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1 Commits
| Author | SHA1 | Date | |
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| 5815b9e81e |
+34
-19
@@ -63,6 +63,23 @@ pfUI:RegisterModule("chat", function ()
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return pfUI_cache["chathistory"][realm][player][id]
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end
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-- [ Chat Panel Colors ]
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-- The panels normally inherit pfUI's global appearance theme; custom colors let chat
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-- deviate from it. CreateBackdrop is re-run first to restore the theme, so toggling
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-- custom colors back off doesn't leave the previous override behind.
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local function ApplyPanelColors(panel)
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if not panel then return end
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CreateBackdrop(panel, default_border, nil, .8)
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if C.chat.global.custombg ~= "1" then return end
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local r, g, b, a = GetStringColor(C.chat.global.background)
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panel.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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local r, g, b, a = GetStringColor(C.chat.global.border)
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panel.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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end
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pfUI.chat = CreateFrame("Frame",nil,UIParent)
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pfUI.chat.left = CreateFrame("Frame", "pfChatLeft", UIParent)
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@@ -76,19 +93,11 @@ pfUI:RegisterModule("chat", function ()
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pfUI.chat.left:SetPoint("BOTTOMLEFT", 2*default_border,2*default_border)
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pfUI.chat.left:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
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UpdateMovable(pfUI.chat.left)
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CreateBackdrop(pfUI.chat.left, default_border, nil, .8)
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ApplyPanelColors(pfUI.chat.left)
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if C.chat.global.frameshadow == "1" then
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CreateBackdropShadow(pfUI.chat.left)
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end
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if C.chat.global.custombg == "1" then
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local r, g, b, a = GetStringColor(C.chat.global.background)
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pfUI.chat.left.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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local r, g, b, a = GetStringColor(C.chat.global.border)
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pfUI.chat.left.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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end
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pfUI.chat.left.panelTop = CreateFrame("Frame", "leftChatPanelTop", pfUI.chat.left)
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pfUI.chat.left.panelTop:ClearAllPoints()
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pfUI.chat.left.panelTop:SetHeight(C.global.font_size+default_border*2)
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@@ -251,19 +260,11 @@ pfUI:RegisterModule("chat", function ()
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pfUI.chat.right:SetPoint("BOTTOMRIGHT", -2*default_border,2*default_border)
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pfUI.chat.right:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
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UpdateMovable(pfUI.chat.right)
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CreateBackdrop(pfUI.chat.right, default_border, nil, .8)
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ApplyPanelColors(pfUI.chat.right)
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if C.chat.global.frameshadow == "1" then
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CreateBackdropShadow(pfUI.chat.right)
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end
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if C.chat.global.custombg == "1" then
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local r, g, b, a = GetStringColor(C.chat.global.background)
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pfUI.chat.right.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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local r, g, b, a = GetStringColor(C.chat.global.border)
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pfUI.chat.right.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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end
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pfUI.chat.right.panelTop = CreateFrame("Frame", "rightChatPanelTop", pfUI.chat.right)
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pfUI.chat.right.panelTop:ClearAllPoints()
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pfUI.chat.right.panelTop:SetHeight(C.global.font_size+default_border*2)
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@@ -300,7 +301,7 @@ pfUI:RegisterModule("chat", function ()
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-- Blizzard's per-window transparency slider drives FCF_SetWindowAlpha, which only
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-- touches the ChatFrame*Background textures that pfUI hides on docked frames. Mirror
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-- the window's stored alpha onto the visible pfUI backdrop so the native slider
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-- controls it directly. The slider is authoritative for the panel's alpha.
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-- controls it directly.
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local function ApplyChatBackgroundAlpha(panel, frame)
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if not (panel and panel.backdrop and frame) then return end
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local _, _, _, _, _, alpha = GetChatWindowInfo(frame:GetID())
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@@ -311,6 +312,12 @@ pfUI:RegisterModule("chat", function ()
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end
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function pfUI.chat:RefreshBackgroundAlpha()
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-- Custom colors own the alpha. C.chat.global.background carries its own alpha, is
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-- set by profiles and is shared with the meter skins, so the native slider must not
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-- overwrite it -- doing so reverted the configured opacity on every refresh. The
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-- slider only drives the panel when the user hasn't opted into pfUI's chat colors.
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if C.chat.global.custombg == "1" then return end
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-- left panel follows the currently selected docked tab
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local selected = SELECTED_CHAT_FRAME
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if not (selected and selected:GetParent() == pfUI.chat.left) then
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@@ -323,6 +330,14 @@ pfUI:RegisterModule("chat", function ()
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end
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end
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-- live config apply, resolved by the gui as U["chat"]. Lets the color pickers
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-- take effect on the spot instead of waiting for a /reload.
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function pfUI.chat:UpdateConfig()
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ApplyPanelColors(pfUI.chat.left)
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ApplyPanelColors(pfUI.chat.right)
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pfUI.chat:RefreshBackgroundAlpha()
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end
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function pfUI.chat:MigrateBackgroundAlpha()
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-- Runs once per character. The previous SetupPositions default stored a hard 0 window
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-- alpha, which now renders the pfUI backdrop fully transparent. Restore the historical
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+3
-3
@@ -2880,9 +2880,9 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(nil, T["Only Show Chat Dock On Mouseover"], C.chat.global, "tabmouse", "checkbox")
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CreateConfig(nil, T["Enable Chat Tab Flashing"], C.chat.global, "chatflash", "checkbox")
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CreateConfig(nil, T["Enable Frame Shadow"], C.chat.global, "frameshadow", "checkbox")
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CreateConfig(nil, T["Enable Custom Colors"], C.chat.global, "custombg", "checkbox")
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CreateConfig(nil, T["Chat Background Color"], C.chat.global, "background", "color")
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CreateConfig(nil, T["Chat Border Color"], C.chat.global, "border", "color")
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CreateConfig(U["chat"], T["Enable Custom Colors"], C.chat.global, "custombg", "checkbox")
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CreateConfig(U["chat"], T["Chat Background Color"], C.chat.global, "background", "color")
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CreateConfig(U["chat"], T["Chat Border Color"], C.chat.global, "border", "color")
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CreateConfig(nil, T["Enable Custom Incoming Whispers Layout"], C.chat.global, "whispermod", "checkbox")
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CreateConfig(nil, T["Incoming Whispers Color"], C.chat.global, "whisper", "color")
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CreateConfig(nil, T["Enable Sticky Chat"], C.chat.global, "sticky", "checkbox")
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