasEditBox = 1,
editBoxWidth = 280,
timeout = 0,
whileDead = 1,
hideOnEscape = 1,
preferredIndex = 3,
OnShow = function()
local editBox = getglobal(this:GetName().."EditBox")
if editBox then
editBox:SetText(PFUI_CLASSIC_API_LATEST_URL)
editBox:HighlightText()
editBox:SetFocus()
end
end,
}
StaticPopup_Show("PFUI_CLASSICAPI_REQUIRED")
DEFAULT_CHAT_FRAME:AddMessage(
"|cff33ffccpf|cffffffffUI|r disabled: " .. detail .. " " .. PFUI_CLASSIC_API_LATEST_URL,
1, 0.3, 0.3
)
end
local loginFrame = CreateFrame("Frame")
loginFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
loginFrame:SetScript("OnEvent", function()
loginFrame:UnregisterEvent("PLAYER_ENTERING_WORLD")
ShowRequiredPopup()
end)
elseif CLASSIC_API_VERSION < PFUI_CLASSIC_API_LATEST then
EventUtil.ContinueOnPlayerLogin(function()
C_Timer.After(8, function()
DEFAULT_CHAT_FRAME:AddMessage(
"|cff33ffccpf|rUI: ClassicAPI " .. FormatVersion(PFUI_CLASSIC_API_LATEST) .. " is available — " .. PFUI_CLASSIC_API_LATEST_URL,
1, 0.85, 0.3
)
end)
end)
end
end
+58 -3
View File
@@ -296,6 +296,54 @@ pfUI:RegisterModule("chat", function ()
end
end
-- [ Chat Background Alpha ]
-- Blizzard's per-window transparency slider drives FCF_SetWindowAlpha, which only
-- touches the ChatFrame*Background textures that pfUI hides on docked frames. Mirror
-- the window's stored alpha onto the visible pfUI backdrop so the native slider
-- controls it directly. The slider is authoritative for the panel's alpha.
local function ApplyChatBackgroundAlpha(panel, frame)
if not (panel and panel.backdrop and frame) then return end
local _, _, _, _, _, alpha = GetChatWindowInfo(frame:GetID())
alpha = tonumber(alpha)
if not alpha then return end
local r, g, b = panel.backdrop:GetBackdropColor()
panel.backdrop:SetBackdropColor(r, g, b, alpha)
end
function pfUI.chat:RefreshBackgroundAlpha()
-- left panel follows the currently selected docked tab
local selected = SELECTED_CHAT_FRAME
if not (selected and selected:GetParent() == pfUI.chat.left) then
selected = ChatFrame1
end
ApplyChatBackgroundAlpha(pfUI.chat.left, selected)
if C.chat.right.enable == "1" then
ApplyChatBackgroundAlpha(pfUI.chat.right, ChatFrame3)
end
end
function pfUI.chat:MigrateBackgroundAlpha()
-- Runs once per character. The previous SetupPositions default stored a hard 0 window
-- alpha, which now renders the pfUI backdrop fully transparent. Restore the historical
-- 0.8 look for any pfUI-managed window still sitting at 0. Only existing installs that
-- already ran chat setup carry that legacy 0; fresh installs get 0.8 from SetupPositions.
if pfUI_init.chatbgalpha then return end
if not pfUI_init["chat_position"] then return end
pfUI_init.chatbgalpha = true
local frames = { ChatFrame1, ChatFrame2 }
if C.chat.right.enable == "1" then table.insert(frames, ChatFrame3) end
for _, frame in ipairs(frames) do
local _, _, _, _, _, alpha = GetChatWindowInfo(frame:GetID())
alpha = tonumber(alpha)
if alpha and alpha <= 0 then
FCF_SetWindowAlpha(frame, 0.8)
end
end
end
function pfUI.chat:RefreshChat()
local panelheight = C.global.font_size*1.5 + default_border*2 + 2
@@ -447,9 +495,13 @@ pfUI:RegisterModule("chat", function ()
for index, value in pairs(DOCKED_CHAT_FRAMES) do
FCF_UpdateButtonSide(value)
end
pfUI.chat:RefreshBackgroundAlpha()
end
hooksecurefunc("FCF_SaveDock", pfUI.chat.RefreshChat)
hooksecurefunc("FCF_SetWindowAlpha", function() pfUI.chat:RefreshBackgroundAlpha() end)
hooksecurefunc("FCF_SelectDockFrame", function() pfUI.chat:RefreshBackgroundAlpha() end)
if C.chat.global.tabmouse == "1" then
pfUI.chat.mouseovertab = CreateFrame("Frame")
@@ -500,7 +552,7 @@ pfUI:RegisterModule("chat", function ()
FCF_SetLocked(ChatFrame1, 1)
FCF_SetWindowName(ChatFrame1, GENERAL)
FCF_SetWindowColor(ChatFrame1, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame1, 0)
FCF_SetWindowAlpha(ChatFrame1, 0.8)
FCF_SetChatWindowFontSize(ChatFrame1, 12)
ChatFrame1:SetUserPlaced(1)
@@ -508,7 +560,7 @@ pfUI:RegisterModule("chat", function ()
FCF_SetLocked(ChatFrame2, 1)
FCF_SetWindowName(ChatFrame2, COMBAT_LOG)
FCF_SetWindowColor(ChatFrame2, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame2, 0)
FCF_SetWindowAlpha(ChatFrame2, 0.8)
FCF_SetChatWindowFontSize(ChatFrame2, 12)
ChatFrame2:SetUserPlaced(1)
@@ -518,7 +570,7 @@ pfUI:RegisterModule("chat", function ()
FCF_SetLocked(ChatFrame3, 1)
FCF_SetWindowName(ChatFrame3, T["Loot & Spam"])
FCF_SetWindowColor(ChatFrame3, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame3, 0)
FCF_SetWindowAlpha(ChatFrame3, 0.8)
FCF_SetChatWindowFontSize(ChatFrame3, 12)
FCF_UnDockFrame(ChatFrame3)
FCF_SetTabPosition(ChatFrame3, 0)
@@ -566,6 +618,9 @@ pfUI:RegisterModule("chat", function ()
end
pfUI.chat:SetScript("OnEvent", function()
-- restore legacy chat windows stuck at 0 alpha before anything reads it
pfUI.chat:MigrateBackgroundAlpha()
-- set the default chat
FCF_SelectDockFrame(SELECTED_CHAT_FRAME)
+37 -23
View File
@@ -296,23 +296,18 @@ pfUI:RegisterModule("nameplates", function ()
return plate.creatureType
end
-- Totem icon: UnitCreatedBySpell returns the totem-drop spell, whose icon IS
-- the totem's icon. It's a broadcast descriptor field the client has for every
-- summoned unit in range, so it resolves immediately for passive and active
-- totems alike -- no self-aura read or attack-cast capture needed.
--
-- Re-read the spell every call rather than caching the icon outright: a shaman
-- can swap the totem in place (same unit, new drop spell) with no plate re-add
-- to invalidate a cache, so key the cached texture on the spell id and refresh
-- it only when the spell changes.
-- Totem icon, read straight from the game:
-- * Passive totems self-cast their provided buff, so they carry exactly one
-- aura whose icon IS the totem's icon (Totem::Summon TOTEM_PASSIVE).
-- * Active totems (Searing/Magma/Fire Nova) cast at enemies and hold no
-- self-aura, so their icon arrives via UNIT_SPELLCAST_SUCCEEDED (cached
-- into plate.totemIcon by the event handler); nil here until then.
local function TotemPlate(plate)
if C.nameplates.totemicons ~= "1" then return nil end
if CreatureType(plate) ~= 11 then return nil end
local spellId = UnitCreatedBySpell(plate.cachedGuid)
if spellId ~= plate.totemSpell then
plate.totemSpell = spellId
plate.totemIcon = spellId and C_Spell.GetSpellTexture(spellId) or nil
end
if plate.totemIcon then return plate.totemIcon end
local aura = C_UnitAuras.GetBuffDataByIndex(plate.cachedGuid, 1)
if aura then plate.totemIcon = aura.icon end
return plate.totemIcon
end
@@ -504,6 +499,7 @@ nameplates:RegisterEvent("UNIT_SPELLCAST_START")
nameplates:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
nameplates:RegisterEvent("UNIT_SPELLCAST_STOP")
nameplates:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP")
nameplates:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
nameplates:SetScript("OnEvent", function()
@@ -592,7 +588,6 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
plate.nameplate.unit = arg1
plate.nameplate.creatureType = nil -- recompute for the new unit
plate.nameplate.totemIcon = nil
plate.nameplate.totemSpell = nil
if guid then
plateByGuid[guid] = plate.nameplate
-- Seed: the unit may already be mid-cast (its UNIT_SPELLCAST_START
@@ -670,6 +665,22 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
end
end
elseif event == "UNIT_SPELLCAST_SUCCEEDED" then
-- Active totems (Searing/Magma/Fire Nova) carry no self-aura, so their
-- attack cast is the only icon source. Capture it once per totem, gated on
-- creature type so a normal caster's spell never styles it as a totem.
if arg1 and strfind(arg1, "^nameplate") then
local guid = UnitGUID(arg1)
local plate = guid and plateByGuid[guid]
if plate and not plate.totemIcon and arg3 and CreatureType(plate) == 11 then
local tex = C_Spell.GetSpellTexture(arg3)
if tex then
plate.totemIcon = tex
plate.castUpdate = true -- re-render now so the icon shows
end
end
end
elseif event == "UNIT_AURA" then
-- ClassicAPI: fires with arg1 == "nameplateN" when a unit's aura set
-- changes (add/remove/modify). Flag the matching plate so OnUpdate does a
@@ -1028,6 +1039,16 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
local mouseover = plate.cachedGuid and plate.cachedGuid == frameState.mouseoverGuid or nil
local unitstr = target and "target" or mouseover and "mouseover" or plate.cachedGuid or nil
-- target event sometimes fires too quickly, where nameplate identifiers are not
-- yet updated. So while being inside this event, we cannot trust the unitstr.
if event == "PLAYER_TARGET_CHANGED" then unitstr = nil end
-- remove unitstr when it doesn't resolve to this plate's unit (stale istarget,
-- stale mouseover guid or a despawned unit). Must run before the cache fills
-- below -- an unrelated unitstr would poison cache.player/minion with the
-- *other* unit's answer, and the nil-gate would then never recompute it.
if unitstr and UnitName(unitstr) ~= name then unitstr = nil end
-- resolve player vs npc from plate's own unit so libunitscan can't return
-- a player record for an NPC sharing the same name (e.g. Chromie). Stored
-- as true/false/nil so it doubles as the GetUnitInfo hint.
@@ -1065,13 +1086,6 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
-- skip data updates on invisible frames
if not visible then return end
-- target event sometimes fires too quickly, where nameplate identifiers are not
-- yet updated. So while being inside this event, we cannot trust the unitstr.
if event == "PLAYER_TARGET_CHANGED" then unitstr = nil end
-- remove unitstr on unit name mismatch
if unitstr and UnitName(unitstr) ~= name then unitstr = nil end
-- always make sure to keep plate visible
plate:Show()
@@ -1105,7 +1119,7 @@ nameplates:RegisterEvent("PLAYER_GUILD_UPDATE")
local TotemIcon = TotemPlate(plate)
if TotemIcon then
-- icon resolved from the totem-drop spell (already a full path)
-- icon resolved from the totem's aura / attack cast (already a full path)
plate.totem.icon:SetTexture(TotemIcon)
plate.glow:Hide()
+28 -16
View File
@@ -3,10 +3,6 @@ function SlashCmdList.RELOAD(msg, editbox)
ReloadUI()
end
if pfUI_disabled then return end
local addonName = ...
SLASH_PFUI1 = '/pfui'
function SlashCmdList.PFUI(msg, editbox)
pfUI.gui:SetShown(not pfUI.gui:IsShown())
@@ -17,7 +13,7 @@ function SlashCmdList.GM(msg, editbox)
ToggleHelpFrame(1)
end
local pfUI = CreateFrame("Frame", addonName, UIParent)
pfUI = CreateFrame("Frame", nil, UIParent)
pfUI:RegisterEvent("ADDON_LOADED")
-- setup bootvar
@@ -27,7 +23,7 @@ do
-- ClassicAPI dependency check.
-- pfUI relies pervasively on the modern C_* / SuperWoW / nameplate / focus
-- API surface that ClassicAPI polyfills, so presence is required.
local PFUI_CLASSIC_API_MIN = 11301 -- (X*10000 + Y*100 + Z)
local PFUI_CLASSIC_API_MIN = 11204 -- (X*10000 + Y*100 + Z)
local PFUI_CLASSIC_API_LATEST = PFUI_CLASSIC_API_MIN
local PFUI_CLASSIC_API_WEBSITE = "https://github.com/brues-code/ClassicAPI"
local PFUI_CLASSIC_API_LATEST_URL = PFUI_CLASSIC_API_WEBSITE .. "/releases/latest"
@@ -121,24 +117,35 @@ pfUI.env = {}
-- the flag; one that lacks it should drop the flag and get the safe fallback.
pfUI.handlesHookScript = true
pfUI.events = Mixin({}, CallbackRegistryMixin)
pfUI.events:OnLoad()
pfUI.events:SetUndefinedEventsAllowed(true)
if not pfUI.disabled then
pfUI.events = Mixin({}, CallbackRegistryMixin)
pfUI.events:OnLoad()
pfUI.events:SetUndefinedEventsAllowed(true)
end
-- check if macro addons are loaded (disables macrotweak/macroscan)
function pfUI:MacroAddonsLoaded()
return IsAddOnLoaded("Supermacro") or IsAddOnLoaded("SuperCleveRoidMacros") or IsAddOnLoaded("UltimaMacros")
end
pfUI.name = addonName
pfUI.path = "Interface\\AddOns\\" .. addonName
-- detect current addon path
local tocs = { "", "-master", "-tbc", "-wotlk" }
for _, name in pairs(tocs) do
local current = string.format("pfUI%s", name)
local title = C_AddOns.GetAddOnName(current)
if title then
pfUI.name = current
pfUI.path = "Interface\\AddOns\\" .. current
break
end
end
-- handle/convert media dir paths
pfUI.media = setmetatable({}, { __index = function(tab,key)
local value = tostring(key)
if value:find("img:") then
if strfind(value, "img:") then
value = string.gsub(value, "img:", pfUI.path .. "\\img\\")
elseif value:find("font:") then
elseif strfind(value, "font:") then
value = string.gsub(value, "font:", pfUI.path .. "\\fonts\\")
else
value = string.gsub(value, "Interface\\AddOns\\pfUI\\", pfUI.path .. "\\")
@@ -147,7 +154,9 @@ pfUI.media = setmetatable({}, { __index = function(tab,key)
return value
end})
pfUI.client = INTERFACE_VERSION
-- cache client version
local _, _, _, client = GetBuildInfo()
pfUI.client = client or 11200
-- setup pfUI namespace
setmetatable(pfUI.env, {__index = getfenv(0)})
@@ -381,13 +390,14 @@ function pfUI:CheckNewModules()
end
local function BackwardsCompatRegister(func, arg3)
if arg3 and type(func) == "string" and type(arg3) == "function" and func:find("vanilla") then
if arg3 and type(func) == "string" and type(arg3) == "function" and string.find(func, "vanilla") then
return arg3
end
return func
end
function pfUI:RegisterModule(name, func, arg3)
if pfUI.disabled then return end
if pfUI.module[name] then return end
func = BackwardsCompatRegister(func, arg3)
pfUI.module[name] = func
@@ -398,6 +408,7 @@ function pfUI:RegisterModule(name, func, arg3)
end
function pfUI:RegisterSkin(name, func, arg3)
if pfUI.disabled then return end
if pfUI.skin[name] then return end
func = BackwardsCompatRegister(func, arg3)
pfUI.skin[name] = func
@@ -418,6 +429,7 @@ function pfUI:LoadSkin(s)
end
pfUI:SetScript("OnEvent", function()
if pfUI.disabled then return end
-- make sure to initialize and set our fonts
-- each time an addon got loaded but only
@@ -431,7 +443,7 @@ pfUI:SetScript("OnEvent", function()
-- "@project-version@" until release tooling substitutes it — mark those
-- explicitly as "dev" instead of pretending they're a real numbered build.
local raw = tostring(GetAddOnMetadata(pfUI.name, "Version"))
if raw:find("@") then
if strfind(raw, "@") then
pfUI.version.major, pfUI.version.minor, pfUI.version.fix = 0, 0, 0
pfUI.version.string = "dev"
else
-2
View File
@@ -8,8 +8,6 @@
## SavedVariablesPerCharacter: pfUI_config, pfUI_init, pfUI_playerDB
## X-Website: https://github.com/brues-code/pfUI
API_Check.lua
pfUI.lua
init\env.xml