4 Commits

Author SHA1 Message Date
Brues 13a08b0ea3 Restore hooksecurefunc 2026-07-09 23:01:52 -05:00
Brues a2177fbf49 Restore HookScript 2026-07-09 22:55:26 -05:00
Brues 9cd83e90ad Added GetNoNameObject debugging 2026-07-09 22:31:58 -05:00
Brues 9bcc11e64f removed tbc logic 2026-07-09 22:26:32 -05:00
40 changed files with 107 additions and 112 deletions
+25
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@@ -542,6 +542,21 @@ do -- create a scope so we don't have to worry about upvalue collisions
end
end
-- [ HookScript ]
-- Securely post-hooks a script handler.
-- 'f' [frame] the frame which needs a hook
-- 'script' [string] the handler to hook
-- 'func' [function] the function that should be added
function HookScript(f, script, func)
f:HookScript(script, func)
end
function hooksecurefunc(tbl, name, func)
if type(tbl) == "string" then tbl, name, func = _G, tbl, name end
if not tbl or type(tbl[name]) ~= "function" then return end
return _G.hooksecurefunc(tbl, name, func)
end
-- [ HookAddonOrVariable ]
-- Sets a function to be called automatically once an addon gets loaded
-- 'addon' [string] addon or variable name
@@ -1562,6 +1577,16 @@ end
-- 'arg1' [string]
-- return object
function pfUI.api.GetNoNameObject(frame, objtype, layer, arg1, arg2)
-- A nil/non-frame parent otherwise dies on frame:GetRegions()/:GetChildren()
-- below, and the traceback stops here — useless, since all callers share this
-- line. pfUI shadows Lua's `error` (dropping the level arg and not throwing),
-- so fold the caller frame in via debugstack to name the offending skin, then
-- bail so we don't fall through and crash on frame:GetRegions() anyway.
if type(frame) ~= "table" or not frame.GetRegions then
error("GetNoNameObject: invalid parent frame\n" .. debugstack(2, 3, 0))
return
end
local arg1 = arg1 and gsub(arg1, "([%+%-%*%(%)%?%[%]%^])", "%%%1")
local arg2 = arg2 and gsub(arg2, "([%+%-%*%(%)%?%[%]%^])", "%%%1")
-11
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@@ -28,17 +28,6 @@ ACTIONBAR_SECURE_TEMPLATE_BUTTON = nil
UNITFRAME_SECURE_TEMPLATE = nil
--[[ Vanilla API Extensions ]]--
-- Safe post-hook helper. The global `hooksecurefunc` belongs to ClassicAPI
-- (its C implementation); this wrapper only adds pfUI's missing-target guard:
-- ClassicAPI errors when target[name] isn't a function, whereas a lot of our
-- call sites hook optional/late-loaded frames and rely on a silent no-op.
-- Normalizes the string form, skips when the target is absent, then delegates
-- to the C version (uncapped args, callback-pcall, taint parity).
function pfUI.hooksecurefunc(tbl, name, func)
if type(tbl) == "string" then tbl, name, func = _G, tbl, name end
if not tbl or type(tbl[name]) ~= "function" then return end
return _G.hooksecurefunc(tbl, name, func)
end
do -- GetItemInfo
local name, link, rarity, minlevel, itype, isubtype, stack
+3 -3
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@@ -897,7 +897,7 @@ local INSTANT_HOT_COOLDOWN = 1.0 -- 1 Sekunde Cooldown (GCD ist 1.5s)
local pendingHots = {}
-- Gather Data by User Actions
pfUI.hooksecurefunc("CastSpell", function(id, bookType)
hooksecurefunc("CastSpell", function(id, bookType)
if not libpredict.sender.enabled then return end
local effect, rank = libspell.GetSpellInfo(id, bookType)
if not effect then return end
@@ -950,7 +950,7 @@ pfUI.hooksecurefunc("CastSpell", function(id, bookType)
end
end)
pfUI.hooksecurefunc("CastSpellByName", function(effect, target)
hooksecurefunc("CastSpellByName", function(effect, target)
if not libpredict.sender.enabled then return end
local effect, rank = libspell.GetSpellInfo(effect)
if not effect then return end
@@ -1014,7 +1014,7 @@ pfUI.hooksecurefunc("CastSpellByName", function(effect, target)
end
end)
pfUI.hooksecurefunc("UseAction", function(slot, target, selfcast)
hooksecurefunc("UseAction", function(slot, target, selfcast)
if not libpredict.sender.enabled then return end
if not IsCurrentAction(slot) then return end
local kind, id = GetActionInfo(slot)
+1 -1
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@@ -54,6 +54,6 @@ end
pfUI.api.libtooltip = libtooltip
pfUI.hooksecurefunc(GameTooltip, "SetBagItem", function(self, container, slot)
hooksecurefunc(GameTooltip, "SetBagItem", function(self, container, slot)
_, libtooltip.itemCount = GetContainerItemInfo(container, slot)
end)
+3 -3
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@@ -241,14 +241,14 @@ pfUI.libdebuff_spell_go_hooks["libtotem"] = function(spellId)
end
-- Hook CastSpellByName to store pending name/icon per slot
pfUI.hooksecurefunc("CastSpellByName", function(effect, target)
hooksecurefunc("CastSpellByName", function(effect, target)
local name, rank, icon, _, _, _, spellId = libspell.GetSpellInfo(effect)
if not name then return end
libtotem:CheckAddQueue(name, rank, icon, spellId)
end)
-- Hook CastSpell to store pending name/icon per slot
pfUI.hooksecurefunc("CastSpell", function(id, bookType)
hooksecurefunc("CastSpell", function(id, bookType)
if not id or not bookType then return end
if bookType ~= BOOKTYPE_SPELL and bookType ~= BOOKTYPE_PET then return end
local name, rank, icon, _, _, _, spellId = libspell.GetSpellInfo(id, bookType)
@@ -259,7 +259,7 @@ end)
-- Hook UseAction. GetActionInfo + GetMacroSpell give us the spellID
-- directly for both spell-action and macro-action slots, so the
-- tooltip-scan fallback (and the "no spellId available" caveat) goes away.
pfUI.hooksecurefunc("UseAction", function(slot, target, selfcast)
hooksecurefunc("UseAction", function(slot, target, selfcast)
if not IsCurrentAction(slot) then return end
local kind, id = GetActionInfo(slot)
local name, rank, spellID
+1 -1
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@@ -490,7 +490,7 @@ pfUI:RegisterModule("castbar", function ()
-- (the config knob is read at event time so toggling takes effect on the
-- next craft without a /reload). DoTradeSkill is synchronous; the server
-- roundtrip to SPELLCAST_START gives us plenty of time after this hook.
pfUI.hooksecurefunc("DoTradeSkill", function(index, num)
hooksecurefunc("DoTradeSkill", function(index, num)
if pfUI.castbar.player then
pfUI.castbar.player.pendingTradeskillCount = tonumber(num) or 1
end
+2 -2
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@@ -24,7 +24,7 @@ pfUI:RegisterModule("chat", function ()
end
end
pfUI.hooksecurefunc("UnitPopup_OnClick", function(self)
hooksecurefunc("UnitPopup_OnClick", function(self)
if this.value == "IGNORE_PLAYER" then
AddIgnore(_G[UIDROPDOWNMENU_INIT_MENU].name)
end
@@ -449,7 +449,7 @@ pfUI:RegisterModule("chat", function ()
end
end
pfUI.hooksecurefunc("FCF_SaveDock", pfUI.chat.RefreshChat)
hooksecurefunc("FCF_SaveDock", pfUI.chat.RefreshChat)
if C.chat.global.tabmouse == "1" then
pfUI.chat.mouseovertab = CreateFrame("Frame")
+1 -1
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@@ -136,5 +136,5 @@ pfUI:RegisterModule("cooldown", function ()
-- vanilla does not have a cooldown frame type, so we hook the
-- regular SetTimer function that each one is calling.
pfUI.hooksecurefunc("CooldownFrame_SetTimer", SetCooldown)
hooksecurefunc("CooldownFrame_SetTimer", SetCooldown)
end)
+1 -1
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@@ -140,7 +140,7 @@ pfUI:RegisterModule("eqcompare", function ()
local function HookTooltip(tooltip)
for setter, getter in pairs(TooltipHooks) do
pfUI.hooksecurefunc(tooltip, setter, makeHook(getter))
hooksecurefunc(tooltip, setter, makeHook(getter))
end
end
+2 -2
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@@ -150,7 +150,7 @@ pfUI:RegisterSkin("Friends", function ()
end
-- set positions
pfUI.hooksecurefunc("WhoList_Update", function()
hooksecurefunc("WhoList_Update", function()
for i = 1, WHOS_TO_DISPLAY do
local level = _G["WhoFrameButton"..i.."Level"]
level:ClearAllPoints()
@@ -231,7 +231,7 @@ pfUI:RegisterSkin("Friends", function ()
end
-- set positions
pfUI.hooksecurefunc("GuildStatus_Update", function()
hooksecurefunc("GuildStatus_Update", function()
for i = 1, GUILDMEMBERS_TO_DISPLAY do
local level = _G["GuildFrameButton"..i.."Level"]
level:ClearAllPoints()
+1 -1
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@@ -86,7 +86,7 @@ pfUI:RegisterModule("gm", function ()
-- pet dropdown
-- table.insert(UnitPopupMenus["PET"], "GM_HEADER")
pfUI.hooksecurefunc("UnitPopup_OnClick", function()
hooksecurefunc("UnitPopup_OnClick", function()
local dropdownFrame = _G[UIDROPDOWNMENU_INIT_MENU]
local button = this.value
local unit = dropdownFrame.unit
+1 -1
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@@ -41,7 +41,7 @@ pfUI:RegisterModule("itemcount", function ()
end
end)
pfUI.hooksecurefunc("SetItemRef", function()
hooksecurefunc("SetItemRef", function()
if ItemRefTooltip:HasItem() then
local _, _, id = ItemRefTooltip:GetItem()
if id then AddCounts(ItemRefTooltip, id) end
+2 -2
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@@ -392,7 +392,7 @@ pfUI:RegisterModule("loot", function ()
end
pfUI.loot:RemoveMasterlootMenus() -- remove then add to ensure no duplicate menus
pfUI.loot:AddMasterLootMenus()
pfUI.hooksecurefunc("UnitPopup_OnClick",function()
hooksecurefunc("UnitPopup_OnClick",function()
local dropdownFrame = _G[UIDROPDOWNMENU_INIT_MENU]
if not dropdownFrame then return end
local button = this.value
@@ -405,7 +405,7 @@ pfUI:RegisterModule("loot", function ()
end
end
end)
pfUI.hooksecurefunc("UnitPopup_HideButtons",function()
hooksecurefunc("UnitPopup_HideButtons",function()
local dropdownFrame = _G[UIDROPDOWNMENU_INIT_MENU]
local unit = dropdownFrame.unit
local name = dropdownFrame.name
+4 -4
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@@ -125,13 +125,13 @@ pfUI:RegisterModule("mapcolors", function ()
-- WorldMap
Initialize('WorldMap')
pfUI.hooksecurefunc('WorldMapButton_OnUpdate', function()
hooksecurefunc('WorldMapButton_OnUpdate', function()
if ( this.tick or .5) > GetTime() then return else this.tick = GetTime() + .5 end
UpdateUnitFrames('WorldMap')
end)
if C.appearance.worldmap.colornames == "1" then
pfUI.hooksecurefunc('WorldMapUnit_OnEnter', function()
hooksecurefunc('WorldMapUnit_OnEnter', function()
if ( this.tick or .5) > GetTime() then return else this.tick = GetTime() + .5 end
UpdateUnitColors('WorldMap', WorldMapTooltip)
end)
@@ -141,13 +141,13 @@ pfUI:RegisterModule("mapcolors", function ()
HookAddonOrVariable("Blizzard_BattlefieldMinimap", function()
Initialize('BattlefieldMinimap')
pfUI.hooksecurefunc('BattlefieldMinimap_OnUpdate', function()
hooksecurefunc('BattlefieldMinimap_OnUpdate', function()
if ( this.tick or .5) > GetTime() then return else this.tick = GetTime() + .5 end
UpdateUnitFrames('BattlefieldMinimap')
end)
if C.appearance.worldmap.colornames == "1" then
pfUI.hooksecurefunc('BattlefieldMinimapUnit_OnEnter', function()
hooksecurefunc('BattlefieldMinimapUnit_OnEnter', function()
if ( this.tick or .5) > GetTime() then return else this.tick = GetTime() + .5 end
UpdateUnitColors('BattlefieldMinimap', GameTooltip)
end)
+1 -1
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@@ -58,7 +58,7 @@ pfUI:RegisterModule("minimap", function ()
pfUI.minimap:UpdateConfig()
pfUI.hooksecurefunc("ToggleMinimap", function()
hooksecurefunc("ToggleMinimap", function()
if pfUI.farmmap and pfUI.farmmap:IsShown() then
Minimap:Hide()
return
+1 -1
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@@ -141,7 +141,7 @@ pfUI:RegisterModule("player", function ()
end
end
pfUI.hooksecurefunc("UnitPopup_OnClick", function()
hooksecurefunc("UnitPopup_OnClick", function()
local button = this.value
if button == "RESET_INSTANCES_FIX" then
StaticPopup_Show("CONFIRM_RESET_INSTANCES")
+1 -1
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@@ -95,7 +95,7 @@ pfUI:RegisterModule("questitem", function ()
-- itemref tooltip (chat link clicks): hooksecurefunc runs after SetItemRef
-- populates ItemRefTooltip, so we just read the item back out of the tooltip
-- instead of re-parsing the "item:NNN" out of the link string.
pfUI.hooksecurefunc("SetItemRef", function()
hooksecurefunc("SetItemRef", function()
if IsModifierKeyDown() then return end
if ItemRefTooltip:HasItem() then
local _, _, id = ItemRefTooltip:GetItem()
+1 -1
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@@ -164,7 +164,7 @@ pfUI:RegisterModule("raid", function ()
end
end
pfUI.hooksecurefunc("UnitPopup_OnClick", function()
hooksecurefunc("UnitPopup_OnClick", function()
local dropdownFrame = UIDROPDOWNMENU_INIT_MENU and _G[UIDROPDOWNMENU_INIT_MENU]
if not dropdownFrame then return end
local button = this.value
+2 -2
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@@ -27,7 +27,7 @@ pfUI:RegisterModule("sellvalue", function ()
frame:Show()
end
pfUI.hooksecurefunc("SetItemRef", function()
hooksecurefunc("SetItemRef", function()
if IsModifierKeyDown() then return end
if ItemRefTooltip:HasItem() then
local _, _, id = ItemRefTooltip:GetItem()
@@ -163,7 +163,7 @@ pfUI:RegisterModule("sellvalue", function ()
local function HookTooltip(tooltip)
for setter, entry in pairs(TooltipHooks) do
pfUI.hooksecurefunc(tooltip, setter, makeHook(entry))
hooksecurefunc(tooltip, setter, makeHook(entry))
end
end
+2 -2
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@@ -51,12 +51,12 @@ pfUI:RegisterModule("skin", function ()
DurabilityFrame.SetPoint = function() return end
if C.appearance.cd.blizzard == "1" then
pfUI.hooksecurefunc("PaperDollItemSlotButton_Update", function()
hooksecurefunc("PaperDollItemSlotButton_Update", function()
local cooldown = _G[this:GetName().."Cooldown"]
if cooldown then cooldown.pfCooldownType = "BLIZZARD" end
end)
pfUI.hooksecurefunc("SpellButton_UpdateButton", function()
hooksecurefunc("SpellButton_UpdateButton", function()
local cooldown = _G[this:GetName().."Cooldown"]
if cooldown then cooldown.pfCooldownType = "BLIZZARD" end
end)
+3 -3
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@@ -10,7 +10,7 @@ pfUI:RegisterModule("socialmod", function ()
end
end)
do -- add colors to guild list
pfUI.hooksecurefunc("GuildStatus_Update", function()
hooksecurefunc("GuildStatus_Update", function()
local playerzone = GetRealZoneText()
local off = FauxScrollFrame_GetOffset(GuildListScrollFrame)
for i=1, GUILDMEMBERS_TO_DISPLAY, 1 do
@@ -70,7 +70,7 @@ pfUI:RegisterModule("socialmod", function ()
end
do -- add colors to friend list
pfUI.hooksecurefunc("FriendsList_Update", function()
hooksecurefunc("FriendsList_Update", function()
if GetNumFriends() == 0 then return end
local playerzone = GetRealZoneText()
@@ -123,7 +123,7 @@ pfUI:RegisterModule("socialmod", function ()
end
do -- add colors to who list
pfUI.hooksecurefunc("WhoList_Update", function()
hooksecurefunc("WhoList_Update", function()
local num, max = GetNumWhoResults()
local off = FauxScrollFrame_GetOffset(WhoListScrollFrame)
+5 -5
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@@ -530,7 +530,7 @@ pfUI:RegisterModule("thirdparty-vanilla", function()
end
-- replace wim class colors with pfUI ones
pfUI.hooksecurefunc("WIM_InitClassProps", function()
hooksecurefunc("WIM_InitClassProps", function()
for class in pairs(PFUI_CLASS_COLORS) do
local wimclass = _G[format("WIM_LOCALIZED_%s",class)]
local colorstr = "|c" .. PFUI_CLASS_COLORS[class].colorStr
@@ -547,7 +547,7 @@ pfUI:RegisterModule("thirdparty-vanilla", function()
btnClose:SetWidth(13)
btnClose:SetHeight(13)
end
pfUI.hooksecurefunc("WIM_Icon_DropDown_Update", function()
hooksecurefunc("WIM_Icon_DropDown_Update", function()
for i=1,_G.WIM_MaxMenuCount do
local btn = _G["WIM_ConversationMenuTellButton"..i]
if i==1 and btn:IsEnabled() == 0 then return end
@@ -729,7 +729,7 @@ pfUI:RegisterModule("thirdparty-vanilla", function()
SkinScrollbar(WIM_HelpScrollFrameScrollBar)
end
pfUI.hooksecurefunc("WIM_WindowOnShow", function()
hooksecurefunc("WIM_WindowOnShow", function()
if this.backdrop then return end -- already skinned
local windowname = this:GetName()
@@ -904,7 +904,7 @@ pfUI:RegisterModule("thirdparty-vanilla", function()
end
-- trigger the event whenever SuperMacro got an update
pfUI.hooksecurefunc("SM_UpdateActionSpell", function()
hooksecurefunc("SM_UpdateActionSpell", function()
for slot=1,120 do pfUI.bars.update[slot] = true end
end)
end)
@@ -922,7 +922,7 @@ pfUI:RegisterModule("thirdparty-vanilla", function()
pfUI.bars.skip_macro = true
-- send clevermacro events to pfUI actionbars
pfUI.hooksecurefunc("ActionButton_OnEvent", function(event)
hooksecurefunc("ActionButton_OnEvent", function(event)
events(this, event)
end)
end)
+3 -3
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@@ -65,14 +65,14 @@ pfUI:RegisterModule("turtle-wow", function ()
HookAddonOrVariable("GroupFrame", function()
-- After Turtle's own init, hide frames if pfUI handles them
pfUI.hooksecurefunc("GroupFrame_Toggle", function()
hooksecurefunc("GroupFrame_Toggle", function()
if pfUIHandlesGroupOrRaid() then
DisableTurtleGroupFrames()
end
end)
-- After every group/raid update, re-hide if pfUI handles them
pfUI.hooksecurefunc("GroupFrame_Update", function()
hooksecurefunc("GroupFrame_Update", function()
if pfUIHandlesGroupOrRaid() then
DisableTurtleGroupFrames()
end
@@ -295,7 +295,7 @@ pfUI:RegisterModule("turtle-wow", function ()
local initialized = false
HookAddonOrVariable("Blizzard_InspectUI", function()
pfUI.hooksecurefunc("InspectFrame_Show", function()
hooksecurefunc("InspectFrame_Show", function()
-- break if theres nothing left to do
if initialized then return end
+2 -2
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@@ -41,12 +41,12 @@ pfUI:RegisterModule("unusable", function ()
end
-- update on regular pfUI button updates
pfUI.hooksecurefunc(pfUI.bag, "UpdateSlot", function(self, bag, slot)
hooksecurefunc(pfUI.bag, "UpdateSlot", function(self, bag, slot)
pfUI.unusable:UpdateSlot(bag, slot)
end)
-- update on bank frame itemlock updates
pfUI.hooksecurefunc("BankFrameItemButton_UpdateLock", function()
hooksecurefunc("BankFrameItemButton_UpdateLock", function()
pfUI.unusable:UpdateSlot(-1, this:GetID())
end)
end)
+5 -5
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@@ -12,7 +12,7 @@ pfUI:RegisterSkin("Auctionhouse", function ()
SkinArrowButton(AuctionsNextPageButton, "right", 18)
end
pfUI.hooksecurefunc("AuctionFrame_OnShow", function()
hooksecurefunc("AuctionFrame_OnShow", function()
AuctionFrame:ClearAllPoints()
AuctionFrame:SetPoint("TOPLEFT", 10, -104)
end)
@@ -76,7 +76,7 @@ pfUI:RegisterSkin("Auctionhouse", function ()
item:SetPoint("LEFT", 2, 0)
end
end
pfUI.hooksecurefunc("AuctionFrameBrowse_Update", function()
hooksecurefunc("AuctionFrameBrowse_Update", function()
for i = 1, NUM_BROWSE_TO_DISPLAY do
HandleIcon(_G["BrowseButton"..i.."Item"], _G["BrowseButton"..i.."ItemIconTexture"])
end
@@ -145,7 +145,7 @@ pfUI:RegisterSkin("Auctionhouse", function ()
item:ClearAllPoints()
item:SetPoint("LEFT", 2, 0)
end
pfUI.hooksecurefunc("AuctionFrameBid_Update", function()
hooksecurefunc("AuctionFrameBid_Update", function()
for i = 1, NUM_BIDS_TO_DISPLAY do
HandleIcon(_G["BidButton"..i.."Item"], _G["BidButton"..i.."ItemIconTexture"])
end
@@ -191,14 +191,14 @@ pfUI:RegisterSkin("Auctionhouse", function ()
item:ClearAllPoints()
item:SetPoint("LEFT", 2, 0)
end
pfUI.hooksecurefunc("AuctionFrameAuctions_Update", function()
hooksecurefunc("AuctionFrameAuctions_Update", function()
for i = 1, NUM_AUCTIONS_TO_DISPLAY do
HandleIcon(_G["AuctionsButton"..i.."Item"], _G["AuctionsButton"..i.."ItemIconTexture"])
end
end)
SkinButton(AuctionsItemButton)
pfUI.hooksecurefunc("AuctionSellItemButton_OnEvent", function()
hooksecurefunc("AuctionSellItemButton_OnEvent", function()
if event ~= "NEW_AUCTION_UPDATE" then return end
HandleIcon(AuctionsItemButton, AuctionsItemButton:GetNormalTexture())
end)
+1 -1
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@@ -19,7 +19,7 @@ pfUI:RegisterSkin("Battlefield Minimap", function ()
BattlefieldMinimapTab:Hide()
end)
pfUI.hooksecurefunc("BattlefieldMinimap_ShowOpacity", function()
hooksecurefunc("BattlefieldMinimap_ShowOpacity", function()
OpacityFrame:ClearAllPoints()
OpacityFrame:SetPoint("TOPRIGHT", "BattlefieldMinimap", "TOPLEFT", -2*border, 0)
end)
+4 -4
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@@ -136,18 +136,18 @@ pfUI:RegisterSkin("Character", function ()
end
end
pfUI.hooksecurefunc("CharacterFrame_OnShow", function()
hooksecurefunc("CharacterFrame_OnShow", function()
RefreshCharacterSlots()
RefreshPetPosition()
end)
pfUI.hooksecurefunc("PaperDollItemSlotButton_Update", function()
hooksecurefunc("PaperDollItemSlotButton_Update", function()
if this:GetParent() == PaperDollFrame then
RefreshCharacterSlot(this)
end
end)
pfUI.hooksecurefunc("PetTab_Update", RefreshPetPosition)
hooksecurefunc("PetTab_Update", RefreshPetPosition)
StripTextures(PaperDollFrame)
StripTextures(CharacterAttributesFrame)
@@ -270,7 +270,7 @@ pfUI:RegisterSkin("Character", function ()
-- the FactionStanding text from `bar.standingText` on mouseout, so we
-- stash our augmented text there too — otherwise hovering a bar strips
-- the "(N)" suffix off.
pfUI.hooksecurefunc("ReputationFrame_Update", function()
hooksecurefunc("ReputationFrame_Update", function()
if C.character.reputation.repRequired ~= "1" then return end
local offset = FauxScrollFrame_GetOffset(ReputationListScrollFrame)
for i = 1, NUM_FACTIONS_DISPLAYED do
+2 -2
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@@ -150,7 +150,7 @@ pfUI:RegisterSkin("Friends", function ()
end
-- set positions
pfUI.hooksecurefunc("WhoList_Update", function()
hooksecurefunc("WhoList_Update", function()
for i = 1, WHOS_TO_DISPLAY do
local level = _G["WhoFrameButton"..i.."Level"]
level:ClearAllPoints()
@@ -231,7 +231,7 @@ pfUI:RegisterSkin("Friends", function ()
end
-- set positions
pfUI.hooksecurefunc("GuildStatus_Update", function()
hooksecurefunc("GuildStatus_Update", function()
for i = 1, GUILDMEMBERS_TO_DISPLAY do
local level = _G["GuildFrameButton"..i.."Level"]
level:ClearAllPoints()
+2 -2
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@@ -24,11 +24,11 @@ pfUI:RegisterSkin("Gossip and Quest", function ()
QuestRewardItemHighlightBG:SetTexture(1,1,1,.2)
QuestRewardItemHighlightBG:SetAllPoints()
pfUI.hooksecurefunc("QuestFrameItems_Update", function()
hooksecurefunc("QuestFrameItems_Update", function()
QuestRewardItemHighlight:Hide()
end)
pfUI.hooksecurefunc("QuestRewardItem_OnClick", function()
hooksecurefunc("QuestRewardItem_OnClick", function()
if this.type == "choice" then
QuestRewardItemHighlight:SetAllPoints(this.backdrop)
QuestRewardItemHighlight:Show()
+2 -2
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@@ -12,7 +12,7 @@ pfUI:RegisterSkin("Mailbox", function ()
StripTextures(SendMailPackageButton)
SkinButton(SendMailPackageButton, nil, nil, nil, nil, true)
pfUI.hooksecurefunc("SendMailFrame_Update", function()
hooksecurefunc("SendMailFrame_Update", function()
HandleIcon(SendMailPackageButton, SendMailPackageButton:GetNormalTexture())
local _, itemID = GetSendMailItemLink()
@@ -62,7 +62,7 @@ pfUI:RegisterSkin("Mailbox", function ()
do -- OpenMailFrame
SkinButton(OpenMailPackageButton, nil, nil, nil, OpenMailPackageButtonIconTexture)
pfUI.hooksecurefunc("InboxFrame_OnClick", function(index)
hooksecurefunc("InboxFrame_OnClick", function(index)
local _, itemID = GetInboxItemLink(index)
if itemID then
local quality = C_Item.GetItemQualityByID(itemID)
+2 -2
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@@ -6,7 +6,7 @@ pfUI:RegisterSkin("Merchant", function ()
if MerchantGuildBankRepairButton then -- tbc
SkinButton(MerchantGuildBankRepairButton, nil, nil, nil, MerchantGuildBankRepairButtonIcon)
MerchantGuildBankRepairButtonIcon:SetTexCoord(.59, .82, .06, .54)
pfUI.hooksecurefunc("MerchantFrame_UpdateRepairButtons", function()
hooksecurefunc("MerchantFrame_UpdateRepairButtons", function()
MerchantGuildBankRepairButton:ClearAllPoints()
MerchantGuildBankRepairButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -14, 0)
MerchantRepairAllButton:ClearAllPoints()
@@ -56,7 +56,7 @@ pfUI:RegisterSkin("Merchant", function ()
moneyFrame:SetPoint("BOTTOMLEFT", itemButton, "BOTTOMRIGHT", 5, 1)
end
pfUI.hooksecurefunc("MerchantFrame_UpdateMerchantInfo", function()
hooksecurefunc("MerchantFrame_UpdateMerchantInfo", function()
if MerchantFrame.selectedTab == 1 then
for i = 3, 11, 2 do
_G["MerchantItem"..i]:ClearAllPoints()
+1 -1
View File
@@ -184,7 +184,7 @@ pfUI:RegisterSkin("Options - New", function ()
end
-- hook after category selection: UpdateOptions is local so we hook its caller
pfUI.hooksecurefunc("OptionsListButton_OnClick", SkinControls)
hooksecurefunc("OptionsListButton_OnClick", SkinControls)
-- also cover initial load
OptionsFrame:HookScript("OnShow", SkinControls)
end)
+10 -29
View File
@@ -5,37 +5,18 @@ pfUI:RegisterSkin("Options - Sound", function ()
-- Compatibility
local SoundOptionsFrameHeaderText, NUM_CHECKBOXES, NUM_SLIDERS
if SOUND_OPTIONS then -- tbc
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "BACKGROUND", SOUND_OPTIONS)
NUM_CHECKBOXES = 11
NUM_SLIDERS = 6
StripTextures(AudioOptionsFrame)
CreateBackdrop(SoundOptionsFramePlayback, nil, true, .75)
CreateBackdrop(SoundOptionsFrameHardware, nil, true, .75)
CreateBackdrop(SoundOptionsFrameVolume, nil, true, .75)
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
NUM_CHECKBOXES = 8
NUM_SLIDERS = 4
SkinDropDown(SoundOptionsOutputDropDown)
SoundOptionsFrameDefaults:ClearAllPoints()
SoundOptionsFrameDefaults:SetPoint("TOPLEFT", SoundOptionsFramePlayback, "BOTTOMLEFT", 0, -10)
SoundOptionsFrameCancel:ClearAllPoints()
SoundOptionsFrameCancel:SetPoint("TOPRIGHT", SoundOptionsFrameVolume, "BOTTOMRIGHT", 0, -10)
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
else -- vanilla
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
NUM_CHECKBOXES = 8
NUM_SLIDERS = 4
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
StripTextures(SoundOptionsFrame)
+1 -1
View File
@@ -19,7 +19,7 @@ pfUI:RegisterSkin("Options - Video", function ()
slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
end
pfUI.hooksecurefunc("OptionsFrame_Load", function()
hooksecurefunc("OptionsFrame_Load", function()
OptionsFramePixelShaders:SetWidth(230)
OptionsFrameMiscellaneous:ClearAllPoints()
OptionsFrameMiscellaneous:SetPoint("LEFT", OptionsFramePixelShaders, "RIGHT", 6, 0)
+1 -1
View File
@@ -192,7 +192,7 @@ pfUI:RegisterSkin("Profession", function ()
reagentlabel:SetTextColor(1,1,1,1)
local scanner = libtipscan:GetScanner(name)
pfUI.hooksecurefunc(SetSelection, function(id)
hooksecurefunc(SetSelection, function(id)
if id and id ~= 0 then
detailscroll:Show()
HandleIcon(icon, icon:GetNormalTexture())
+3 -3
View File
@@ -13,7 +13,7 @@ pfUI:RegisterSkin("Quest Log", function ()
StripTextures(QUEST_COUNT)
QUEST_COUNT:ClearAllPoints()
pfUI.hooksecurefunc("QuestLogUpdateQuestCount", function(numQuests)
hooksecurefunc("QuestLogUpdateQuestCount", function(numQuests)
QUEST_COUNT:ClearAllPoints()
QUEST_COUNT:SetPoint("BOTTOMRIGHT", QuestLogFrame, "TOPRIGHT", 0, -50)
end)
@@ -24,7 +24,7 @@ pfUI:RegisterSkin("Quest Log", function ()
QUEST_COUNT:SetPoint("TOPRIGHT", -10, -30)
end
pfUI.hooksecurefunc("QuestLog_OnShow", function()
hooksecurefunc("QuestLog_OnShow", function()
QuestLogFrame:ClearAllPoints()
QuestLogFrame:SetPoint("TOPLEFT", 10, -104)
end)
@@ -163,7 +163,7 @@ pfUI:RegisterSkin("Quest Log", function ()
QuestLogListScrollFrame:SetPoint("TOPLEFT", 10, -54)
QuestLogListScrollFrame:SetHeight(350)
pfUI.hooksecurefunc("QuestLog_Update", function()
hooksecurefunc("QuestLog_Update", function()
local numEntries = GetNumQuestLogEntries()
local questIndex, text, level, questTag, isHeader
+2 -2
View File
@@ -38,12 +38,12 @@ pfUI:RegisterSkin("Readycheck", function ()
frame.bar.text:SetPoint("CENTER", 0, 0)
local max
pfUI.hooksecurefunc("ShowReadyCheck", function()
hooksecurefunc("ShowReadyCheck", function()
max = ReadyCheckFrame.timer
frame.bar:SetMinMaxValues(0, max)
end)
pfUI.hooksecurefunc(update_func, function()
hooksecurefunc(update_func, function()
if not ReadyCheckFrame.timer then return end
local perc = ReadyCheckFrame.timer/max
+1 -1
View File
@@ -32,7 +32,7 @@ pfUI:RegisterSkin("GM Survey", function ()
CreateBackdrop(GMSurveyCommentFrame, nil, true, .75)
SkinScrollbar(GMSurveyCommentScrollFrameScrollBar)
GMSurveyFrameComment:SetMaxLetters(2000)
pfUI.hooksecurefunc("GMSurveyFrame_Update", function()
hooksecurefunc("GMSurveyFrame_Update", function()
GMSurveyFrameComment:SetWidth(505)
end)
end)
+1 -1
View File
@@ -41,7 +41,7 @@ pfUI:RegisterSkin("Trade", function ()
RecipientButtonBG:SetAllPoints()
end
pfUI.hooksecurefunc("TradeFrame_UpdateTargetItem", function(id)
hooksecurefunc("TradeFrame_UpdateTargetItem", function(id)
HandleIcon(_G["TradeRecipientItem"..id.."ItemButton"], _G["TradeRecipientItem"..id..'IconTexture'])
end)
+1 -1
View File
@@ -36,7 +36,7 @@ pfUI:RegisterSkin("Trainer", function ()
StripTextures(ClassTrainerSkillIcon)
SkinButton(ClassTrainerSkillIcon, nil, nil, nil, nil, true)
pfUI.hooksecurefunc("ClassTrainer_SetSelection", function()
hooksecurefunc("ClassTrainer_SetSelection", function()
HandleIcon(ClassTrainerSkillIcon, ClassTrainerSkillIcon:GetNormalTexture())
end)